khanat-opennel-code/code
Guillaume Dupuy 55add3ad47 Fix 2 * 1 hands equip when you have a 2 hands equipped
--HG--
branch : item_group
2017-04-07 19:07:26 +02:00
..
CMakeModules Changed: Define new variables for VC++ 2015 2016-12-23 09:58:44 +01:00
nel Changed: Use modulateFromColorRGBOnly to colorize a bitmap in textures_tool 2017-02-27 10:57:24 +01:00
nelns Changed: Simplified all ENDIF and ELSE 2016-10-27 10:54:09 +02:00
ryzom Fix 2 * 1 hands equip when you have a 2 hands equipped 2017-04-07 19:07:26 +02:00
snowballs2 Changed: Simplified all ENDIF and ELSE 2016-10-27 10:54:09 +02:00
studio Changed: Use a CUniquePtr macro since std::unique_ptr doesn't exist on all (yet) supported platforms 2016-12-10 12:05:29 +01:00
tool Fixed: Use nlfopen in tools and servers 2016-03-19 16:21:06 +01:00
web Fixed: Typos detected by Lintian 2016-11-19 19:11:12 +01:00
changelog.template Added: Mercurial template file for generating changelogs 2010-06-24 13:27:40 +02:00
CMakeLists.txt Fixed: Update libovr detection 2016-10-31 19:00:19 +01:00
CMakePackaging.txt
config.h.cmake Fixed: Only display VR page in game config if compiled with a VR SDK 2015-12-01 15:58:45 +01:00
COPYING
CTestConfig.cmake Modified the CTestConfig to point at the new CI server. 2014-04-25 14:00:46 -05:00
nelDashBuild.cmd Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
nelDashBuild.sh
README README: Update URL for build instructions, fix typo 2013-11-13 17:25:12 -05:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developed and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home for more information.
In particular the Getting Started section on the right side of the webpage includes build
instructions for Windows, Linux and Mac.