mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-23 17:38:44 +00:00
148 lines
4.9 KiB
C++
148 lines
4.9 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_PS_INT_H
|
|
#define NL_PS_INT_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/3d/ps_attrib_maker_template.h"
|
|
#include "nel/3d/ps_attrib_maker_bin_op.h"
|
|
#include "nel/3d/ps_attrib_maker_helper.h"
|
|
|
|
|
|
namespace NL3D {
|
|
|
|
template <>
|
|
inline const char *CPSAttribMaker<uint32>::getType() { return "int32"; }
|
|
|
|
/// these are some attribute makers for int
|
|
|
|
/// This is a int blender class. It just blend between 2 values
|
|
|
|
class CPSIntBlender : public CPSValueBlender<sint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSIntBlender);
|
|
CPSIntBlender(sint32 startInt = 0 , sint32 endInt = 10, float nbCycles = 1.0f) : CPSValueBlender<sint32>(nbCycles)
|
|
{
|
|
_F.setValues(startInt, endInt);
|
|
}
|
|
CPSAttribMakerBase *clone() const { return new CPSIntBlender(*this); }
|
|
};
|
|
|
|
class CPSUIntBlender : public CPSValueBlender<uint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSUIntBlender);
|
|
CPSUIntBlender(uint32 startInt = 0 , uint32 endInt = 10, float nbCycles = 1.0f) : CPSValueBlender<uint32>(nbCycles)
|
|
{
|
|
_F.setValues(startInt, endInt);
|
|
}
|
|
CPSAttribMakerBase *clone() const { return new CPSUIntBlender(*this); }
|
|
};
|
|
|
|
|
|
/// This is a int gradient class
|
|
class CPSIntGradient : public CPSValueGradient<sint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSIntGradient);
|
|
|
|
/**
|
|
* Construct the value gradient blender by passing a pointer to a float table.
|
|
* \param nbStages The result is sampled into a table by linearly interpolating values. This give the number of step between each value
|
|
* \param nbCycles : The nb of time the pattern is repeated during particle life. see ps_attrib_maker.h
|
|
*/
|
|
|
|
CPSIntGradient(const sint32 *intTab = CPSIntGradient::_DefaultGradient
|
|
, uint32 nbValues = 2, uint32 nbStages = 10, float nbCycles = 1.0f);
|
|
CPSAttribMakerBase *clone() const { return new CPSIntGradient(*this); }
|
|
static sint32 _DefaultGradient[];
|
|
};
|
|
|
|
class CPSUIntGradient : public CPSValueGradient<uint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSUIntGradient);
|
|
|
|
/**
|
|
* Construct the value gradient blender by passing a pointer to a float table.
|
|
* \param nbStages The result is sampled into a table by linearly interpolating values. This give the number of step between each value
|
|
* \param nbCycles : The nb of time the pattern is repeated during particle life. see ps_attrib_maker.h
|
|
*/
|
|
|
|
CPSUIntGradient(const uint32 *intTab = CPSUIntGradient::_DefaultGradient
|
|
, uint32 nbValues = 2, uint32 nbStages = 10, float nbCycles = 1.0f);
|
|
CPSAttribMakerBase *clone() const { return new CPSUIntGradient(*this); }
|
|
static uint32 _DefaultGradient[];
|
|
};
|
|
|
|
/** this memorize value by applying some function on the emitter. For a particle's attribute, each particle has its
|
|
* own value memorized
|
|
* You MUST called setScheme (from CPSAttribMakerMemory) to tell how the value will be generted
|
|
*/
|
|
class CPSIntMemory : public CPSAttribMakerMemory<sint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSIntMemory);
|
|
CPSIntMemory() { setDefaultValue(0); }
|
|
CPSAttribMakerBase *clone() const { return new CPSIntMemory(*this); }
|
|
};
|
|
|
|
|
|
/** this memorize value by applying some function on the emitter. For a particle's attribute, each particle has its
|
|
* own value memorized
|
|
* You MUST called setScheme (from CPSAttribMakerMemory) to tell how the value will be generted
|
|
*/
|
|
class CPSUIntMemory : public CPSAttribMakerMemory<uint32>
|
|
{
|
|
public:
|
|
CPSUIntMemory() { setDefaultValue(0); }
|
|
NLMISC_DECLARE_CLASS(CPSUIntMemory);
|
|
CPSAttribMakerBase *clone() const { return new CPSUIntMemory(*this); }
|
|
};
|
|
|
|
|
|
/** An attribute maker whose output if the result of a binary op on uint32
|
|
*
|
|
*/
|
|
class CPSIntBinOp : public CPSAttribMakerBinOp<sint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSIntBinOp);
|
|
CPSAttribMakerBase *clone() const { return new CPSIntBinOp(*this); }
|
|
};
|
|
|
|
|
|
/** An attribute maker whose output if the result of a binary op on uint32
|
|
*
|
|
*/
|
|
class CPSUIntBinOp : public CPSAttribMakerBinOp<uint32>
|
|
{
|
|
public:
|
|
NLMISC_DECLARE_CLASS(CPSUIntBinOp);
|
|
CPSAttribMakerBase *clone() const { return new CPSUIntBinOp(*this); }
|
|
};
|
|
|
|
|
|
|
|
|
|
} // NL3D
|
|
|
|
|
|
#endif // NL_PS_INT_H
|
|
|
|
/* End of ps_int.h */
|