khanat-opennel-code/code/nel
2010-05-29 13:42:57 +02:00
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automacros initial version 2010-05-06 02:08:41 +02:00
CMakeModules Fixed: #849 CMake now finds XF86VidMode and links OpenGL correctly. 2010-05-12 11:49:59 -05:00
doc Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
include Update: Merged in nlWindow patch from SVN. 2010-05-26 12:31:49 -05:00
resources initial version 2010-05-06 02:08:41 +02:00
samples Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
src Fixed: #944 Bloom for non NV Cards on OpenGL 2010-05-27 21:57:44 +02:00
tools Changed: Tga2dds tool no longer complains on every file that doesn't have _usercolor. 2010-05-29 13:42:57 +02:00
acinclude.m4 initial version 2010-05-06 02:08:41 +02:00
AUTHORS initial version 2010-05-06 02:08:41 +02:00
autogen.sh Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
ChangeLog initial version 2010-05-06 02:08:41 +02:00
CMakeLists.txt Fixed: #849 CMake now finds XF86VidMode and links OpenGL correctly. 2010-05-12 11:49:59 -05:00
CMakePackaging.txt initial version 2010-05-06 02:08:41 +02:00
configure.ac initial version 2010-05-06 02:08:41 +02:00
COPYING initial version 2010-05-06 02:08:41 +02:00
CTestConfig.cmake initial version 2010-05-06 02:08:41 +02:00
INSTALL initial version 2010-05-06 02:08:41 +02:00
Makefile.am initial version 2010-05-06 02:08:41 +02:00
nel-config.in initial version 2010-05-06 02:08:41 +02:00
nel.m4 initial version 2010-05-06 02:08:41 +02:00
nel.sln Changed: #860 Remove/convert/update Visual C++ projects 2010-05-10 20:33:08 +02:00
nelDashBuild.cmd initial version 2010-05-06 02:08:41 +02:00
nelDashBuild.sh Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
NEWS initial version 2010-05-06 02:08:41 +02:00
README Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information