mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-24 09:58:46 +00:00
2493 lines
64 KiB
C++
2493 lines
64 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/string_mapper.h"
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#include "nel/net/service.h"
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#include "algorithm"
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#include "continent.h"
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#include "ai_instance.h"
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#include "ai_mgr.h"
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#include "ai_grp_fauna.h"
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#include "ai_mgr_fauna.h"
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#include "ai_grp_npc.h"
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#include "ai_mgr_npc.h"
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#include "ai_bot_npc.h"
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#include "group_profile.h"
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//#include "family_behavior.h"
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#include "family_profile_tribe.h"
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#include "continent_inline.h"
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using namespace MULTI_LINE_FORMATER;
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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using namespace RYAI_MAP_CRUNCH;
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using namespace AITYPES;
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CVariable<bool> LogScorerScores("ai", "LogScorerScores", "", false, 0, true);
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//////////////////////////////////////////////////////////////////////////////
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// CFaunaZone //
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//////////////////////////////////////////////////////////////////////////////
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CFaunaZone::CFaunaZone(CCell *owner, CAIAliasDescriptionNode *adn)
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: CAIPlaceXYR(owner, adn)
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{
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// nldebug("Creating fauna zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CFaunaZone::~CFaunaZone()
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{
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// nldebug("Deleting fauna zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CCell* CFaunaZone::getOwner() const
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{
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return static_cast<CCell*>(CAIPlaceXYR::getOwner());
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}
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//////////////////////////////////////////////////////////////////////////////
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// CNpcZone //
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//////////////////////////////////////////////////////////////////////////////
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CNpcZone::~CNpcZone()
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{
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unlinkNpcZone();
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}
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void CNpcZone::unlinkNpcZone()
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{
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while (!_Roads.empty())
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{
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CRoad *road = _Roads.back();
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if (road->startZone().ptr() == this)
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{
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road->setStartZone(0);
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}
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else if (road->endZone().ptr() == this)
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{
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road->setEndZone(0);
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}
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else
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{
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nlassert(false);
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}
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_Roads.pop_back();
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}
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}
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float CNpcZone::getFreeAreaScore() const
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{
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const float area = getArea();
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return area/((float)getNbUse()+0.001f);
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}
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std::string CNpcZone::getIndexString() const
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{
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return getOwner()->getIndexString()+NLMISC::toString(":nz%d", getIndex());
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}
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AITYPES::CPropertySet& CNpcZone::properties()
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{
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return _Properties;
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}
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const AITYPES::CPropertySet& CNpcZone::properties() const
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{
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return _Properties;
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}
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std::vector<NLMISC::CDbgPtr<CRoad> >& CNpcZone::roads()
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{
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return _Roads;
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}
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uint32 CNpcZone::getNbUse() const
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{
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const sint nbUse = getRefCount() - 1; // -1 for the container
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#ifdef NL_DEBUG
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nlassert(nbUse>=0);
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#endif
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return nbUse;
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}
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//////////////////////////////////////////////////////////////////////////////
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// CNpcZonePlace //
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//////////////////////////////////////////////////////////////////////////////
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CNpcZonePlace::CNpcZonePlace(CCell *owner, CAIAliasDescriptionNode *adn)
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: CAIPlace(owner, adn)
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{
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owner->getOwner()->getAIInstance()->addZone(getAliasFullName(), this);
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// nldebug("Creating npc zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CNpcZonePlace::~CNpcZonePlace()
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{
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getOwner()->getOwner()->getAIInstance()->removeZone(getAliasFullName(), this);
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// nldebug("Deleting npc zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CCell* CNpcZonePlace::getOwner() const
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{
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return static_cast<CCell*>(CAIPlace::getOwner());
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}
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const CAliasTreeOwner& CNpcZonePlace::getAliasTreeOwner() const
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{
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return *this;
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}
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uint32 CNpcZonePlace::getIndex() const
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{
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return getIndex();
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}
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CPlaceRandomPos& CNpcZonePlace::getPlaceRandomPos()
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{
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return *this;
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}
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const CPlaceRandomPos& CNpcZonePlace::getPlaceRandomPos() const
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{
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return *this;
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}
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bool CNpcZonePlace::atPlace(const CAIVector& pos) const
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{
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return (pos-_pos).sqrnorm() <= ((double)_radius*(double)_radius);
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}
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bool CNpcZonePlace::atPlace(const CAIVectorMirror& pos) const
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{
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return (pos-_pos).sqrnorm() <= ((double)_radius*(double)_radius);
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}
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bool CNpcZonePlace::atPlace(CAIEntityPhysical const* entity) const
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{
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return atPlace(entity->pos());
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}
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const CAIPos& CNpcZonePlace::midPos() const
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{
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return _pos;
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}
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float CNpcZonePlace::getArea() const
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{
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const float radius = getRadius();
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return (float)(radius*radius*NLMISC::Pi);
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}
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const RYAI_MAP_CRUNCH::CWorldPosition& CNpcZonePlace::worldValidPos() const
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{
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return _worldValidPos;
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}
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float CNpcZonePlace::getRadius() const
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{
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return _radius;
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}
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void CNpcZonePlace::display(CStringWriter& stringWriter) const
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{
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// :TODO: Implement that method
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nlassert(false && "not yet implemented!");
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}
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AITYPES::TVerticalPos CNpcZonePlace::getVerticalPos() const
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{
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return CPlaceRandomPos::getVerticalPos();
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}
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void CNpcZonePlace::getRandomPos(RYAI_MAP_CRUNCH::CWorldPosition& pos) const
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{
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CPlaceRandomPos::getRandomPos(pos);
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}
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void CNpcZonePlace::setPosAndRadius(AITYPES::TVerticalPos verticalPos, const CAIPos& pos, uint32 radius)
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{
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_VerticalPos = verticalPos;
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_pos = pos;
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_radius = float(radius)/1000.0f;
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#ifdef NL_DEBUG
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nlassert(_radius > 0);
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nlassert(pos.x()!=0||pos.y()!=0);
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#endif
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if ( pos.x()==0
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&& pos.y()==0)
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{
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nlwarning("Null place Position for %s", getAliasFullName().c_str());
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}
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if (!CWorldContainer::calcNearestWPosFromPosAnRadius(_VerticalPos, _worldValidPos, _pos, _radius, 1000, CWorldContainer::CPosValidatorDefault()))
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{
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if (LogAcceptablePos)
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nlwarning("Unvalid place (no collision free position found) at %d %d ", _pos.x().asInt(), _pos.y().asInt());
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}
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buildRandomPos(_worldValidPos, _radius);
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}
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bool CNpcZonePlace::calcRandomPos(CAIPos& pos) const
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{
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double dx, dy;
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const double r = (double)_radius;
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const double rSquare = r*r;
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// :TODO: Replace that while with a theta/r rand and a space conversion
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do
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{
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dx = CAIS::frandPlusMinus(r);
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dy = CAIS::frandPlusMinus(r);
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}
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while (dx*dx+dy*dy>rSquare);
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pos.setX(_pos.x()+dx);
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pos.setY(_pos.y()+dy);
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pos.setH(_pos.h());
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pos.setTheta(pos.angleTo(_pos)+CAngle(NLMISC::Pi/2));
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return true;
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}
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//////////////////////////////////////////////////////////////////////////////
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// CNpcZonePlaceNoPrim //
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//////////////////////////////////////////////////////////////////////////////
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CNpcZonePlaceNoPrim::CNpcZonePlaceNoPrim()
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{
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}
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CNpcZonePlaceNoPrim::~CNpcZonePlaceNoPrim()
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{
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}
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bool CNpcZonePlaceNoPrim::atPlace(const CAIVector& pos) const
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{
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return (pos-_Pos).sqrnorm() <= ((double)_Radius*(double)_Radius);
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}
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bool CNpcZonePlaceNoPrim::atPlace(const CAIVectorMirror& pos) const
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{
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return (pos-_Pos).sqrnorm() <= ((double)_Radius*(double)_Radius);
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}
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bool CNpcZonePlaceNoPrim::atPlace(CAIEntityPhysical const* entity) const
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{
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return atPlace(entity->pos());
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}
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const CAIPos& CNpcZonePlaceNoPrim::midPos() const
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{
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return _Pos;
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}
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float CNpcZonePlaceNoPrim::getArea() const
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{
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return (float)(_Radius*_Radius*NLMISC::Pi);
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}
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const RYAI_MAP_CRUNCH::CWorldPosition& CNpcZonePlaceNoPrim::worldValidPos() const
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{
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return _WorldValidPos;
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}
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float CNpcZonePlaceNoPrim::getRadius() const
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{
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return _Radius;
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}
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void CNpcZonePlaceNoPrim::display(CStringWriter& stringWriter) const
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{
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// :TODO: Implement that method
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nlassert(false && "not yet implemented!");
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}
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AITYPES::TVerticalPos CNpcZonePlaceNoPrim::getVerticalPos() const
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{
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return AITYPES::vp_auto;
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}
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void CNpcZonePlaceNoPrim::getRandomPos(RYAI_MAP_CRUNCH::CWorldPosition& pos) const
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{
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uint maxTries = RandomPosMaxRetry;
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CAIPos dummyPos;
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bool foundRandomPos = false;
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while (!foundRandomPos)
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{
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if (calcRandomPos(dummyPos))
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foundRandomPos = CWorldContainer::getWorldMap().setWorldPosition(_VerticalPos, pos, dummyPos);
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--maxTries;
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if (maxTries<=0)
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break;
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}
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if (!foundRandomPos)
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{
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if (!CWorldContainer::calcNearestWPosFromPosAnRadius(_VerticalPos, pos, _WorldValidPos, _Radius, 1000, CWorldContainer::CPosValidatorDefault()))
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{
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if (LogAcceptablePos)
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nlwarning("Unvalid place (no collision free position found) at %d %d", _WorldValidPos.toAIVector().x().asInt(), _WorldValidPos.toAIVector().y().asInt());
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}
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}
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}
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void CNpcZonePlaceNoPrim::setPosAndRadius(AITYPES::TVerticalPos verticalPos, const CAIPos& pos, uint32 radius)
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{
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#ifdef NL_DEBUG
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nlassert(radius > 0);
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nlassert(pos.x()!=0||pos.y()!=0);
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#endif
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_VerticalPos = verticalPos;
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_Pos = pos;
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_Radius = float(radius)/1000.0f;
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if (!CWorldContainer::calcNearestWPosFromPosAnRadius(_VerticalPos, _WorldValidPos, _Pos, _Radius, 1000, CWorldContainer::CPosValidatorDefault()))
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{
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if (LogAcceptablePos)
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nlwarning("Unvalid place (no collision free position found) at %d %d ", _Pos.x().asInt(), _Pos.y().asInt());
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}
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}
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bool CNpcZonePlaceNoPrim::calcRandomPos(CAIPos& pos) const
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{
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double dx, dy;
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const double r = (double)_Radius;
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const double rSquare = r*r;
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// :TODO: Replace that while with a theta/r rand and a space conversion
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do
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{
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dx = CAIS::frandPlusMinus(r);
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dy = CAIS::frandPlusMinus(r);
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}
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while (dx*dx+dy*dy>rSquare);
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pos.setX(_Pos.x()+dx);
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pos.setY(_Pos.y()+dy);
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pos.setH(_Pos.h());
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pos.setTheta(pos.angleTo(_Pos)+CAngle(NLMISC::Pi/2));
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return true;
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}
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//////////////////////////////////////////////////////////////////////////////
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// CNpcZoneShape //
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//////////////////////////////////////////////////////////////////////////////
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CNpcZoneShape::CNpcZoneShape(CCell* owner, CAIAliasDescriptionNode* adn)
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: CAIPlace(owner, adn)
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{
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owner->getOwner()->getAIInstance()->addZone(getAliasFullName(), this);
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// nldebug("Creating npc zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CNpcZoneShape::~CNpcZoneShape()
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{
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getOwner()->getOwner()->getAIInstance()->removeZone(getAliasFullName(), this);
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// nldebug("Deleting npc zone '%s', alias %u", getName().c_str(), getAlias());
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}
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CCell* CNpcZoneShape::getOwner() const
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{
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return static_cast<CCell*>(CAIPlace::getOwner());
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}
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const CAliasTreeOwner& CNpcZoneShape::getAliasTreeOwner() const
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{
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return *this;
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}
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uint32 CNpcZoneShape::getIndex() const
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{
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return getIndex();
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}
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CPlaceRandomPos& CNpcZoneShape::getPlaceRandomPos()
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{
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return this->_shape;
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}
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const CPlaceRandomPos& CNpcZoneShape::getPlaceRandomPos() const
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{
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return this->_shape;
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}
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bool CNpcZoneShape::atPlace(const CAIVector& pos) const
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{
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return _shape.contains(pos);
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}
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bool CNpcZoneShape::atPlace(const CAIVectorMirror &pos) const
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{
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return _shape.contains(pos);
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}
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bool CNpcZoneShape::atPlace(CAIEntityPhysical const* entity) const
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{
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return atPlace(entity->pos());
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}
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const CAIPos& CNpcZoneShape::midPos() const
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{
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return _midPos;
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}
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float CNpcZoneShape::getArea() const
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{
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const float area = 20.0f;
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nlwarning("CNpcZoneShape area asked although it's a fake value.");
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return area;
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}
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const RYAI_MAP_CRUNCH::CWorldPosition& CNpcZoneShape::worldValidPos() const
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{
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return _worldValidPos;
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}
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float CNpcZoneShape::getRadius() const
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{
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const float radius = 1.0f;
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return radius;
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}
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void CNpcZoneShape::display(CStringWriter& stringWriter) const
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{
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// :TODO: Implement that method
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nlassert(false && "not yet implemented!");
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}
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AITYPES::TVerticalPos CNpcZoneShape::getVerticalPos() const
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{
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return _shape.getVerticalPos();
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}
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void CNpcZoneShape::getRandomPos(RYAI_MAP_CRUNCH::CWorldPosition& pos) const
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{
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_shape.getRandomPos(pos);
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}
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void CNpcZoneShape::setPatat(AITYPES::TVerticalPos verticalPos, const std::vector<CAIVector>& points)
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{
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if (!_shape.setPatat(verticalPos, points))
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{
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nlwarning("CNpcZoneShape::setPatat: error while placing the points of '%s'",
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getAliasFullName().c_str());
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}
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buildMidPos();
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}
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void CNpcZoneShape::buildMidPos()
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{
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//nlassert(false && "build appropriate _midPos");
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int count = 0;
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bool succeeded = _shape.calcRandomPos(_midPos);
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while (!succeeded && count<1000)
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{
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succeeded = _shape.calcRandomPos(_midPos);
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++count;
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// CCell //
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//////////////////////////////////////////////////////////////////////////////
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std::string CCell::getIndexString() const
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{
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return getOwner()->getIndexString()+NLMISC::toString(":ce%d", getChildIndex());
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}
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void CCell::connectRoads()
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{
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CContinent &continent=*getOwner()->getOwner()->getOwner();
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vector<CCell*> neighBourgCellList;
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getNeighBourgCellList(neighBourgCellList);
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|
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for (uint i=0; i<_Roads.size(); ++i)
|
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{
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CRoad *road = roads()[i];
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if (!road)
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continue;
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|
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road->calcLength ();
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// clear existing link;
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road->unlinkRoad();
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if (road->coords().size() > 1)
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{
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// ok, there are 2 points, try to found the zone they belong to
|
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|
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// starting zone try first in the same CCell, after in the neighbourg, and last in the whole continent.
|
||
CNpcZone *nz = findNpcZone(road->getLogicStart());
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||
if (!nz)
|
||
{
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FOREACH(itCell, vector<CCell*>, neighBourgCellList)
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{
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nz=(*itCell)->findNpcZone(road->getLogicStart());
|
||
if (nz)
|
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break;
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}
|
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}
|
||
if (!nz)
|
||
nz = continent.findNpcZone(road->getLogicStart());
|
||
|
||
if (nz)
|
||
{
|
||
// ok, we found the first zone
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||
road->setStartZone(nz);
|
||
nz->roads().push_back(road);
|
||
}
|
||
else
|
||
{
|
||
//#if !FINAL_VERSION
|
||
nlwarning("Road '%s'%s end don't reach a zone at %s",
|
||
road->getAliasFullName().c_str(),
|
||
road->getAliasString().c_str(),
|
||
road->getLogicStart().toString().c_str());
|
||
//#endif
|
||
}
|
||
// ending zone
|
||
nz = findNpcZone(road->getLogicEnd());
|
||
if (!nz)
|
||
{
|
||
FOREACH(itCell, vector<CCell*>, neighBourgCellList)
|
||
{
|
||
nz=(*itCell)->findNpcZone(road->getLogicEnd());
|
||
if (nz)
|
||
break;
|
||
}
|
||
}
|
||
if (!nz)
|
||
nz = continent.findNpcZone(road->getLogicEnd());
|
||
|
||
if (nz)
|
||
{
|
||
// ok, we found the first zone
|
||
road->setEndZone(nz);
|
||
nz->roads().push_back(road);
|
||
}
|
||
else
|
||
{
|
||
//#ifndef FINAL_VERSION
|
||
nlwarning("Road '%s'%s: end don't reach a zone at %s",
|
||
road->getAliasFullName().c_str(),
|
||
road->getAliasString().c_str(),
|
||
road->getLogicEnd().toString().c_str());
|
||
//#endif
|
||
}
|
||
|
||
}
|
||
else
|
||
{
|
||
//#ifndef FINAL_VERSION
|
||
if (road->coords().size()==1)
|
||
{
|
||
nlwarning("Road '%s'%s: only one point at %s",
|
||
road->getAliasFullName().c_str(),
|
||
road->getAliasString().c_str(),
|
||
road->getLogicStart().toString().c_str());
|
||
}
|
||
//#endif
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CContinent //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
CContinent::~CContinent()
|
||
{
|
||
// first, despawn all groups in familyBehaviors managers
|
||
FOREACH(itRegion, CAliasCont<CRegion>, _Regions)
|
||
{
|
||
FOREACH(itCZ, CAliasCont<CCellZone>, itRegion->cellZones())
|
||
{
|
||
FOREACH(itFB, CCont<CFamilyBehavior>, itCZ->familyBehaviors())
|
||
{
|
||
// unspawn in the npc manager
|
||
CManager *mgrNpc = itFB->mgrNpc();
|
||
mgrNpc->groups().setChildSize(0);
|
||
CManager *mgrFauna = itFB->mgrFauna();
|
||
mgrFauna->groups().setChildSize(0);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
IAliasCont* CContinent::getAliasCont(TAIType type)
|
||
{
|
||
switch(type)
|
||
{
|
||
case AITypeDynamicRegion:
|
||
return &_Regions;
|
||
case AITypeOutpost:
|
||
return &_Outposts;
|
||
default:
|
||
return NULL;
|
||
}
|
||
|
||
}
|
||
|
||
std::string CContinent::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+NLMISC::toString(":c%u", getChildIndex());
|
||
}
|
||
|
||
std::string CContinent::getOneLineInfoString() const
|
||
{
|
||
return std::string("Continent '") + getName() + "'";
|
||
}
|
||
|
||
std::vector<std::string> CContinent::getMultiLineInfoString() const
|
||
{
|
||
std::vector<std::string> container;
|
||
|
||
|
||
pushTitle(container, "CContinent");
|
||
pushEntry(container, "id=" + getIndexString());
|
||
container.back() += " name=" + getName();
|
||
pushEntry(container, "fullname=" + getFullName());
|
||
pushFooter(container);
|
||
|
||
|
||
return container;
|
||
}
|
||
|
||
CNpcZone* CContinent::findNpcZone(CAIVector const& posInside)
|
||
{
|
||
for (CCont<CRegion>::iterator itRegion=_Regions.begin(), itEndRegion=_Regions.end(); itRegion!=itEndRegion; ++itRegion)
|
||
{
|
||
for (CCont<CCellZone>::iterator itCellZone=itRegion->cellZones().begin(), itEndCellZone=itRegion->cellZones().end(); itCellZone!=itEndCellZone; ++itCellZone)
|
||
{
|
||
for (CCont<CCell>::iterator itCell=itCellZone->cells().begin(), itEndCell=itCellZone->cells().end(); itCell!=itEndCell; ++itCell)
|
||
{
|
||
CNpcZone* npcZone = itCell->findNpcZone(posInside);
|
||
if (npcZone)
|
||
return npcZone;
|
||
}
|
||
}
|
||
}
|
||
// no zone match the position !
|
||
return NULL;
|
||
}
|
||
|
||
bool CContinent::markTagForDelete(NLMISC::TStringId fileId)
|
||
{
|
||
CAliasTreeRoot::CMarkTagForDelete const deleteMarker(fileId);
|
||
for_each(_Regions.begin(),_Regions.end(),deleteMarker);
|
||
for_each(_Outposts.begin(),_Outposts.end(),deleteMarker);
|
||
return true;
|
||
}
|
||
|
||
|
||
bool CContinent::deleteTaggedAlias(NLMISC::TStringId fileId)
|
||
{
|
||
for_each(_Regions.begin(),_Regions.end(), CAliasTreeRoot::CDeleteTagged<CRegion> (_Regions));
|
||
for_each(_Outposts.begin(),_Outposts.end(), CAliasTreeRoot::CDeleteTagged<COutpost> (_Outposts));
|
||
return true;
|
||
}
|
||
|
||
void CContinent::updateLazyProcess()
|
||
{
|
||
if (_LazyProcess.size()<=0)
|
||
return;
|
||
|
||
FOREACH(lazy, TLazyProcessList, _LazyProcess)
|
||
(*lazy)->update();
|
||
|
||
_LazyProcess.clear();
|
||
}
|
||
|
||
void CContinent::pushLazyProcess(CSmartPtr<CLazyProcess> lazyProcess)
|
||
{
|
||
FOREACH(lazy, TLazyProcessList, _LazyProcess)
|
||
if ((*lazy)->absorb(*lazyProcess))
|
||
return;
|
||
|
||
_LazyProcess.push_back(lazyProcess);
|
||
}
|
||
|
||
void CRebuildContinentAndOutPost::update() const
|
||
{
|
||
nlinfo ("Build Continent %s dependencies ..", _Continent->getFullName().c_str());
|
||
// rebuild the bounding box
|
||
_Continent->rebuildBoundingBox();
|
||
// rebuild the connectivity graph
|
||
|
||
FOREACH(region,CAliasCont<CRegion>,_Continent->regions())
|
||
region->rebuildConnectivity();
|
||
/*
|
||
// relocate the outpost into the correct cellZone
|
||
FOREACH(outpost, CAliasCont<COutpost>, _Continent->outposts())
|
||
{
|
||
CCellZone *const czone = _Continent->getOwner()->locateCellZoneForPos(outpost->getPosition());
|
||
|
||
outpost->setCellZone(czone);
|
||
|
||
// relink outpost and tribe
|
||
_Continent->relinkOutpost();
|
||
}
|
||
*/
|
||
}
|
||
|
||
void CContinent::update()
|
||
{
|
||
updateLazyProcess();
|
||
|
||
{
|
||
H_AUTO(RegionsUpdate)
|
||
// update all the regions
|
||
FOREACH(region,CAliasCont<CRegion>,_Regions)
|
||
(*region)->update();
|
||
}
|
||
{
|
||
H_AUTO(OutpostsUpdate)
|
||
// update all the outpost
|
||
FOREACH(outpost, CAliasCont<COutpost>, _Outposts)
|
||
(*outpost)->update();
|
||
}
|
||
|
||
}
|
||
|
||
void CContinent::rebuildBoundingBox()
|
||
{
|
||
// build the AABB to speedup the task
|
||
_BoundingBox.init();
|
||
for (uint i=0; i<_Regions.size(); ++i)
|
||
{
|
||
CRegion *region = _Regions[i];
|
||
if (!region)
|
||
continue;
|
||
|
||
region->rebuildBoundingBox();
|
||
|
||
_BoundingBox.includeAabb(region->_BoundingBox);
|
||
}
|
||
}
|
||
|
||
void CContinent::serviceEvent (const CServiceEvent &info)
|
||
{
|
||
CCont<CRegion>::iterator itRegion=_Regions.begin(), itRegionEnd=_Regions.end();
|
||
while (itRegion!=itRegionEnd)
|
||
{
|
||
itRegion->serviceEvent(info);
|
||
++itRegion;
|
||
}
|
||
CCont<COutpost>::iterator itOutpost=_Outposts.begin(), itOutpostEnd=_Outposts.end();
|
||
while (itOutpost!=itOutpostEnd)
|
||
{
|
||
itOutpost->serviceEvent(info);
|
||
++itOutpost;
|
||
}
|
||
}
|
||
|
||
bool CContinent::spawn()
|
||
{
|
||
// Spawn regions
|
||
for (size_t i=0; i<_Regions.size(); ++i)
|
||
{
|
||
CRegion* region = _Regions[(uint32)i];
|
||
if (!region)
|
||
continue;
|
||
region->spawn();
|
||
}
|
||
// Spawn outposts
|
||
for (size_t i=0; i<_Outposts.size(); ++i)
|
||
{
|
||
COutpost* outpost = _Outposts[(uint32)i];
|
||
if (!outpost)
|
||
continue;
|
||
outpost->spawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
bool CContinent::despawn()
|
||
{
|
||
// Despawn regions
|
||
for (size_t i=0; i<_Regions.size(); ++i)
|
||
{
|
||
CRegion* region = _Regions[(uint32)i];
|
||
if (!region)
|
||
continue;
|
||
region->despawn();
|
||
}
|
||
// Despawn outposts
|
||
for (size_t i=0; i<_Outposts.size(); ++i)
|
||
{
|
||
COutpost* outpost = _Outposts[(uint32)i];
|
||
if (!outpost)
|
||
continue;
|
||
outpost->despawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CRegion //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
CRegion::CRegion(CContinent* owner, uint32 alias, std::string const& name, std::string const& filename)
|
||
: CAliasChild<CContinent>(owner, alias, name)
|
||
, CAliasTreeRoot(filename)
|
||
{
|
||
}
|
||
|
||
CRegion::~CRegion()
|
||
{
|
||
_CellZones.clear();
|
||
|
||
_GroupFamilies.clear();
|
||
|
||
nldebug("Deleting region '%s'%s", getName().c_str(), getAliasString().c_str());
|
||
}
|
||
|
||
IAliasCont* CRegion::getAliasCont(TAIType type)
|
||
{
|
||
switch (type)
|
||
{
|
||
case AITypeCellZone:
|
||
return &_CellZones;
|
||
case AITypeGroupFamilyProfileFauna:
|
||
case AITypeGroupFamilyProfileTribe:
|
||
return &_GroupFamilies;
|
||
case AITypeGroupFamilyProfileNpc:
|
||
return &_GroupFamilies;
|
||
default:
|
||
return NULL;
|
||
}
|
||
|
||
}
|
||
|
||
CAliasTreeOwner* CRegion::createChild(IAliasCont* cont, CAIAliasDescriptionNode* aliasTree)
|
||
{
|
||
if (!cont)
|
||
return NULL;
|
||
|
||
CAliasTreeOwner* child = NULL;
|
||
|
||
switch(aliasTree->getType())
|
||
{
|
||
// create the child and adds it to the corresponding position.
|
||
case AITypeCellZone:
|
||
child = new CCellZone(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
case AITypeGroupFamilyProfileFauna:
|
||
case AITypeGroupFamilyProfileTribe:
|
||
child = new CGroupFamily(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
case AITypeGroupFamilyProfileNpc:
|
||
child = new CGroupFamily(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
if (child)
|
||
cont->addAliasChild(child);
|
||
return child;
|
||
}
|
||
|
||
std::string CRegion::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+toString(":r%u", getChildIndex());
|
||
}
|
||
|
||
std::string CRegion::getOneLineInfoString() const
|
||
{
|
||
return std::string("Region '") + getName() + "'";
|
||
}
|
||
|
||
std::vector<std::string> CRegion::getMultiLineInfoString() const
|
||
{
|
||
std::vector<std::string> container;
|
||
|
||
|
||
pushTitle(container, "CRegion");
|
||
pushEntry(container, "id=" + getIndexString());
|
||
container.back() += " alias=" + getAliasString();
|
||
container.back() += " name=" + getName();
|
||
pushEntry(container, "fullname=" + getFullName());
|
||
pushFooter(container);
|
||
|
||
|
||
return container;
|
||
}
|
||
|
||
std::string CRegion::getFullName() const
|
||
{
|
||
return std::string(getOwner()->getFullName() +":"+ getName());
|
||
}
|
||
|
||
void CRegion::rebuildBoundingBox()
|
||
{
|
||
// build the AABB to speedup the task
|
||
_BoundingBox.init();
|
||
for (uint i=0; i<_CellZones.size(); ++i)
|
||
{
|
||
CCellZone *czone = _CellZones[i];
|
||
if (!czone)
|
||
continue;
|
||
|
||
// CAIVector vmaxZone(INT_MIN/CAICoord::UNITS_PER_METER, INT_MIN/CAICoord::UNITS_PER_METER);
|
||
// CAIVector vminZone(INT_MAX/CAICoord::UNITS_PER_METER, INT_MAX/CAICoord::UNITS_PER_METER);
|
||
|
||
czone->_BoundingBox.init();
|
||
for (uint j=0; j<czone->cells().size(); ++j)
|
||
{
|
||
CCell *cell = czone->cells()[j];
|
||
if (!cell)
|
||
continue;
|
||
cell->_BoundingBox = CAabb(cell->_Coords);
|
||
czone->_BoundingBox.includeAabb(cell->_BoundingBox);
|
||
}
|
||
_BoundingBox.includeAabb(czone->_BoundingBox);
|
||
}
|
||
}
|
||
|
||
void CRegion::rebuildConnectivity()
|
||
{
|
||
nlinfo ("Build Region '%s' dependencies ..", getFullName().c_str());
|
||
|
||
// prestep : clear the road and cell connectivity
|
||
FOREACH(czone, CAliasCont<CCellZone>, _CellZones)
|
||
{
|
||
czone->rebuildEnergyLevels();
|
||
FOREACH(itCell, CCont<CCell>, czone->cells())
|
||
{
|
||
itCell->_NeighbourCells.clear();
|
||
for (TAliasZonePlaceList::iterator itZone=itCell->npcZonePlaces().begin(),itEndZone=itCell->npcZonePlaces().end();itZone!=itEndZone;++itZone)
|
||
itZone->roads().clear();
|
||
for (TAliasZoneShapeList::iterator itZone=itCell->npcZoneShapes().begin(),itEndZone=itCell->npcZoneShapes().end();itZone!=itEndZone;++itZone)
|
||
itZone->roads().clear();
|
||
}
|
||
|
||
}
|
||
|
||
// First pass : build the connectivity between cells
|
||
const double SCALE_DIAG = 1/10.0;
|
||
for (uint i=0; i<_CellZones.size(); ++i)
|
||
{
|
||
CCellZone *czone = _CellZones[i];
|
||
if (!czone)
|
||
continue;
|
||
for (uint j=0; j<czone->cells().size(); ++j)
|
||
{
|
||
CCell *cell1 = czone->cells()[j];
|
||
if (!cell1)
|
||
continue;
|
||
// maximum dist for aproximation of contact
|
||
double epsilon1 = (cell1->_BoundingBox.vmax() - cell1->_BoundingBox.vmin()).norm()*SCALE_DIAG ;
|
||
|
||
// for (uint k=i; k<_CellZones.size(); ++k)
|
||
{
|
||
CCellZone *czone2 = czone; //_CellZones[k];
|
||
if (!czone2)
|
||
continue;
|
||
for (uint l=0; l<czone2->cells().size(); ++l)
|
||
{
|
||
CCell *cell2 = czone->cells()[l];
|
||
|
||
if ( !cell2
|
||
|| cell2 == cell1
|
||
|| cell1->_NeighbourCells.find(cell2) != cell1->_NeighbourCells.end())
|
||
continue;
|
||
|
||
if (cell2->_NeighbourCells.find(cell1) != cell2->_NeighbourCells.end())
|
||
{
|
||
nlassert(false);
|
||
continue;
|
||
}
|
||
|
||
double epsilon2 = (cell2->_BoundingBox.vmax() - cell2->_BoundingBox.vmin()).norm()*SCALE_DIAG;
|
||
double epsilon = max(epsilon1, epsilon2);
|
||
|
||
// check distance between AABB to reduce vertex checking
|
||
// check on X
|
||
if (cell1->_BoundingBox.vmin().x() < cell2->_BoundingBox.vmin().x())
|
||
{
|
||
// cell 1 on left of cell 2
|
||
if ((cell2->_BoundingBox.vmin().x() - cell1->_BoundingBox.vmax().x()) > epsilon)
|
||
continue;
|
||
}
|
||
else
|
||
{
|
||
// cell 1 on right of cell 2
|
||
if ((cell1->_BoundingBox.vmin().x() - cell2->_BoundingBox.vmax().x()) > epsilon)
|
||
continue;
|
||
}
|
||
// check on Y
|
||
if (cell1->_BoundingBox.vmin().y() < cell2->_BoundingBox.vmin().y())
|
||
{
|
||
// cell 1 on left of cell 2
|
||
if ((cell2->_BoundingBox.vmin().y() - cell1->_BoundingBox.vmax().y()) > epsilon)
|
||
continue;
|
||
}
|
||
else
|
||
{
|
||
// cell 1 on right of cell 2
|
||
if ((cell1->_BoundingBox.vmin().y() - cell2->_BoundingBox.vmax().y()) > epsilon)
|
||
continue;
|
||
}
|
||
// ok, if we are there, the bouding box overlaps or are close enough
|
||
// run through the points of each cell
|
||
{
|
||
// square the espilon to check distance faster
|
||
epsilon = std::min(epsilon, 4.0);
|
||
epsilon = epsilon*epsilon;
|
||
uint32 nbCnx = 0;
|
||
for (uint i=0; i<cell1->_Coords.size(); ++i)
|
||
{
|
||
for (uint j=0; j<cell2->_Coords.size(); ++j)
|
||
{
|
||
if ((cell1->_Coords[i] - cell2->_Coords[j]).sqrnorm() < epsilon)
|
||
nbCnx ++;
|
||
}
|
||
}
|
||
|
||
if (nbCnx > 1)
|
||
{
|
||
// ok, the two cells are connected.
|
||
bool ok = cell1->_NeighbourCells.insert(cell2).second;
|
||
ok = cell2->_NeighbourCells.insert(cell1).second;
|
||
|
||
// nldebug("Connecting cell '%s' with '%s'", cell1->getName().c_str(), cell2->getName().c_str());
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// second pass, link road with cells
|
||
|
||
FOREACH(czone, CAliasCont<CCellZone>, _CellZones)
|
||
{
|
||
FOREACH(itCell, CCont<CCell>, czone->cells())
|
||
{
|
||
itCell->connectRoads();
|
||
}
|
||
}
|
||
}
|
||
|
||
void CRegion::update()
|
||
{
|
||
for (uint j=0; j<_CellZones.size(); ++j)
|
||
{
|
||
CCellZone *czone = _CellZones[j];
|
||
if (!czone)
|
||
continue;
|
||
|
||
czone->update();
|
||
}
|
||
}
|
||
|
||
void CRegion::serviceEvent (const CServiceEvent &info)
|
||
{
|
||
CCont<CCellZone>::iterator first(_CellZones.begin()), last(_CellZones.end());
|
||
for(; first != last; ++first)
|
||
{
|
||
(*first)->serviceEvent (info);
|
||
}
|
||
|
||
}
|
||
|
||
bool CRegion::spawn()
|
||
{
|
||
// Spawn cellzones
|
||
for (size_t j=0; j<_CellZones.size(); ++j)
|
||
{
|
||
CCellZone* cellZone = _CellZones[(uint32)j];
|
||
if (!cellZone)
|
||
continue;
|
||
cellZone->spawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
bool CRegion::despawn()
|
||
{
|
||
// Despawn cellzones
|
||
for (size_t j=0; j<_CellZones.size(); ++j)
|
||
{
|
||
CCellZone* cellZone = _CellZones[(uint32)j];
|
||
if (!cellZone)
|
||
continue;
|
||
cellZone->despawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CGroupFamily //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
IAliasCont *CGroupFamily::getAliasCont(TAIType type)
|
||
{
|
||
switch (type)
|
||
{
|
||
case AITypeGroupTemplate:
|
||
case AITypeGroupTemplateMultiLevel:
|
||
case AITypeGroupTemplateFauna:
|
||
return &_GroupDescs;
|
||
break;
|
||
case AITypeGroupTemplateNpc:
|
||
return &_GroupDescs;
|
||
default:
|
||
return NULL;
|
||
}
|
||
|
||
}
|
||
|
||
CAliasTreeOwner *CGroupFamily::createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree)
|
||
{
|
||
if (!cont)
|
||
return NULL;
|
||
|
||
CAliasTreeOwner* child = NULL;
|
||
|
||
switch(aliasTree->getType())
|
||
{
|
||
case AITypeGroupTemplate:
|
||
case AITypeGroupTemplateMultiLevel:
|
||
case AITypeGroupTemplateFauna:
|
||
case AITypeGroupTemplateNpc:
|
||
child = new CGroupDesc<CGroupFamily>(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
if (child)
|
||
cont->addAliasChild(child);
|
||
return child;
|
||
}
|
||
|
||
|
||
const CGroupDesc<CGroupFamily> *CGroupFamily::getProportionalGroupDesc(const CFamilyBehavior *const familyBehavior, const CPropertySet &needActFlag, const CPropertySet &maskActFlag)
|
||
{
|
||
H_AUTO(getProportionalGroupDesc)
|
||
|
||
// first, build a list of group that match
|
||
// the family, energy level and spawn type
|
||
|
||
// TODO
|
||
// const TPopulationFamily &family =familyBehavior->getFamily();
|
||
const uint32 level = familyBehavior->getLevelIndex();
|
||
|
||
vector<const CGroupDesc<CGroupFamily>*> groups;
|
||
|
||
const bool &isDay = CTimeInterface::isDay();
|
||
uint32 totalWeight=0;
|
||
uint32 totalSpawnGroup=0;
|
||
|
||
for (uint i=0; i<_GroupDescs.size(); ++i)
|
||
{
|
||
const CGroupDesc<CGroupFamily> *const gd = _GroupDescs[i];
|
||
if (!gd)
|
||
continue;
|
||
|
||
const uint32 weight=gd->getWeightForEnergy (level);
|
||
if (weight<=0)
|
||
continue;
|
||
|
||
if (!gd->isValidForSeason(CTimeInterface::season()))
|
||
continue;
|
||
|
||
if (!gd->isValidForDayOrNight(isDay))
|
||
continue;
|
||
|
||
if (gd->properties().containsPartOfStrict(maskActFlag))
|
||
continue;
|
||
|
||
if (!gd->properties().containsAllOf(needActFlag))
|
||
continue;
|
||
|
||
totalWeight += weight;
|
||
totalSpawnGroup += gd->getNbUse();
|
||
groups.push_back(gd);
|
||
|
||
}
|
||
|
||
if (groups.empty())
|
||
{
|
||
if (!LogGroupCreationFailure)
|
||
return NULL;
|
||
|
||
return NULL;
|
||
}
|
||
|
||
float maxScore=0;
|
||
const CGroupDesc<CGroupFamily> *choosenGroup=NULL;
|
||
|
||
for (std::vector<const CGroupDesc<CGroupFamily>*>::iterator it=groups.begin(), itEnd=groups.end(); it!=itEnd; ++it)
|
||
{
|
||
// score to reach theorical rate.
|
||
const float score = ((*it)->getWeightForEnergy(level)*totalSpawnGroup)
|
||
- ((float)(*it)->getNbUse()*totalWeight);
|
||
if (score<maxScore)
|
||
continue;
|
||
|
||
choosenGroup=*it;
|
||
maxScore=score;
|
||
}
|
||
return choosenGroup;
|
||
}
|
||
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CGroupDesc //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
template <> size_t const CGroupDesc<CGroupFamily>::_MultiLevelSheetCount = 20;
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CBotDesc //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
template <> size_t const CBotDesc<CGroupFamily>::_MultiLevelSheetCount = 20;
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CRoad //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
CRoad::CRoad(CCell *owner, uint32 alias, const std::string &name)
|
||
: CAliasChild<CCell>(owner, alias, name),
|
||
_StartZone(), _StartExternal(false), _EndZone(), _EndExternal(false)
|
||
{
|
||
// nldebug("Creating road '%s', alias %u", getName().c_str(), getAlias());
|
||
}
|
||
|
||
CRoad::~CRoad()
|
||
{
|
||
// nldebug("Deleting road '%s', alias %u", getName().c_str(), getAlias());
|
||
|
||
// need to unlink the road from the start and end zones
|
||
unlinkRoad();
|
||
}
|
||
|
||
void CRoad::unlinkRoad()
|
||
{
|
||
// unlink the road from the start and end zones
|
||
if (!_StartZone.isNULL())
|
||
{
|
||
std::vector<NLMISC::CDbgPtr<CRoad> > &roads = _StartZone->roads();
|
||
|
||
roads.erase(std::remove(roads.begin(), roads.end(), CDbgPtr<CRoad>(this)), roads.end());
|
||
}
|
||
_StartZone = (CNpcZone*)NULL;
|
||
if (!_EndZone.isNULL())
|
||
{
|
||
std::vector<NLMISC::CDbgPtr<CRoad> > &roads = _EndZone->roads();
|
||
|
||
roads.erase(std::remove(roads.begin(), roads.end(), CDbgPtr<CRoad>(this)), roads.end());
|
||
}
|
||
_EndZone = (CNpcZone*)NULL;
|
||
}
|
||
|
||
IAliasCont *CRoad::getAliasCont(TAIType type)
|
||
{
|
||
switch(type)
|
||
{
|
||
case AITypeRoadTrigger:
|
||
return &_RoadTriggers;
|
||
default:
|
||
return NULL;
|
||
}
|
||
}
|
||
CAliasTreeOwner *CRoad::createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree)
|
||
{
|
||
if (!cont)
|
||
return NULL;
|
||
|
||
CAliasTreeOwner* child = NULL;
|
||
|
||
switch(aliasTree->getType())
|
||
{
|
||
// create the child and adds it to the corresponding position.
|
||
case AITypeRoadTrigger:
|
||
child = new CRoadTrigger(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
}
|
||
|
||
if (child)
|
||
cont->addAliasChild(child);
|
||
return child;
|
||
}
|
||
|
||
std::string CRoad::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+NLMISC::toString(":ro%u", getChildIndex());
|
||
}
|
||
|
||
|
||
void CRoad::setPathPoints(TVerticalPos verticalPos, const std::vector<CAIVector> &points)
|
||
{
|
||
_VerticalPos = verticalPos;
|
||
for (uint i=0; i<points.size(); ++i)
|
||
{
|
||
RYAI_MAP_CRUNCH::CWorldPosition newpos;
|
||
CWorldContainer::calcNearestWPosFromPosAnRadius(_VerticalPos, newpos, points[i], 0, 1, CWorldContainer::CPosValidatorDefault());
|
||
if (!newpos.isValid())
|
||
{
|
||
CWorldContainer::calcNearestWPosFromPosAnRadius(_VerticalPos, newpos, points[i], 6, 100, CWorldContainer::CPosValidatorDefault());
|
||
if (newpos.isValid())
|
||
{
|
||
if (LogAcceptablePos)
|
||
nlinfo("DynRoad '%s'%s: Path pos Error at position %s for size %d, an acceptable position could be %s",
|
||
getAliasFullName().c_str(),
|
||
getAliasString().c_str(),
|
||
points[i].toString().c_str(),
|
||
0,
|
||
newpos.toString().c_str() );
|
||
}
|
||
else
|
||
nlwarning("Dynroad '%s'%s: Path pos Error at position %s for size %d, no acceptable position found around",
|
||
getAliasFullName().c_str(),
|
||
getAliasString().c_str(),
|
||
points[i].toString().c_str(),
|
||
0);
|
||
}
|
||
_Coords.push_back(newpos);
|
||
}
|
||
|
||
if (points.size()>0)
|
||
_Start=points.front();
|
||
|
||
if (points.size()>1)
|
||
_End=points.back();
|
||
}
|
||
|
||
void CRoad::setStartZone(const CNpcZone *const npcZone)
|
||
{
|
||
_StartZone=(CNpcZone*)npcZone;
|
||
if (!npcZone)
|
||
{
|
||
_StartExternal=false;
|
||
}
|
||
else
|
||
{
|
||
_StartExternal=npcZone->getOwner()->getOwner()->getOwner()!=getOwner()->getOwner()->getOwner();
|
||
}
|
||
|
||
}
|
||
void CRoad::setEndZone(const CNpcZone *const npcZone)
|
||
{
|
||
_EndZone=npcZone;
|
||
if (!npcZone)
|
||
{
|
||
_EndExternal=false;
|
||
}
|
||
else
|
||
{
|
||
_EndExternal=npcZone->getOwner()->getOwner()->getOwner()!=getOwner()->getOwner()->getOwner();
|
||
}
|
||
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CCellZone //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
struct CCellChoice
|
||
{
|
||
struct CZoneScore
|
||
{
|
||
float score;
|
||
const CFaunaZone* zone;
|
||
};
|
||
CCellChoice()
|
||
{
|
||
for (uint32 i=0;i<MAX_ZONE_SCORE;i++)
|
||
{
|
||
zones[i].score=0;
|
||
zones[i].zone=NULL;
|
||
}
|
||
}
|
||
|
||
float getTotalScore() const
|
||
{
|
||
float totalScore=1;
|
||
for (uint32 i=0;i<MAX_ZONE_SCORE;i++)
|
||
totalScore*=zones[i].score;
|
||
return totalScore;
|
||
}
|
||
|
||
enum TZoneScoreType
|
||
{
|
||
FOOD_ZONE_SCORE=0,
|
||
REST_ZONE_SCORE=1,
|
||
MAX_ZONE_SCORE=2
|
||
};
|
||
CZoneScore zones[MAX_ZONE_SCORE];
|
||
};
|
||
|
||
CCellZone::CCellZone(CRegion *owner, uint32 alias, const std::string &name)
|
||
: CAliasChild<CRegion>(owner, alias, name)
|
||
{
|
||
nldebug("Creating cell zone '%s'%s",
|
||
getName().c_str(),
|
||
getAliasString().c_str());
|
||
}
|
||
|
||
CCellZone::~CCellZone()
|
||
{
|
||
// clear the families first to despawn all the groups (managers are in the families)
|
||
_Families.clear();
|
||
_Cells.clear();
|
||
nldebug("Deleting cell zone '%s'%s",
|
||
getName().c_str(),
|
||
getAliasString().c_str());
|
||
}
|
||
|
||
|
||
std::string CCellZone::getOneLineInfoString() const
|
||
{
|
||
return std::string("Cell zone '") + getName() + "'";
|
||
}
|
||
|
||
std::vector<std::string> CCellZone::getMultiLineInfoString() const
|
||
{
|
||
std::vector<std::string> container;
|
||
|
||
|
||
pushTitle(container, "CCellZone");
|
||
pushEntry(container, "id=" + getIndexString());
|
||
container.back() += " name=" + getName();
|
||
pushEntry(container, "fullname=" + getFullName());
|
||
pushFooter(container);
|
||
|
||
|
||
return container;
|
||
}
|
||
std::string CCellZone::getFullName() const
|
||
{
|
||
return std::string(getOwner()->getFullName()+":"+getName());
|
||
}
|
||
|
||
IAliasCont* CCellZone::getAliasCont(TAIType type)
|
||
{
|
||
switch(type)
|
||
{
|
||
case AITypeCell:
|
||
return &_Cells;
|
||
default:
|
||
return NULL;
|
||
}
|
||
|
||
}
|
||
|
||
CAliasTreeOwner *CCellZone::createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree)
|
||
{
|
||
if (!cont)
|
||
return NULL;
|
||
|
||
CAliasTreeOwner* child = NULL;
|
||
|
||
switch (aliasTree->getType())
|
||
{
|
||
// create the child and adds it to the corresponding position.
|
||
case AITypeCell:
|
||
child = new CCell(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
}
|
||
|
||
if (child)
|
||
cont->addAliasChild(child);
|
||
return child;
|
||
}
|
||
|
||
bool CCellZone::findRestAndFoodFaunaZoneInCellList(CFaunaZone const*& rest, CPropertySet const& restActivity, CFaunaZone const*& food, CPropertySet const& foodActivity, std::vector<CCell*> const& cells, TAStarFlag const denyflags)
|
||
{
|
||
static bool extensiveDebug = false; // That extensive debug has code 0001
|
||
if (extensiveDebug) nldebug("ED0001.01: restActivity=%s foodActivity=%s", restActivity.toString().c_str(), foodActivity.toString().c_str());
|
||
|
||
// Flags topology
|
||
typedef CHashMap<uint,CCellChoice> TSearchMapCellChoice;
|
||
typedef CHashMap<uint,TSearchMapCellChoice > TSearchMap;
|
||
TSearchMap searchMap;
|
||
const float minimumScore=/*28*28*/24*24; // :FIXME: Put that in a config thing (like a config file)
|
||
|
||
// Property sets for all activities
|
||
CPropertySet activities[CCellChoice::MAX_ZONE_SCORE];
|
||
activities[CCellChoice::FOOD_ZONE_SCORE].merge(foodActivity);
|
||
activities[CCellChoice::REST_ZONE_SCORE].merge(restActivity);
|
||
|
||
// Look for a conveninent zone in a convenient cell.
|
||
if (extensiveDebug) nldebug("ED0001.02: cells.size()=%d", cells.size());
|
||
// For each cell
|
||
FOREACHC(itCell, std::vector<CCell*>, cells)
|
||
{
|
||
CCell const* const cell = *itCell;
|
||
if (!cell)
|
||
continue;
|
||
|
||
if (extensiveDebug) nldebug("ED0001.03: cell->faunaZonesCst().size()=%d", cell->faunaZonesCst().size());
|
||
// For each zone
|
||
FOREACHC(itFaunaZone, CCont<CFaunaZone>, cell->faunaZonesCst())
|
||
{
|
||
CFaunaZone const* const faunaZone = *itFaunaZone;
|
||
#ifdef NL_DEBUG
|
||
nlassert(faunaZone);
|
||
#endif
|
||
// For each activity
|
||
for (uint32 typeZone=0; typeZone<CCellChoice::MAX_ZONE_SCORE; ++typeZone)
|
||
{
|
||
// Get zone position
|
||
CWorldPosition const& wpos = faunaZone->worldValidPos();
|
||
// Check it's valid
|
||
if (!wpos.isValid())
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.04: !wpos.isValid()");
|
||
continue;
|
||
}
|
||
// tmp nico for debug
|
||
/*
|
||
static bool displayActivities = false;
|
||
if (displayActivities)
|
||
{
|
||
nlinfo("Zone activities");
|
||
const AITYPES::CPropertySet &ps = faunaZone->additionalActivities();
|
||
const std::set<NLMISC::TStringId> &props = ps.properties();
|
||
std::set<NLMISC::TStringId>::const_iterator it;
|
||
for (it = props.begin(); it != props.end(); ++it)
|
||
{
|
||
nlinfo("Prop = %s", NLMISC::CStringMapper::unmap(*it).c_str());
|
||
}
|
||
nlinfo("Wanted activities");
|
||
for (it = activities[typeZone].properties().begin(); it != activities[typeZone].properties().end(); ++it)
|
||
{
|
||
nlinfo("Prop = %s", NLMISC::CStringMapper::unmap(*it).c_str());
|
||
}
|
||
}
|
||
*/
|
||
// Check that zone activity match
|
||
if (!faunaZone->haveActivity(activities[typeZone]))
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.05: !faunaZone->haveActivity(activities[typeZone])");
|
||
continue;
|
||
}
|
||
|
||
TAStarFlag const flags = (TAStarFlag)(wpos.getFlags()&GroundFlags); // Erase unused flags.
|
||
float const score = faunaZone->getFreeAreaScore();
|
||
|
||
for (TAStarFlag possibleFlag=Nothing;possibleFlag<=GroundFlags;possibleFlag=(TAStarFlag)(possibleFlag+2)) // tricky !! -> to replace with a defined list of flags to checks.
|
||
{
|
||
const uint32 incompatibilityFlags=possibleFlag&denyflags&GroundFlags; // Erase unused flags.
|
||
if (incompatibilityFlags)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.06: incompatibilityFlags");
|
||
continue;
|
||
}
|
||
|
||
const uint32 masterTopo=wpos.getTopologyRef().getCstTopologyNode().getMasterTopo(possibleFlag);
|
||
if (masterTopo==~0)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.07: masterTopo==~0");
|
||
continue;
|
||
}
|
||
|
||
if (score<minimumScore)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.08: score<minimumScore");
|
||
continue;
|
||
}
|
||
|
||
CCellChoice::CZoneScore &zoneScore=searchMap[possibleFlag][masterTopo].zones[typeZone];
|
||
|
||
if (score<zoneScore.score)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.09: score<zoneScore.score");
|
||
continue;
|
||
}
|
||
|
||
if (score==zoneScore.score)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.10: score==zoneScore.score");
|
||
if (CAIS::rand16(1)==0)
|
||
zoneScore.zone=faunaZone;
|
||
}
|
||
else
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.11: score!=zoneScore.score");
|
||
zoneScore.score=score;
|
||
zoneScore.zone=faunaZone;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// find now the best score :)
|
||
{
|
||
CCellChoice *selectedCell=NULL;
|
||
float minScore=minimumScore;
|
||
for (TSearchMap::iterator flagIt=searchMap.begin(), flagItEnd=searchMap.end();flagIt!=flagItEnd;++flagIt)
|
||
{
|
||
for (TSearchMapCellChoice::iterator topoIt=flagIt->second.begin(), topoItEnd=flagIt->second.end();topoIt!=topoItEnd;++topoIt)
|
||
{
|
||
if (extensiveDebug) nldebug("ED0001.12: topoIt->second.getTotalScore()=%g minScore=%g", topoIt->second.getTotalScore(), minScore);
|
||
float theScore = topoIt->second.getTotalScore();
|
||
if (theScore > minScore)
|
||
{
|
||
selectedCell=&topoIt->second;
|
||
minScore=selectedCell->getTotalScore();
|
||
}
|
||
}
|
||
}
|
||
|
||
if (selectedCell)
|
||
{
|
||
rest=selectedCell->zones[CCellChoice::REST_ZONE_SCORE].zone;
|
||
food=selectedCell->zones[CCellChoice::FOOD_ZONE_SCORE].zone;
|
||
|
||
#if !FINAL_VERSION
|
||
const RYAI_MAP_CRUNCH::TAStarFlag restFlags=rest->worldValidPos().getTopologyRef().getCstTopologyNode().getFlags();
|
||
const RYAI_MAP_CRUNCH::TAStarFlag foodFlags=food->worldValidPos().getTopologyRef().getCstTopologyNode().getFlags();
|
||
nlassert((restFlags&denyflags)==0);
|
||
nlassert((foodFlags&denyflags)==0);
|
||
#endif
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
|
||
const CFaunaZone *CCellZone::lookupFaunaZone(const CPropertySet &activity, TAStarFlag denyflags, size_t replacementGroupFamilyId)
|
||
{
|
||
float totalScore=28*28;
|
||
|
||
vector<const CFaunaZone*> candidates;
|
||
|
||
// prepare a randomly ordered list of cell.
|
||
vector<CCell*> cells;
|
||
for (CCont<CCell>::iterator it=_Cells.begin(), itEnd=_Cells.end();it!=itEnd;++it)
|
||
cells.push_back(*it);
|
||
random_shuffle(cells.begin(), cells.end());
|
||
|
||
|
||
// look for a conveninent zone in a convenient cell.
|
||
for (uint c = 0; c < cells.size(); ++c)
|
||
{
|
||
const CCell *const cell = cells[c];
|
||
|
||
if (!cell)
|
||
continue;
|
||
|
||
// look for a zone that support activity.
|
||
for (CCont<CFaunaZone>::const_iterator it=cell->faunaZonesCst().begin(), itEnd=cell->faunaZonesCst().end(); it!=itEnd;++it)
|
||
{
|
||
const CFaunaZone *const faunaZone=*it;
|
||
#ifdef NL_DEBUG
|
||
nlassert(faunaZone);
|
||
#endif
|
||
// tmp nico for debug
|
||
/*
|
||
static bool displayActivities = false;
|
||
if (displayActivities)
|
||
{
|
||
nlinfo("Zone activities");
|
||
const AITYPES::CPropertySet &ps = faunaZone->additionalActivities();
|
||
const std::set<NLMISC::TStringId> &props = ps.properties();
|
||
std::set<NLMISC::TStringId>::const_iterator it;
|
||
for (it = props.begin(); it != props.end(); ++it)
|
||
{
|
||
nlinfo("Prop = %s", NLMISC::CStringMapper::unmap(*it).c_str());
|
||
}
|
||
nlinfo("Wanted activities num = %d ", (int) activity.properties().size());
|
||
if (activity.properties().size() != 0)
|
||
{
|
||
for (it = activity.properties().begin(); it != activity.properties().end(); ++it)
|
||
{
|
||
nlinfo("Prop = %s", NLMISC::CStringMapper::unmap(*it).c_str());
|
||
}
|
||
}
|
||
}
|
||
*/
|
||
|
||
if ( !faunaZone->worldValidPos().isValid()
|
||
|| !faunaZone->haveActivity(activity) )
|
||
continue;
|
||
|
||
// if a replacement GroupFamily was asked, it must be in the zone
|
||
if (replacementGroupFamilyId != 0)
|
||
{
|
||
if (!faunaZone->isSubstituted()) continue;
|
||
if (!faunaZone->isSubsitutedForGroupFamily(replacementGroupFamilyId)) continue;
|
||
}
|
||
else
|
||
{
|
||
if (faunaZone->isSubstituted()) continue; // zone wants a substitution group
|
||
}
|
||
|
||
const RYAI_MAP_CRUNCH::TAStarFlag flags=faunaZone->worldValidPos().getTopologyRef().getCstTopologyNode().getFlags();
|
||
if (flags&denyflags)
|
||
continue;
|
||
|
||
const float score=faunaZone->getFreeAreaScore();
|
||
if (score>=totalScore)
|
||
{
|
||
if (score==totalScore)
|
||
{
|
||
candidates.push_back(faunaZone);
|
||
}
|
||
else
|
||
{
|
||
candidates.clear();
|
||
candidates.push_back(faunaZone);
|
||
totalScore=score;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (candidates.size()>0)
|
||
return candidates[CAIS::rand16((uint32)candidates.size())];
|
||
return NULL;
|
||
}
|
||
|
||
struct TLookupLogFilter
|
||
{
|
||
CPropertySet Properties;
|
||
uint32 Alias;
|
||
|
||
bool operator ==(const TLookupLogFilter &other) const
|
||
{
|
||
if (Alias != other.Alias)
|
||
return false;
|
||
|
||
return Properties == other.Properties;
|
||
|
||
}
|
||
|
||
bool operator <(const TLookupLogFilter &other) const
|
||
{
|
||
if (Alias != other.Alias)
|
||
return Alias < other.Alias;
|
||
|
||
return Properties < other.Properties;
|
||
}
|
||
};
|
||
|
||
const CNpcZone *CCellZone::lookupNpcZone(const CPropertySet &activity, size_t replacementGroupFamilyId)
|
||
{
|
||
float totalScore=0;
|
||
|
||
// prepare a randomly ordered list of cell.
|
||
vector<CCell*> cells;
|
||
for (CCont<CCell>::iterator it=_Cells.begin(), itEnd=_Cells.end();it!=itEnd;++it)
|
||
cells.push_back(*it);
|
||
random_shuffle(cells.begin(), cells.end());
|
||
|
||
vector<const CNpcZone*> candidates;
|
||
|
||
// look for a convenient zone in a convenient cell.
|
||
for (uint c=0; c < cells.size(); ++c)
|
||
{
|
||
const CCell *const cell = cells[c];
|
||
|
||
if (!cell)
|
||
continue;
|
||
|
||
|
||
FOREACHC(it, TAliasZonePlaceList, cell->npcZonePlacesCst())
|
||
{
|
||
const CNpcZone *npcZone=*it;
|
||
#ifdef NL_DEBUG
|
||
nlassert(npcZone);
|
||
#endif
|
||
if ( !activity.empty()
|
||
&& !npcZone->properties().containsPartOfNotStrict(activity))
|
||
continue;
|
||
|
||
// if a replacement GroupFamily was asked, it must be in the zone
|
||
if (replacementGroupFamilyId != 0)
|
||
{
|
||
if (!npcZone->isSubstituted()) continue;
|
||
if (!npcZone->isSubsitutedForGroupFamily(replacementGroupFamilyId)) continue;
|
||
}
|
||
else
|
||
{
|
||
if (npcZone->isSubstituted()) continue; // zone wants a substitution group
|
||
}
|
||
|
||
const float score=npcZone->getFreeAreaScore();
|
||
if (score>totalScore)
|
||
{
|
||
totalScore=score;
|
||
candidates.clear();
|
||
candidates.push_back(npcZone);
|
||
continue;
|
||
}
|
||
|
||
if (score==totalScore)
|
||
candidates.push_back(npcZone);
|
||
}
|
||
FOREACHC(it, TAliasZoneShapeList, cell->npcZoneShapesCst())
|
||
{
|
||
// :FIXME: Same code than above, cut n paste
|
||
const CNpcZone *const npcZone=*it;
|
||
#ifdef NL_DEBUG
|
||
nlassert(npcZone);
|
||
#endif
|
||
if ( !activity.empty()
|
||
&& !npcZone->properties().containsPartOfNotStrict(activity))
|
||
continue;
|
||
|
||
const float score=npcZone->getFreeAreaScore();
|
||
if (score>totalScore)
|
||
{
|
||
totalScore=score;
|
||
candidates.clear();
|
||
candidates.push_back(npcZone);
|
||
continue;
|
||
}
|
||
|
||
if (score==totalScore)
|
||
candidates.push_back(npcZone);
|
||
}
|
||
|
||
}
|
||
|
||
if (candidates.size()>0)
|
||
return candidates[CAIS::rand16((uint32)candidates.size())];
|
||
|
||
// warning only once
|
||
{
|
||
static set<TLookupLogFilter> filter;
|
||
|
||
TLookupLogFilter lf;
|
||
lf.Properties = activity;
|
||
lf.Alias = getAlias();
|
||
|
||
if (filter.find(lf) == filter.end())
|
||
{
|
||
nlwarning("CCellZone::lookupNpcZone can't find zone for activity '%s' in cellZone '%s'%s (display only ONCE)",
|
||
activity.toString().c_str(),
|
||
getAliasFullName().c_str(),
|
||
getAliasString().c_str());
|
||
|
||
filter.insert(lf);
|
||
}
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
|
||
|
||
|
||
const CNpcZone *CCellZone::lookupNpcZoneByName(/*const TPopulationFamily &family, */const std::string &zoneName)
|
||
{
|
||
for (uint i=0; i<_Cells.size(); ++i)
|
||
{
|
||
CCell *const cell = _Cells[i];
|
||
if (!cell)
|
||
continue;
|
||
|
||
// if (!cell->_FamilyFlags.containsFamily(family))
|
||
// continue;
|
||
|
||
for (uint j=0; j<cell->npcZoneCount(); ++j)
|
||
{
|
||
CNpcZone *const zone = cell->npcZone(j);
|
||
if (!zone)
|
||
continue;
|
||
|
||
if (zone->getAliasTreeOwner().getName() == zoneName)
|
||
{ // ok, we found it !
|
||
return zone;
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
std::string CCellZone::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+toString(":cz%u", getChildIndex());
|
||
}
|
||
|
||
|
||
void CCellZone::rebuildEnergyLevels()
|
||
{
|
||
CCont<CGroupFamily> &groupFamilies=getOwner()->groupFamilies();
|
||
|
||
{
|
||
CPropertySet groupFamiliesNames;
|
||
|
||
for (CCont<CGroupFamily>::iterator it=groupFamilies.begin(), itEnd=groupFamilies.end();it!=itEnd;++it)
|
||
groupFamiliesNames.addProperty(it->getName());
|
||
|
||
for (CCont<CFamilyBehavior>::iterator it=_Families.begin(), itEnd=_Families.end();it!=itEnd;)
|
||
{
|
||
if (!groupFamiliesNames.have(it->getName()))
|
||
{
|
||
CCont<CFamilyBehavior>::iterator last=it;
|
||
++it;
|
||
_Families.removeChildByIndex(last->getChildIndex());
|
||
continue;
|
||
}
|
||
++it;
|
||
}
|
||
|
||
}
|
||
|
||
|
||
for (CCont<CGroupFamily>::iterator it=groupFamilies.begin(), itEnd=groupFamilies.end();it!=itEnd;++it)
|
||
{
|
||
CCont<CFamilyBehavior>::iterator itBehav=_Families.begin(), itBehavEnd=_Families.end();
|
||
for (;itBehav!=itBehavEnd;++itBehav)
|
||
{
|
||
if (itBehav->getName()==it->getName())
|
||
break;
|
||
}
|
||
if (itBehav!=itBehavEnd) // present ?
|
||
continue;
|
||
|
||
// else create the missing Behavior.
|
||
CSmartPtr<CFamilyBehavior> fb=new CFamilyBehavior(this, *it);
|
||
if (!fb->isFamilyProfileValid())
|
||
{
|
||
fb=NULL;
|
||
continue;
|
||
}
|
||
|
||
fb->setBaseLevel ((uint32)(0.45*(double)ENERGY_SCALE)); // forced to 0 at start instead of 0.5 ..
|
||
fb->setEffectiveLevel (fb->baseLevel());
|
||
|
||
_Families.addChild (fb);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
// predicate to remove old family manager
|
||
class CObsoleteFamilyManagerRemover
|
||
{
|
||
public:
|
||
bool operator()(CFamilyBehavior *fb) const
|
||
{
|
||
nlassert(fb);
|
||
|
||
if (fb->grpFamily()->getSubstitutionId() != 0) // do the state only dynamically added groups
|
||
{
|
||
// if all managers are empty, then can remove
|
||
if (fb->mgrNpc()->isEmpty() && fb->mgrFauna()->isEmpty())
|
||
{
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
};
|
||
|
||
void CCellZone::update()
|
||
{
|
||
H_AUTO(CellZoneUpdate);
|
||
|
||
// update all family managers
|
||
|
||
for (CCont<CFamilyBehavior>::iterator it=_Families.begin(), itEnd=_Families.end(); it!=itEnd;++it)
|
||
{
|
||
|
||
{
|
||
H_AUTO(CellZonesManagersUpdate);
|
||
it->updateManagers();
|
||
}
|
||
{
|
||
H_AUTO(FamiliesUpdate);
|
||
if (it->needUpdate())
|
||
it->update(it->getDt());
|
||
}
|
||
}
|
||
|
||
// remove old substitution family manager if they are not referenced any more
|
||
_Families.getInternalCont().erase(std::remove_if(_Families.getInternalCont().begin(), _Families.getInternalCont().end(), CObsoleteFamilyManagerRemover()), _Families.getInternalCont().end());
|
||
}
|
||
|
||
void CCellZone::serviceEvent (const CServiceEvent &info)
|
||
{
|
||
CCont<CFamilyBehavior>::iterator first(_Families.begin()), last(_Families.end());
|
||
for(; first != last; ++first)
|
||
{
|
||
(*first)->serviceEvent (info);
|
||
}
|
||
}
|
||
|
||
const CNpcZone *CCellZone::lookupNpcZoneScorer (std::vector<CCell*> cells, const CZoneScorer &scorer)
|
||
{
|
||
float totalScore=0;
|
||
|
||
vector<const CNpcZone*> candidates;
|
||
|
||
// look for a convenient zone in a convenient cell.
|
||
for (uint c=0; c < cells.size(); ++c)
|
||
{
|
||
const CCell *const cell = cells[c];
|
||
|
||
if (!cell)
|
||
continue;
|
||
|
||
FOREACHC(it, TAliasZonePlaceList, cell->npcZonePlacesCst())
|
||
{
|
||
const CNpcZone *const npcZone=*it;
|
||
|
||
#ifdef NL_DEBUG
|
||
nlassert(npcZone);
|
||
#endif
|
||
const float score=scorer.getScore(*npcZone);
|
||
float const distance = scorer.getParam(*npcZone);
|
||
if (LogScorerScores && score>=0.f)
|
||
nldebug("Zone: %s - Score: %f - Distance: %f", npcZone->getAliasTreeOwner().getAliasFullName().c_str(), score, distance);
|
||
if (score<totalScore)
|
||
continue;
|
||
|
||
if (score>totalScore)
|
||
{
|
||
totalScore=score;
|
||
candidates.clear();
|
||
candidates.push_back(npcZone);
|
||
continue;
|
||
}
|
||
|
||
candidates.push_back(npcZone);
|
||
}
|
||
FOREACHC(it, TAliasZoneShapeList, cell->npcZoneShapesCst())
|
||
{
|
||
// :FIXME: Same code than above, cut n paste
|
||
const CNpcZone *const npcZone=*it;
|
||
|
||
#ifdef NL_DEBUG
|
||
nlassert(npcZone);
|
||
#endif
|
||
const float score=scorer.getScore(*npcZone);
|
||
float const distance = scorer.getParam(*npcZone);
|
||
if (LogScorerScores && score>=0.f)
|
||
nldebug("Zone: %s - Score: %f - Distance: %f", npcZone->getAliasTreeOwner().getAliasFullName().c_str(), score, distance);
|
||
if (score<totalScore)
|
||
continue;
|
||
|
||
if (score>totalScore)
|
||
{
|
||
totalScore=score;
|
||
candidates.clear();
|
||
candidates.push_back(npcZone);
|
||
continue;
|
||
}
|
||
candidates.push_back(npcZone);
|
||
}
|
||
|
||
}
|
||
if (candidates.size()>0)
|
||
return candidates[CAIS::rand16((uint32)candidates.size())];
|
||
return NULL;
|
||
}
|
||
|
||
bool CCellZone::spawn()
|
||
{
|
||
// Spawn families
|
||
for (size_t k=0; k<_Families.size(); ++k)
|
||
{
|
||
CFamilyBehavior* familyBehavior = _Families[(uint32)k];
|
||
if (!familyBehavior)
|
||
continue;
|
||
familyBehavior->spawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
bool CCellZone::despawn()
|
||
{
|
||
// Despawn families
|
||
for (size_t k=0; k<_Families.size(); ++k)
|
||
{
|
||
CFamilyBehavior* familyBehavior = _Families[(uint32)k];
|
||
if (!familyBehavior)
|
||
continue;
|
||
familyBehavior->despawn();
|
||
}
|
||
// We should check individual errors, but fake success here :)
|
||
return true;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CCell //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
CCell::CCell(CCellZone *owner, uint32 alias, const std::string &name)
|
||
: CAliasChild<CCellZone>(owner, alias, name)
|
||
{
|
||
}
|
||
|
||
|
||
CCell::~CCell()
|
||
{
|
||
unlinkCell();
|
||
}
|
||
|
||
std::string CCell::getFullName() const
|
||
{
|
||
return std::string(getOwner()->getFullName()+":"+getName());
|
||
}
|
||
|
||
void CCell::unlinkCell()
|
||
{
|
||
while (!_NeighbourCells.empty())
|
||
{
|
||
CCell *c = *(_NeighbourCells.begin());
|
||
c->_NeighbourCells.erase(this);
|
||
_NeighbourCells.erase(_NeighbourCells.begin());
|
||
}
|
||
}
|
||
|
||
IAliasCont *CCell::getAliasCont(TAIType type)
|
||
{
|
||
switch(type)
|
||
{
|
||
case AITypeDynFaunaZone:
|
||
return &_FaunaZones;
|
||
case AITypeDynNpcZonePlace:
|
||
return &_NpcZonePlaces;
|
||
case AITypeDynNpcZoneShape:
|
||
return &_NpcZoneShapes;
|
||
case AITypeDynRoad:
|
||
return &_Roads;
|
||
default:
|
||
return NULL;
|
||
}
|
||
|
||
}
|
||
|
||
CNpcZone *CCell::findNpcZone(const CAIVector &posInside)
|
||
{
|
||
// for (CCont<CNpcZone>::iterator itNpcZone=npcZones().begin(), itEndNpcZone=npcZones().end(); itNpcZone!=itEndNpcZone; ++itNpcZone)
|
||
FOREACH(itNpcZone, TAliasZonePlaceList, npcZonePlaces())
|
||
{
|
||
if (!itNpcZone->atPlace(posInside))
|
||
continue;
|
||
// This zone match the position
|
||
return *itNpcZone;
|
||
}
|
||
FOREACH(itNpcZone, TAliasZoneShapeList, npcZoneShapes())
|
||
{
|
||
// :FIXME: Same code than above, cut n paste
|
||
if (!itNpcZone->atPlace(posInside))
|
||
continue;
|
||
// This zone match the position
|
||
return *itNpcZone;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
|
||
CAliasTreeOwner *CCell::createChild(IAliasCont *cont, CAIAliasDescriptionNode *aliasTree)
|
||
{
|
||
if (!cont)
|
||
return NULL;
|
||
|
||
CAliasTreeOwner* child = NULL;
|
||
|
||
switch(aliasTree->getType())
|
||
{
|
||
// create the child and adds it to the corresponding position.
|
||
case AITypeDynFaunaZone:
|
||
{
|
||
CFaunaZone *fzc = new CFaunaZone(this, aliasTree);
|
||
child = fzc;
|
||
}
|
||
break;
|
||
case AITypeDynNpcZonePlace:
|
||
child = new CNpcZonePlace(this, aliasTree);
|
||
break;
|
||
case AITypeDynNpcZoneShape:
|
||
child = new CNpcZoneShape(this, aliasTree);
|
||
break;
|
||
case AITypeDynRoad:
|
||
child = new CRoad(this, aliasTree->getAlias(), aliasTree->getName());
|
||
break;
|
||
}
|
||
|
||
if (child)
|
||
cont->addAliasChild(child);
|
||
return child;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
// data structure for path finding
|
||
//****************************************
|
||
class TListItem
|
||
{
|
||
public:
|
||
// only for search purpose.
|
||
TListItem(const CNpcZone *const zone)
|
||
: _Zone(zone)
|
||
,_MvtCost(0)
|
||
,_TargetDist(0)
|
||
,_Value(0)
|
||
,_Parent(NULL)
|
||
,_Road(NULL)
|
||
{}
|
||
|
||
TListItem (const CNpcZone *const zone, const float &mvtCost, const float &targetDist, const float &value, const CNpcZone *const parent, const CRoad *const road)
|
||
:_Zone(zone)
|
||
,_MvtCost(mvtCost)
|
||
,_TargetDist(targetDist)
|
||
,_Value(value)
|
||
,_Parent(parent)
|
||
,_Road(road)
|
||
{}
|
||
|
||
const float &value () const
|
||
{
|
||
return _Value;
|
||
}
|
||
|
||
const CNpcZone *zone () const
|
||
{
|
||
return _Zone;
|
||
}
|
||
|
||
const CNpcZone *parent () const
|
||
{
|
||
return _Parent;
|
||
}
|
||
|
||
const CRoad *road () const
|
||
{
|
||
return _Road;
|
||
}
|
||
|
||
const float &mvtCost () const
|
||
{
|
||
return _MvtCost;
|
||
}
|
||
|
||
private:
|
||
const CNpcZone *const _Zone;
|
||
const CNpcZone *const _Parent;
|
||
const CRoad *const _Road;
|
||
float _MvtCost;
|
||
float _TargetDist;
|
||
float _Value;
|
||
};
|
||
|
||
struct TOrderItemOnValue : unary_function<TListItem, bool>
|
||
{
|
||
bool operator () (const TListItem &item1, const TListItem &item2) const
|
||
{
|
||
return item1.value() < item2.value();
|
||
}
|
||
|
||
};
|
||
|
||
struct TOrderItemOnZone : unary_function<TListItem, bool>
|
||
{
|
||
bool operator () (const TListItem &item1, const TListItem &item2) const
|
||
{
|
||
return item1.zone()< item2.zone();
|
||
}
|
||
|
||
};
|
||
|
||
class TFindItemOnZone
|
||
{
|
||
public:
|
||
TFindItemOnZone(const CNpcZone *zone)
|
||
: _Zone(zone)
|
||
{}
|
||
bool operator () (const TListItem &item) const
|
||
{
|
||
return item.zone()== _Zone;
|
||
}
|
||
private:
|
||
const CNpcZone *_Zone;
|
||
};
|
||
|
||
bool pathFind(const CNpcZone *const start, const CNpcZone *const end, const CPropertySet &zoneFilter, std::vector<NLMISC::CSmartPtr<CRoad> > &path, bool logError)
|
||
{
|
||
/// check that the start and end are in the same continent.
|
||
const CContinent *cont = start->getOwner()->getOwner()->getOwner()->getOwner();
|
||
if (end->getOwner()->getOwner()->getOwner()->getOwner() != cont)
|
||
{
|
||
nlwarning("Searching path for zone in different continent !");
|
||
return false;
|
||
}
|
||
|
||
#if !FINAL_VERSION
|
||
if (start==end)
|
||
{
|
||
nlwarning("trying to find a path between same zone %s", start->getAliasTreeOwner().getAliasFullName().c_str());
|
||
path.clear(); // ->leads to an assert in the caller ?
|
||
return true;
|
||
}
|
||
#endif
|
||
|
||
|
||
multiset<TListItem, TOrderItemOnValue> openList;
|
||
set<TListItem, TOrderItemOnZone> closedList;
|
||
|
||
const float localDist=(float)(end->midPos() - start->midPos()).norm();
|
||
TListItem li(start, 0, localDist, localDist, NULL, NULL);
|
||
openList.insert(li);
|
||
|
||
do
|
||
{
|
||
const TListItem bestItem = *openList.begin();
|
||
openList.erase(openList.begin());
|
||
closedList.insert(bestItem);
|
||
nlassert(closedList.find(bestItem) != closedList.end());
|
||
|
||
// check if we are at destination
|
||
if (bestItem.zone()== end)
|
||
{
|
||
// yeee! we found the path! build the resulting path
|
||
const TListItem *pli = &bestItem;
|
||
while ( pli->parent()
|
||
&& pli->road())
|
||
{
|
||
path.push_back(const_cast<CRoad*>(pli->road()));
|
||
set<TListItem, TOrderItemOnZone>::iterator it(closedList.find(pli->parent()));
|
||
if (it != closedList.end())
|
||
pli = &(*it);
|
||
else
|
||
{
|
||
// look in the open list
|
||
multiset<TListItem, TOrderItemOnValue>::iterator it(find_if(openList.begin(), openList.end(), TFindItemOnZone(pli->parent())));
|
||
nlassert(it != openList.end());
|
||
pli = &(*it);
|
||
}
|
||
|
||
}
|
||
// make the path in correct order
|
||
std::reverse(path.begin(), path.end());
|
||
return true;
|
||
}
|
||
|
||
|
||
CNpcZone*const z1 = const_cast<CNpcZone*>(bestItem.zone());
|
||
|
||
FOREACH(road, vector<CDbgPtr<CRoad> >, z1->roads())
|
||
{
|
||
CNpcZone *z2 = (*road)->startZone();
|
||
|
||
if (z2 == z1)
|
||
{
|
||
z2 = (*road)->endZone();
|
||
if (z2==z1)
|
||
continue;
|
||
}
|
||
|
||
if ( !z2
|
||
|| closedList.find(TListItem(z2)) != closedList.end()
|
||
|| ( z2!=end
|
||
&& z2->properties().containsPartOfStrict(zoneFilter)))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
const float localDist=(float)(end->midPos() - z2->midPos()).norm();
|
||
|
||
// _Length in meters
|
||
// _Difficulty between 0 and ??
|
||
TListItem li(z2, bestItem.mvtCost()+(*road)->getCost(), localDist, localDist+li.mvtCost(), z1, *road);
|
||
|
||
// first, check if the zone is already in the open list
|
||
multiset<TListItem, TOrderItemOnValue>::iterator it(find_if(openList.begin(), openList.end(), TFindItemOnZone(z2)));
|
||
|
||
if (it == openList.end())
|
||
{
|
||
//If it isn<73>t on the open list, add it to the open list.
|
||
// Make the current square the parent of this square.
|
||
// Record the F, G, and H costs of the square.
|
||
|
||
openList.insert(li);
|
||
}
|
||
else
|
||
{
|
||
// If it is on the open list already, check to see if this path
|
||
// to that square is better, using G cost as the measure. A lower
|
||
// G cost means that this is a better path. If so, change the parent
|
||
// of the square to the current square, and recalculate the G and F
|
||
// scores of the square. If you are keeping your open list sorted by F
|
||
// score, you may need to resort the list to account for the change.
|
||
|
||
if (li.mvtCost() < it->mvtCost())
|
||
{
|
||
openList.erase(it);
|
||
openList.insert(li);
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|
||
} while(!openList.empty());
|
||
|
||
if (logError)
|
||
nlwarning("Could't find path from '%s'%s to '%s'%s",
|
||
start->getAliasTreeOwner().getAliasFullName().c_str(),
|
||
start->getAliasTreeOwner().getAliasString().c_str(),
|
||
end->getAliasTreeOwner().getAliasFullName().c_str(),
|
||
end->getAliasTreeOwner().getAliasString().c_str());
|
||
return false;
|
||
}
|
||
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CPopulation //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
std::string CPopulation::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+NLMISC::toString(":po%u", getChildIndex());
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// CRoadTrigger //
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
|
||
std::string CRoadTrigger::getIndexString() const
|
||
{
|
||
return getOwner()->getIndexString()+NLMISC::toString(":rt%u", getChildIndex());
|
||
}
|
||
|
||
|
||
|
||
CGroupFamily::CGroupFamily(CAliasTreeOwner *owner, uint32 alias, std::string const& name)
|
||
: CAliasTreeOwner(alias, name),
|
||
_Owner(owner),
|
||
_ProfileName(0),
|
||
_SubstitutionId(0),
|
||
_Index(~0)
|
||
{
|
||
}
|
||
|
||
|
||
bool CAIRefPlaceXYR::atPlace(CAIEntityPhysical const* entity) const
|
||
{
|
||
return _Zone->atPlace(entity);
|
||
}
|