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217 lines
6 KiB
C++
217 lines
6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_PATCH_H
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#define CL_PATCH_H
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#include <string>
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#include "nel/misc/types_nl.h"
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#include "nel/misc/config_file.h"
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#include "nel/misc/thread.h"
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#include "../game_share/bnp_patch.h"
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#include <vector>
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class CScanDataThread;
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/**
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* class managing the patch system
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* \author Matthieu 'TrapII' Besson
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* \author Vianney 'Ace' Lecroart
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* \author Nevrax France
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* \date July 2004
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*/
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class CPatchManager
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{
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public:
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struct SFileToPatch
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{
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std::string FileName;
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std::vector<uint32> Patches;
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std::vector<uint32> PatcheSizes;
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uint32 LastFileDate; // Used during patching to set the date of the file to the Date of the last patch
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bool LocalFileToDelete; // Used during patching to know if we have to delete local file prior to apply patches
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bool LocalFileExists;
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bool Incremental; // Used during patching to know if we have to xdelta against a ref file
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std::string ExtractPath; // Used during patching to extract a bnp file to a specific directory
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uint32 FinalFileSize; // just for info, the final size after patch
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};
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public:
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/// Singleton method : Get the unique patch manager instance
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static CPatchManager* getInstance()
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{
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if (_Instance == NULL)
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_Instance = new CPatchManager();
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return _Instance;
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}
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// init
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void init();
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/// Get the version with the Description file (must be done after init)
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std::string getClientVersion ();
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bool isVerboseLog() { return VerboseLog; }
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void setVerboseLog(bool b) { VerboseLog = b; }
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// Get the string information about what the threads are doing
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// Return true if the state has changed
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bool getThreadState (ucstring &state, std::vector<ucstring> &stateLog);
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// TODO : Revoir ca pour la seconde partie ...
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// On a peut etre pas les informations de taille des patches ... voir avec daniel
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// pour l'instant c'est un fake qui retourne 1 !
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int getTotalFilesToGet();
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int getCurrentFilesToGet();
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// ----------------------------------------------
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// ScanData Part : optional task wich verify all data
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// ----------------------------------------------
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// start the full check of BNP
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void startScanDataThread();
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// if the scan data thread has ended
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bool isScanDataThreadEnded(bool &ok);
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// ask to stop the Scan Data thread. NB: for security, the thread will continue to the current scanned file,
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// then stop. Hence, you must still wait isScanDataThreadEnded() return true
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void askForStopScanDataThread();
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// get the current info Log for data Scan (true if some change from last get, else text is not filled)
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bool getDataScanLog(ucstring &text);
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private:
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// Methods used by patch & check threads
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// -------------------------------------
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friend class CScanDataThread;
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// Set the thread state (called by threads to let us know what they are doing)
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void setState (bool bOutputToLog, const ucstring &ucsState);
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/// Read the description file (throw exception if it doesn't exists)
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void readDescFile(sint32 nVersion);
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/// Read the description of the highest client version file found
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void readClientVersionAndDescFile();
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/// get all the patchs toapply from the desc and current files present
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void getPatchFromDesc(SFileToPatch &ftpOut, const CBNPFile &fIn, bool forceCheckSumTest);
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// stop the threads (called when knowing the thread ended)
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void stopScanDataThread();
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// add a file to the scan data log
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void addDataScanLogCorruptedFile(const SFileToPatch &ftp);
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void clearDataScanLog();
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static void getCorruptedFileInfo(const SFileToPatch &ftp, ucstring &sTranslate);
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private:
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/// Constructor
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CPatchManager();
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/// The singleton's instance
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static CPatchManager* _Instance;
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/// Description file
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std::string DescFilename;
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bool ValidDescFile;
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CProductDescriptionForClient DescFile;
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std::vector<SFileToPatch> FilesToPatch;
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// Threads
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CScanDataThread *ScanDataThread;
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NLMISC::IThread *thread;
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// State
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struct CState
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{
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ucstring State;
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std::vector<ucstring> StateLog;
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bool StateChanged;
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CState()
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{
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StateChanged= false;
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}
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};
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NLMISC::CSynchronized<CState> State;
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// Where the client get all delta and desc file
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std::string ClientPatchPath;
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std::string ClientDataPath;
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/// Output usefull information for debugging in the log file
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bool VerboseLog;
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// For Data Scan, list of files with checksum error => should delete them
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struct CDataScanState
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{
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std::vector<SFileToPatch> FilesWithScanDataError;
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bool Changed;
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CDataScanState()
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{
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Changed= false;
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}
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};
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typedef NLMISC::CSynchronized<CDataScanState> TSyncDataScanState;
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TSyncDataScanState DataScanState;
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// The file size of a an empty BNP
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enum {EmptyBnpFileSize= 8};
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};
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/**
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* This thread perform a checksum check on all existing files registered in the local .idx
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date July 2004
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*/
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class CScanDataThread : public NLMISC::IRunnable
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{
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public:
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CScanDataThread();
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public:
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// Written by MainThread, read by thread
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bool AskForCancel; // true if the main thread ask to cancel the task
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// Written by thread, read by Main Thread
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bool Ended; // true if the thread have ended
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bool CheckOk; // true if the check is good
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int TotalFileToScan;
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int CurrentFileScanned;
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private:
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void run();
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};
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#endif // CL_PATCH_H
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/* End of login_patch.h */
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