mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-21 16:38:43 +00:00
87 lines
2.9 KiB
Python
87 lines
2.9 KiB
Python
#!/usr/bin/python
|
|
#
|
|
# \file 2_build.py
|
|
# \brief Build sheets
|
|
# \date 2009-06-03 10:47GMT
|
|
# \author Jan Boon (Kaetemi)
|
|
# Python port of game data build pipeline.
|
|
# Build sheets
|
|
#
|
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
# Copyright (C) 2010 Winch Gate Property Limited
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU Affero General Public License as
|
|
# published by the Free Software Foundation, either version 3 of the
|
|
# License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU Affero General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Affero General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
|
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
|
sys.path.append("../../configuration")
|
|
|
|
if os.path.isfile("log.log"):
|
|
os.remove("log.log")
|
|
log = open("log.log", "w")
|
|
from scripts import *
|
|
from buildsite import *
|
|
from process import *
|
|
from tools import *
|
|
from directories import *
|
|
|
|
printLog(log, "")
|
|
printLog(log, "-------")
|
|
printLog(log, "--- Build sheets")
|
|
printLog(log, "-------")
|
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
|
printLog(log, "")
|
|
|
|
# Find tools
|
|
SheetsPacker = findTool(log, ToolDirectories, SheetsPackerTool, ToolSuffix)
|
|
printLog(log, "")
|
|
|
|
# For each sheets directory
|
|
printLog(log, ">>> Build sheets <<<")
|
|
if SheetsPacker == "":
|
|
toolLogFail(log, SheetsPackerTool, ToolSuffix)
|
|
else:
|
|
mkPath(log, LeveldesignDirectory)
|
|
mkPath(log, LeveldesignDfnDirectory)
|
|
mkPath(log, DataCommonDirectory)
|
|
mkPath(log, GamedevDirectory)
|
|
mkPath(log, PrimitivesDirectory)
|
|
mkPath(log, ExportBuildDirectory + "/" + SheetsBuildDirectory)
|
|
cf = open("sheets_packer.cfg", "w")
|
|
cf.write("\n")
|
|
cf.write("// SHEETS PACKER CONFIG FILE\n")
|
|
cf.write("\n")
|
|
cf.write("DataPath = \n")
|
|
cf.write("{\n")
|
|
cf.write("\t\"" + LeveldesignDirectory + "\", \n")
|
|
cf.write("\t\"" + LeveldesignDfnDirectory + "\", \n")
|
|
cf.write("\t\"" + DataCommonDirectory + "\", \n")
|
|
cf.write("\t\"" + GamedevDirectory + "\", \n")
|
|
cf.write("\t\"" + PrimitivesDirectory + "\", \n")
|
|
cf.write("};\n")
|
|
cf.write("WorldSheet = \"" + WorldSheet + "\";\n")
|
|
cf.write("PrimitivesPath = \"" + PrimitivesDirectory + "\";\n")
|
|
cf.write("OutputDataPath = \"" + ExportBuildDirectory + "/" + SheetsBuildDirectory + "\";\n")
|
|
cf.write("LigoPrimitiveClass = \"" + LigoPrimitiveClass + "\";\n")
|
|
cf.write("\n")
|
|
cf.close()
|
|
subprocess.call([ SheetsPacker ])
|
|
copyFileIfNeeded(log, "visual_slot.tab", DataCommonDirectory + "/visual_slot.tab")
|
|
os.remove("visual_slot.tab")
|
|
printLog(log, "")
|
|
|
|
log.close()
|
|
|
|
|
|
# end of file
|