mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-11 20:34:47 +00:00
253 lines
6.7 KiB
C++
253 lines
6.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std3d.h"
|
|
|
|
#include "nel/3d/water_pool_manager.h"
|
|
#include "nel/3d/texture_blend.h"
|
|
#include "nel/3d/water_shape.h"
|
|
#include "nel/misc/command.h"
|
|
#include "nel/3d/water_height_map.h"
|
|
|
|
|
|
|
|
namespace NL3D {
|
|
|
|
|
|
/*
|
|
NLMISC_COMMAND(setWaterPool, "Setup a pool of water in the water pool manager",
|
|
"<ID>,<Size>,<Damping>,<FilterWeight>,<UnitSize>,<WaveIntensity>,<WavePeriod>")
|
|
{
|
|
CWaterPoolManager::CWaterHeightMapBuild whmb;
|
|
const uint numArgs = args.size();
|
|
if (numArgs == 0) return false;
|
|
if (numArgs == 1)
|
|
{
|
|
NLMISC::fromString(args[0], whmb.ID);
|
|
}
|
|
if (numArgs == 2)
|
|
{
|
|
NLMISC::fromString(args[1], whmb.Size);
|
|
}
|
|
if (numArgs == 3)
|
|
{
|
|
whmb.FilterWeight = ::atof(args[2].c_str());
|
|
}
|
|
if (numArgs == 4)
|
|
{
|
|
whmb.UnitSize = ::atof(args[3].c_str());
|
|
}
|
|
if (numArgs == 5)
|
|
{
|
|
whmb.WaveIntensity = ::atof(args[4].c_str());
|
|
}
|
|
if (numArgs == 4)
|
|
{
|
|
whmb.WavePeriod = ::atof(args[5].c_str());
|
|
}
|
|
// create the water pool
|
|
GetWaterPoolManager().createWaterPool(whmb);
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
//===============================================================================================
|
|
|
|
CWaterPoolManager &GetWaterPoolManager()
|
|
{
|
|
static CWaterPoolManager singleton;
|
|
return singleton;
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
bool CWaterPoolManager::hasPool(uint32 ID) const
|
|
{
|
|
return _PoolMap.count(ID) != 0;
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
CWaterHeightMap *CWaterPoolManager::createWaterPool(const CWaterHeightMapBuild ¶ms)
|
|
{
|
|
CWaterHeightMap *whm = _PoolMap.count(params.ID) == 0 ? new CWaterHeightMap : _PoolMap[params.ID];
|
|
whm->setDamping(params.Damping);
|
|
whm->setFilterWeight(params.FilterWeight);
|
|
whm->setSize(params.Size);
|
|
whm->setUnitSize(params.UnitSize);
|
|
whm->setWaves(params.WaveIntensity, params.WavePeriod, params.WaveRadius, params.BorderWaves);
|
|
whm->enableWaves(params.WavesEnabled);
|
|
whm->setName(params.Name);
|
|
_PoolMap[params.ID] = whm; // in case it was just created
|
|
return whm;
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
CWaterHeightMap &CWaterPoolManager::getPoolByID(uint32 ID)
|
|
{
|
|
if(_PoolMap.count(ID))
|
|
{
|
|
return *_PoolMap[ID];
|
|
}
|
|
else
|
|
{
|
|
return *createWaterPool();
|
|
}
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
void CWaterPoolManager::reset()
|
|
{
|
|
for (TPoolMap::iterator it = _PoolMap.begin(); it != _PoolMap.end(); ++it)
|
|
{
|
|
delete it->second;
|
|
}
|
|
_PoolMap.clear ();
|
|
}
|
|
|
|
|
|
//===============================================================================================
|
|
|
|
void CWaterPoolManager::registerWaterShape(CWaterShape *shape)
|
|
{
|
|
nlassert(std::find(_WaterShapes.begin(), _WaterShapes.end(), shape) == _WaterShapes.end()); // Shape registered twice!
|
|
_WaterShapes.push_back(shape);
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
void CWaterPoolManager::unRegisterWaterShape(CWaterShape *shape)
|
|
{
|
|
TWaterShapeVect::iterator it = std::find(_WaterShapes.begin(), _WaterShapes.end(), shape);
|
|
// nlassert(it != _WaterShapes.end()); // shape not registered!
|
|
if (it != _WaterShapes.end())
|
|
_WaterShapes.erase(it);
|
|
}
|
|
|
|
//===============================================================================================
|
|
void CWaterPoolManager::setBlendFactor(IDriver *drv, float factor)
|
|
{
|
|
nlassert(factor >= 0 && factor <= 1);
|
|
for (TWaterShapeVect::iterator it = _WaterShapes.begin(); it != _WaterShapes.end(); ++it)
|
|
{
|
|
CTextureBlend *tb;
|
|
for (uint k = 0; k < 2; ++k)
|
|
{
|
|
tb = dynamic_cast<CTextureBlend *>((*it)->getEnvMap(k));
|
|
if (tb && tb->setBlendFactor((uint16) (256.f * factor)))
|
|
{
|
|
tb->setReleasable(false);
|
|
drv->setupTexture(*tb);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//===============================================================================================
|
|
void CWaterPoolManager::releaseBlendTextures()
|
|
{
|
|
for (TWaterShapeVect::iterator it = _WaterShapes.begin(); it != _WaterShapes.end(); ++it)
|
|
{
|
|
CTextureBlend *tb;
|
|
for (uint k = 0; k < 2; ++k)
|
|
{
|
|
tb = dynamic_cast<CTextureBlend *>((*it)->getEnvMap(k));
|
|
if (tb)
|
|
{
|
|
tb->setReleasable(true);
|
|
tb->release();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
bool CWaterPoolManager::isWaterShapeObserver(const CWaterShape *shape) const
|
|
{
|
|
return std::find(_WaterShapes.begin(), _WaterShapes.end(), shape) != _WaterShapes.end();
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
uint CWaterPoolManager::getNumPools() const
|
|
{
|
|
return (uint)_PoolMap.size();
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
uint CWaterPoolManager::getPoolID(uint i) const
|
|
{
|
|
nlassert(i < getNumPools());
|
|
TPoolMap::const_iterator it = _PoolMap.begin();
|
|
while (i--) ++it;
|
|
return it->first;
|
|
}
|
|
|
|
//===============================================================================================
|
|
|
|
void CWaterPoolManager::removePool(uint32 ID)
|
|
{
|
|
nlassert(hasPool(ID));
|
|
TPoolMap::iterator it = _PoolMap.find(ID);
|
|
delete it->second;
|
|
_PoolMap.erase(_PoolMap.find(ID));
|
|
}
|
|
|
|
//===============================================================================================
|
|
void CWaterPoolManager::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|
{
|
|
f.xmlPush("WaterPoolManager");
|
|
(void)f.serialVersion(0);
|
|
uint32 size;
|
|
TPoolMap::iterator it;
|
|
if (!f.isReading())
|
|
{
|
|
size = (uint32)_PoolMap.size();
|
|
it = _PoolMap.begin();
|
|
}
|
|
else
|
|
{
|
|
reset();
|
|
}
|
|
f.xmlSerial(size, "NUM_POOLS");
|
|
while (size --)
|
|
{
|
|
f.xmlPush("PoolDesc");
|
|
if (f.isReading())
|
|
{
|
|
CWaterHeightMap *whm = NULL;
|
|
uint32 id;
|
|
f.xmlSerial(id, "POOL_ID");
|
|
f.serialPtr(whm);
|
|
_PoolMap[id] = whm;
|
|
}
|
|
else
|
|
{
|
|
uint32 id = it->first;
|
|
f.xmlSerial(id, "POOL_ID");
|
|
f.serialPtr(it->second);
|
|
++it;
|
|
}
|
|
f.xmlPop();
|
|
}
|
|
f.xmlPop();
|
|
}
|
|
|
|
} // NL3D
|