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67 lines
2 KiB
C++
67 lines
2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_WEATHER_EVERYWHERE_H
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#define NL_WEATHER_EVERYWHERE_H
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#include "game_share/time_weather_season/weather_function.h"
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#include "game_share/time_weather_season/time_and_season.h"
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/**
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* Utility class to query the weather at any time and position.
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* \author Olivier Cado
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* \author Nevrax France
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* \date 2004
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*/
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class CWeatherEverywhere
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{
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public:
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/// Constructor
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CWeatherEverywhere() : _WeatherFunctionParamsSheet(NULL) {}
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/// Destructor
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~CWeatherEverywhere();
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/// Initialization (must be called after the initialization of static sheets)
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void init();
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/**
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* Return the weather at the specified position & time.
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* In case of failure (such as a position outside a continent), return unknownWeather.
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*/
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CRyzomTime::EWeather getWeather( const NLMISC::CVector& pos, const CRyzomTime& ryzomTime ) const;
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private:
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/// All weather functions (the vector contains a pointer to EGSPD::CSeason::Invalid values)
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std::vector< CWeatherFunction * > _WeatherFunctionsBySeasonByContinent;
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/// Pointer to the weather function parameter sheet
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const class CWeatherFunctionParamsSheetBase *_WeatherFunctionParamsSheet;
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};
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/// Singleton instance
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extern CWeatherEverywhere WeatherEverywhere;
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#endif // NL_WEATHER_EVERYWHERE_H
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/* End of weather_everywhere.h */
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