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49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_PVP_MODE_H
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#define RY_PVP_MODE_H
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#include <string>
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namespace PVP_MODE
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{
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enum TPVPMode
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{
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None = 0,
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PvpDuel = 1,
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PvpChallenge = 2,
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PvpZoneFree = 4,
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PvpZoneFaction = 8,
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PvpZoneGuild = 16,
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PvpZoneOutpost = 32,
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PvpFaction = 64,
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PvpFactionFlagged = 128,
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PvpZoneSafe = 256,
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PvpSafe = 512,
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Unknown,
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NbModes = Unknown,
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NbBits = 10 // number of bits needed to store all valid values
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};
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TPVPMode fromString(const std::string & str);
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const std::string & toString(TPVPMode pvpMode);
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} // namespace PVP_MODE
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#endif // RY_PVP_MODE_H
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