khanat-opennel-code/code/nel/src/3d/ps_light.cpp

446 lines
14 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/ps_light.h"
#include "nel/3d/point_light_model.h"
#include "nel/3d/scene.h"
#include "nel/3d/particle_system.h"
#include "nel/3d/particle_system_model.h"
#include "nel/3d/ps_util.h"
#include "nel/misc/matrix.h"
#include "nel/misc/vector.h"
namespace NL3D
{
// ***************************************************************************************************************
CPSLight::CPSLight() : _Color(CRGBA::White),
_ColorScheme(NULL),
_AttenStart(0.1f),
_AttenStartScheme(NULL),
_AttenEnd(1.f),
_AttenEndScheme(NULL)
{
NL_PS_FUNC(CPSLight_CPSLight)
}
// ***************************************************************************************************************
CPSLight::~CPSLight()
{
NL_PS_FUNC(CPSLight_CPSLight)
if (_Owner && _Owner->getOwner())
{
// check that all lights have been deleted
for(uint k = 0; k < _Lights.getSize(); ++k)
{
if (_Lights[k]) _Owner->getOwner()->getScene()->deleteModel(_Lights[k]);
}
}
else
{
#ifdef NL_DEBUG
// check that all lights have been deleted
for(uint k = 0; k < _Lights.getSize(); ++k)
{
nlassert(_Lights[k] == NULL); // error there's leak!
}
#endif
}
delete _ColorScheme;
delete _AttenStartScheme;
delete _AttenEndScheme;
}
// ***************************************************************************************************************
void CPSLight::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
{
NL_PS_FUNC(CPSLight_serial)
CPSLocatedBindable::serial(f);
// version 1 : in version 0, scheme where not resized correctly; Fixed in this version
// version 0 : color, start attenuation radius, end attenuation radius.
sint ver = f.serialVersion(1);
// color
bool hasColorScheme = _ColorScheme != NULL;
f.serial(hasColorScheme);
if (hasColorScheme)
{
f.serialPolyPtr(_ColorScheme);
}
else
{
f.serial(_Color);
}
// Atten start
bool hasAttenStartScheme = _AttenStartScheme != NULL;
f.serial(hasAttenStartScheme);
if (hasAttenStartScheme)
{
f.serialPolyPtr(_AttenStartScheme);
}
else
{
f.serial(_AttenStart);
}
// Atten end
bool hasAttenEndScheme = _AttenEndScheme != NULL;
f.serial(hasAttenEndScheme);
if (hasAttenEndScheme)
{
f.serialPolyPtr(_AttenEndScheme);
}
else
{
f.serial(_AttenEnd);
}
// save # of lights
if (ver == 0)
{
uint32 dummyNumLights; // from old buggy version
f.serial(dummyNumLights);
}
if (f.isReading())
{
if (_Owner)
{
resize(_Owner->getMaxSize());
for(uint k = 0; k < _Owner->getSize(); ++k)
{
CPSEmitterInfo ei;
ei.setDefaults();
newElement(ei);
}
}
else
{
resize(0);
}
}
}
// ***************************************************************************************************************
uint32 CPSLight::getType(void) const
{
NL_PS_FUNC(CPSLight_getType)
return PSLight;
}
// ***************************************************************************************************************
void CPSLight::onShow(bool shown)
{
for(uint k = 0; k < _Lights.getSize(); ++k)
{
if (_Lights[k])
{
if (shown)
{
_Lights[k]->show();
}
else
{
_Lights[k]->hide();
}
}
}
}
// ***************************************************************************************************************
void CPSLight::step(TPSProcessPass pass)
{
NL_PS_FUNC(CPSLight_step)
if (pass != PSMotion)
{
if (pass == PSToolRender)
{
show();
}
return;
}
nlassert(_Owner);
nlassert(_Owner->getOwner());
CScene *scene = _Owner->getOwner()->getScene();
const uint32 BATCH_SIZE = 512;
uint32 numLeftLights = _Lights.getSize();
// avoid ctor call for color array
uint8 colorArray[BATCH_SIZE * sizeof(NLMISC::CRGBA)];
NLMISC::CRGBA *colors = (NLMISC::CRGBA *) colorArray;
float attenStart[BATCH_SIZE];
float attenEnd[BATCH_SIZE];
CPSAttrib<CPointLightModel *>::iterator lightIt = _Lights.begin();
const CMatrix *convMat = &(getLocalToWorldMatrix());
TPSAttribVector::const_iterator posIt = _Owner->getPos().begin();
CRGBA globalColor = _Owner->getOwner()->getGlobalColor();
while (numLeftLights)
{
uint32 toProcess = std::min(numLeftLights, BATCH_SIZE);
// compute colors
NLMISC::CRGBA *colPointer;
uint colStride;
if (_ColorScheme)
{
colPointer = (CRGBA *) _ColorScheme->make(_Owner, _Lights.getSize() - numLeftLights, colors, sizeof(CRGBA), toProcess, true);
colStride = 1;
}
else
{
colPointer = &_Color;
colStride = 0;
}
// compute start attenuation
float *attenStartPointer;
uint attenStartStride;
if (_AttenStartScheme)
{
attenStartPointer = (float *) _AttenStartScheme->make(_Owner, _Lights.getSize() - numLeftLights, attenStart, sizeof(float), toProcess, true);
attenStartStride = 1;
}
else
{
attenStartPointer = &_AttenStart;
attenStartStride = 0;
}
// compute end attenuation
float *attenEndPointer;
uint attenEndStride;
if (_AttenEndScheme)
{
attenEndPointer = (float *) _AttenEndScheme->make(_Owner, _Lights.getSize() - numLeftLights, attenEnd, sizeof(float), toProcess, true);
attenEndStride = 1;
}
else
{
attenEndPointer = &_AttenEnd;
attenEndStride = 0;
}
numLeftLights -= toProcess;
do
{
if (!*lightIt)
{
// light not created, create it from scene
if (scene)
{
*lightIt = NLMISC::safe_cast<CPointLightModel *>(scene->createModel(PointLightModelId));
if (*lightIt)
{
(*lightIt)->setTransformMode(CTransform::RotEuler);
}
}
}
if (*lightIt)
{
NLMISC::CVector pos = *convMat * *posIt;
CPointLightModel *plm = *lightIt;
if (pos != plm->getPos()) plm->setPos(pos);
if (CParticleSystem::OwnerModel)
{
// make sure the visibility is the same
if (CParticleSystem::OwnerModel->isHrcVisible())
{
plm->show();
}
else
{
plm->hide();
}
plm->setClusterSystem(CParticleSystem::OwnerModel->getClusterSystem());
}
CRGBA newCol = *colPointer;
newCol.modulateFromColor(newCol, globalColor);
if (newCol != plm->PointLight.getDiffuse())
{
plm->PointLight.setColor(newCol);
}
colPointer += colStride;
if (*attenStartPointer != plm->PointLight.getAttenuationBegin()
|| *attenEndPointer != plm->PointLight.getAttenuationEnd()
)
{
plm->PointLight.setupAttenuation(*attenStartPointer, *attenEndPointer);
}
attenStartPointer += attenStartStride;
attenEndPointer += attenEndStride;
}
++ lightIt;
++ posIt;
}
while(--toProcess);
}
}
// ***************************************************************************************************************
void CPSLight::setColor(NLMISC::CRGBA color)
{
NL_PS_FUNC(CPSLight_setColor)
delete _ColorScheme;
_ColorScheme = NULL;
_Color = color;
}
// ***************************************************************************************************************
void CPSLight::setColorScheme(CPSAttribMaker<NLMISC::CRGBA> *scheme)
{
NL_PS_FUNC(CPSLight_setColorScheme)
delete _ColorScheme;
_ColorScheme = scheme;
if (_Owner)
{
if (_ColorScheme && _ColorScheme->hasMemory()) _ColorScheme->resize(_Owner->getMaxSize(), _Owner->getSize());
}
}
// ***************************************************************************************************************
void CPSLight::setAttenStart(float radius)
{
NL_PS_FUNC(CPSLight_setAttenStart)
nlassert(radius > 0.f);
delete _AttenStartScheme;
_AttenStartScheme = NULL;
_AttenStart = radius;
}
// ***************************************************************************************************************
void CPSLight::setAttenStartScheme(CPSAttribMaker<float> *scheme)
{
NL_PS_FUNC(CPSLight_setAttenStartScheme)
delete _AttenStartScheme;
_AttenStartScheme = scheme;
if (_Owner)
{
if (_AttenStartScheme && _AttenStartScheme->hasMemory()) _AttenStartScheme->resize(_Owner->getMaxSize(), _Owner->getSize());
}
}
// ***************************************************************************************************************
void CPSLight::setAttenEnd(float radius)
{
NL_PS_FUNC(CPSLight_setAttenEnd)
delete _AttenEndScheme;
_AttenEndScheme = NULL;
_AttenEnd = radius;
}
// ***************************************************************************************************************
void CPSLight::setAttenEndScheme(CPSAttribMaker<float> *scheme)
{
NL_PS_FUNC(CPSLight_setAttenEndScheme)
delete _AttenEndScheme;
_AttenEndScheme = scheme;
if (_Owner)
{
if (_AttenEndScheme && _AttenEndScheme->hasMemory()) _AttenEndScheme->resize(_Owner->getMaxSize(), _Owner->getSize());
}
}
// ***************************************************************************************************************
void CPSLight::newElement(const CPSEmitterInfo &info)
{
NL_PS_FUNC(CPSLight_newElement)
if (_ColorScheme && _ColorScheme->hasMemory()) _ColorScheme->newElement(info);
if (_AttenStartScheme && _AttenStartScheme->hasMemory()) _AttenStartScheme->newElement(info);
if (_AttenEndScheme && _AttenEndScheme->hasMemory()) _AttenEndScheme->newElement(info);
_Lights.insert(NULL); // instance is created during step()
}
// ***************************************************************************************************************
void CPSLight::deleteElement(uint32 index)
{
NL_PS_FUNC(CPSLight_deleteElement)
if (_ColorScheme && _ColorScheme->hasMemory()) _ColorScheme->deleteElement(index);
if (_AttenStartScheme && _AttenStartScheme->hasMemory()) _AttenStartScheme->deleteElement(index);
if (_AttenEndScheme && _AttenEndScheme->hasMemory()) _AttenEndScheme->deleteElement(index);
if (_Lights[index])
{
nlassert(_Owner && _Owner->getScene());
_Owner->getScene()->deleteModel(_Lights[index]);
}
_Lights.remove(index);
}
// ***************************************************************************************************************
void CPSLight::resize(uint32 size)
{
NL_PS_FUNC(CPSLight_resize)
nlassert(size < (1 << 16));
if (_ColorScheme && _ColorScheme->hasMemory()) _ColorScheme->resize(size, getOwner() ? getOwner()->getSize() : 0);
if (_AttenStartScheme && _AttenStartScheme->hasMemory()) _AttenStartScheme->resize(size, getOwner() ? getOwner()->getSize() : 0);
if (_AttenEndScheme && _AttenEndScheme->hasMemory()) _AttenEndScheme->resize(size, getOwner() ? getOwner()->getSize() : 0);
_Lights.resize(size);
}
// ***************************************************************************************************************
void CPSLight::releaseAllRef()
{
NL_PS_FUNC(CPSLight_releaseAllRef)
CPSLocatedBindable::releaseAllRef();
// delete all lights, because pointer to the scene is lost after detaching from a system.
for(uint k = 0; k < _Lights.getSize(); ++k)
{
if (_Lights[k])
{
nlassert(_Owner && _Owner->getScene()); // if there's an instance there must be a scene from which it was created.
_Owner->getScene()->deleteModel(_Lights[k]);
_Lights[k] = NULL;
}
}
}
// ***************************************************************************************************************
void CPSLight::show()
{
NL_PS_FUNC(CPSLight_show)
uint32 index;
CPSLocated *loc;
CPSLocatedBindable *lb;
_Owner->getOwner()->getCurrentEditedElement(loc, index, lb);
NLMISC::CMatrix xzMat;
xzMat.setRot(CVector::I, CVector::K, CVector::Null);
NLMISC::CMatrix xyMat;
xyMat.setRot(CVector::I, CVector::J, CVector::Null);
NLMISC::CMatrix yzMat;
yzMat.setRot(CVector::J, CVector::K, CVector::Null);
getDriver()->setupModelMatrix(NLMISC::CMatrix::Identity);
const uint numSubdiv = 32;
// for each element, see if it is the selected element, and if yes, display in red
for (uint k = 0; k < _Lights.getSize(); ++k)
{
float radiusStart = _AttenStartScheme ? _AttenStartScheme->get(_Owner, k) : _AttenStart;
float radiusEnd = _AttenEndScheme ? _AttenEndScheme->get(_Owner, k) : _AttenEnd;
NLMISC::clamp(radiusStart, 0.f, radiusEnd);
const NLMISC::CRGBA colStart = (((lb == NULL || this == lb) && loc == _Owner && index == k) ? CRGBA::Blue : CRGBA(0, 0, 127));
const NLMISC::CRGBA colEnd = (((lb == NULL || this == lb) && loc == _Owner && index == k) ? CRGBA::Red : CRGBA(127, 0, 0));
//
CPSUtil::displayDisc(*getDriver(), radiusStart, getLocalToWorldMatrix() * _Owner->getPos()[k], xzMat, numSubdiv, colStart);
CPSUtil::displayDisc(*getDriver(), radiusStart, getLocalToWorldMatrix() * _Owner->getPos()[k], xyMat, numSubdiv, colStart);
CPSUtil::displayDisc(*getDriver(), radiusStart, getLocalToWorldMatrix() * _Owner->getPos()[k], yzMat, numSubdiv, colStart);
//
CPSUtil::displayDisc(*getDriver(), radiusEnd, getLocalToWorldMatrix() * _Owner->getPos()[k], xzMat, numSubdiv, colEnd);
CPSUtil::displayDisc(*getDriver(), radiusEnd, getLocalToWorldMatrix() * _Owner->getPos()[k], xyMat, numSubdiv, colEnd);
CPSUtil::displayDisc(*getDriver(), radiusEnd, getLocalToWorldMatrix() * _Owner->getPos()[k], yzMat, numSubdiv, colEnd);
//
}
}
} // namespace NL3D