khanat-opennel-code/code/nel/tools/build_gamedata
2011-11-15 14:55:57 +01:00
..
configuration Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
generators Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
processes Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
0_setup.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
1_export.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
2_build.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
3_install.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
4_data_shard.py
5_client_dev.py
6_client_patch.py Added: #1093 Added command line argument for client_patch script to only generate updated bnp files without creating a patch. 2011-09-20 18:13:27 +02:00
7_client_install.py Changed: #1093 Create client_install using bnps made in client_patch. 2011-09-16 13:58:20 +02:00
8_upload.py Added: Use ssh key for 8_upload script. 2011-11-15 14:55:57 +01:00
export_build_install.py
install_client_dev.py
install_data_shard.py
interface_dev.bat Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
leveldesign_dev.bat Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00