khanat-opennel-code/code/nel
2011-05-21 03:50:01 +03:00
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automacros Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
doc Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
include Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
resources Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
samples Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
src Changed: #1275 Create an OpenGL ES driver 2011-05-15 17:11:16 +02:00
tools Fixed: #1193 Updated icon. 2011-05-21 03:50:01 +03:00
acinclude.m4 Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
AUTHORS Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
autogen.sh Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
ChangeLog Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
CMakeLists.txt Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
configure.ac Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
COPYING Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
INSTALL Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
Makefile.am Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
nel-config.in Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
nel.m4 Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
NEWS Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00
README Added: Initial UI work for Zone Painter conversion. 2011-04-06 15:45:47 -05:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information