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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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365 lines
8.5 KiB
C++
365 lines
8.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// ContinentPropertiesDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "master.h"
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#include "ContinentPropertiesDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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CContinentPropertiesDlg::CContinentPropertiesDlg (CWnd* pParent /*=NULL*/)
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: CDialog(CContinentPropertiesDlg::IDD, pParent)
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{
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ContinentName = _T("");
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LandFile = _T("");
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LandDir = _T("");
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LandBankFile = _T("");
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LandFarBankFile = _T("");
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LandTileNoiseDir = _T("");
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LandZoneWDir = _T("");
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OutIGDir = _T("");
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DfnDir = _T("");
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GameElemDir = _T("");
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}
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void CContinentPropertiesDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Text(pDX, IDC_EDIT_CONTINENT_NAME, ContinentName);
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DDX_Text(pDX, IDC_EDIT_LANDFILE, LandFile);
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DDX_Text(pDX, IDC_EDIT_LANDDIR, LandDir);
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DDX_Text(pDX, IDC_LAND_BANK_FILE, LandBankFile);
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DDX_Text(pDX, IDC_LAND_FAR_BANK_FILE, LandFarBankFile);
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DDX_Text(pDX, IDC_LAND_TILE_NOISE_DIR, LandTileNoiseDir);
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DDX_Text(pDX, IDC_OUT_LANDSCAPE_DIR, LandZoneWDir);
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DDX_Text(pDX, IDC_OUT_VEGETABLE_DIR, OutIGDir);
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DDX_Text(pDX, IDC_EDIT_DFNDIR, DfnDir);
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DDX_Text(pDX, IDC_EDIT_GAMEELEMDIR, GameElemDir);
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}
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BEGIN_MESSAGE_MAP(CContinentPropertiesDlg, CDialog)
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ON_COMMAND(IDC_BUTTON_LANDFILE, OnButtonLandFile)
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ON_COMMAND(IDC_BUTTON_LANDDIR, OnButtonLandDir)
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ON_COMMAND(IDC_EXPLORE_LAND_BANK_FILE, OnButtonLandBankFile)
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ON_COMMAND(IDC_EXPLORE_LAND_FAR_BANK_FILE, OnButtonLandFarBankFile)
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ON_COMMAND(IDC_EXPLORE_LAND_TILE_NOISE_DIR, OnButtonLandTileNoiseDir)
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ON_COMMAND(IDC_EXPLORE_LANDSCAPE, OnButtonLandZoneW)
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ON_COMMAND(IDC_EXPLORE_VEGETABLE, OnButtonOutIGDir)
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ON_COMMAND(IDC_BUTTON_DFNDIR, OnButtonDfnDir)
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ON_COMMAND(IDC_BUTTON_GAMEELEMDIR, OnButtonGameElemDir)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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BOOL CContinentPropertiesDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// TODO: Add extra initialization here
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GetDlgItem(IDC_EDIT_CONTINENT_NAME)->SetFocus();
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UpdateData (FALSE); // Upload
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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// ---------------------------------------------------------------------------
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// This function serve to initiate the browsing dialog box to the good position in the tree
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int CALLBACK cpdBrowseCallbackProc (HWND hwnd,UINT uMsg,LPARAM lp, LPARAM pData)
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{
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switch(uMsg)
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{
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case BFFM_INITIALIZED:
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SendMessage (hwnd, BFFM_SETSELECTION, TRUE, pData);
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break;
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default:
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break;
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}
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return 0;
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}
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// ---------------------------------------------------------------------------
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void CContinentPropertiesDlg::OnButtonLandFile ()
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{
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CFileDialog dialog (true, "land", NULL, OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, "Land (*.land)|*.land", this);
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CString iniDir;
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int k = LandFile.GetLength()-1;
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while (k > 0)
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{
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if (LandFile[k] == '\\')
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break;
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--k;
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}
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for (int i = 0; i < k; ++i)
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iniDir += LandFile[i];
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dialog.m_ofn.lpstrInitialDir = iniDir;
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if (dialog.DoModal() == IDOK)
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{
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LandFile = dialog.GetPathName ();
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UpdateData (FALSE); // Upload
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}
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}
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// ---------------------------------------------------------------------------
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void CContinentPropertiesDlg::OnButtonLandDir ()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for land stuff";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)LandDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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LandDir= str;
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UpdateData (FALSE); // Upload
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}
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// ---------------------------------------------------------------------------
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void CContinentPropertiesDlg::OnButtonDfnDir ()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for DFN";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)DfnDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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DfnDir= str;
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UpdateData (FALSE); // Upload
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}
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// ---------------------------------------------------------------------------
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void CContinentPropertiesDlg::OnButtonGameElemDir()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for GameElem";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)GameElemDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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GameElemDir = str;
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UpdateData (FALSE); // Upload
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}
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void CContinentPropertiesDlg::OnButtonLandBankFile ()
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{
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CFileDialog dialog (true, "smallbank", NULL, OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, "smallbank (*.smallbank)|*.smallbank", this);
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CString iniDir;
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int k = LandBankFile.GetLength()-1;
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while (k > 0)
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{
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if (LandBankFile[k] == '\\')
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break;
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--k;
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}
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for (int i = 0; i < k; ++i)
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iniDir += LandBankFile[i];
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dialog.m_ofn.lpstrInitialDir = iniDir;
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if (dialog.DoModal() == IDOK)
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{
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LandBankFile = dialog.GetPathName ();
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UpdateData (FALSE); // Upload
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}
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}
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void CContinentPropertiesDlg::OnButtonLandFarBankFile ()
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{
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CFileDialog dialog (true, "farbank", NULL, OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, "farbank (*.farbank)|*.farbank", this);
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CString iniDir;
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int k = LandFarBankFile.GetLength()-1;
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while (k > 0)
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{
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if (LandFarBankFile[k] == '\\')
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break;
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--k;
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}
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for (int i = 0; i < k; ++i)
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iniDir += LandFarBankFile[i];
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dialog.m_ofn.lpstrInitialDir = iniDir;
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if (dialog.DoModal() == IDOK)
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{
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LandFarBankFile = dialog.GetPathName ();
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UpdateData (FALSE); // Upload
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}
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}
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void CContinentPropertiesDlg::OnButtonLandTileNoiseDir ()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for Tile Noise";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)LandTileNoiseDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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LandTileNoiseDir = str;
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UpdateData (FALSE); // Upload
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}
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void CContinentPropertiesDlg::OnButtonLandZoneW ()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for ZoneW";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)LandZoneWDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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LandZoneWDir = str;
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UpdateData (FALSE); // Upload
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}
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void CContinentPropertiesDlg::OnButtonOutIGDir ()
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{
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BROWSEINFO bi;
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char str[MAX_PATH];
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ITEMIDLIST* pidl;
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char sTemp[1024];
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bi.hwndOwner = this->m_hWnd;
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bi.pidlRoot = NULL;
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bi.pidlRoot = NULL;
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bi.pszDisplayName = sTemp;;
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bi.lpszTitle = "Choose the path for IG output";
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bi.ulFlags = 0;
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bi.lpfn = cpdBrowseCallbackProc;
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char sDir[512];
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strcpy(sDir, (LPCSTR)OutIGDir);
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bi.lParam = (LPARAM)sDir;
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bi.iImage = 0;
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pidl = SHBrowseForFolder (&bi);
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if (!SHGetPathFromIDList(pidl, str))
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{
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return;
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}
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OutIGDir = str;
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UpdateData (FALSE); // Upload
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}
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