khanat-opennel-code/code/nel/tools/3d/object_viewer/vegetable_density_page.h
2011-08-02 08:18:50 -05:00

128 lines
3.8 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_VEGETABLE_DENSITY_PAGE_H__12320F77_5179_4727_A551_F5A8FAE7EB3A__INCLUDED_)
#define AFX_VEGETABLE_DENSITY_PAGE_H__12320F77_5179_4727_A551_F5A8FAE7EB3A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// vegetable_density_page.h : header file
//
class CDirectEditableRangeFloat;
class CVegetableNoiseValueDlg;
class CVegetableDlg;
namespace NL3D
{
class CVegetable;
}
/////////////////////////////////////////////////////////////////////////////
// CVegetableDensityPage dialog
class CVegetableDensityPage : public CPropertyPage
{
DECLARE_DYNCREATE(CVegetableDensityPage)
// Construction
public:
CVegetableDensityPage();
~CVegetableDensityPage();
void initVegetableDlg(CVegetableDlg *vegetableDlg) {_VegetableDlg= vegetableDlg;}
// Dialog Data
//{{AFX_DATA(CVegetableDensityPage)
enum { IDD = IDD_VEGETABLE_DENSITY_DLG };
CStatic StaticVegetableShape;
CButton MaxDensityStaticText;
CSliderCtrl AngleMinSlider;
CSliderCtrl AngleMaxSlider;
CEdit AngleMinEdit;
CEdit AngleMaxEdit;
CComboBox DistTypeCombo;
CButton MaxDensityCheckBox;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CVegetableDensityPage)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
/** set the vegetble to edit. NULL will disable all the controls.
* Called by CVegetableDlg.
*/
void setVegetableToEdit(NL3D::CVegetable *vegetable);
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CVegetableDensityPage)
virtual BOOL OnInitDialog();
afx_msg void OnCheckMaxDensity();
afx_msg void OnSelchangeComboDistType();
afx_msg void OnRadioAngleCeiling();
afx_msg void OnRadioAngleFloor();
afx_msg void OnRadioAngleWall();
afx_msg void OnReleasedcaptureSliderAngleMax(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnReleasedcaptureSliderAngleMin(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnKillfocusEditAngleMin();
afx_msg void OnKillfocusEditAngleMax();
afx_msg void OnChangeEditAngleMin();
afx_msg void OnChangeEditAngleMax();
afx_msg void OnButtonVegetableBrowse();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
// The "father" VegetableDlg.
CVegetableDlg *_VegetableDlg;
// Density
CVegetableNoiseValueDlg *_DensityDlg;
// MaxDensity;
CDirectEditableRangeFloat *_MaxDensityDlg;
// The vegetable to edit.
NL3D::CVegetable *_Vegetable;
private:
void enableAngleEdit(uint radioId);
// update slider and edit text.
void updateViewAngleMin();
void updateViewAngleMax();
// update vegetable and view from edit text
void updateAngleMinFromEditText();
void updateAngleMaxFromEditText();
float _PrecMaxDensityValue;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VEGETABLE_DENSITY_PAGE_H__12320F77_5179_4727_A551_F5A8FAE7EB3A__INCLUDED_)