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Changed: Use the Windows SDK installed with VC++ or the most recent compatible one
35 lines
881 B
Text
35 lines
881 B
Text
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// Cluster Viewer Script
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// This sample shows all functionnality of the script to create a scene
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// a basic sample could be :
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//
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// city.ig
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// + street1.ig
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// ++ house0.ig
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// + street2.ig
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// ++ house1.ig
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// ++ house2.ig
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//
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// This means that the city.ig is father of street1 and street2 and house0
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// is child of street1. The + indicates the level of depth in hierarchy.
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// We can put initial position and rotation. We can avoid initial rotation
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// or both of them.
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// For instance if we want a house at a specific position and rotation
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// We have to write something like:
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// city.ig 1.0 1.0 1.0 0.0 0.0 3.14
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// The special keyword CAMERA_START that indicates where to start the camera
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CAMERA_START 20.0 20.0 5.0
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street.ig
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//+ apart.ig
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//+ taverne.ig
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//+ forge.ig
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//+ mairie.ig
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//+ warschool.ig
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//+ fx_flammes.ig
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//+ objects.ig
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