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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_MOULINE_H
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#define NL_MOULINE_H
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#include <vector>
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#include "nel/misc/types_nl.h"
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#include "nel/misc/vector.h"
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#include "nel/misc/file.h"
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// External class declaration
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namespace NLPACS
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{
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class CCollisionMeshBuild;
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class CLocalRetriever;
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};
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// Computation functions
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void computeRetriever(NLPACS::CCollisionMeshBuild &cmb,
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NLPACS::CLocalRetriever &lr,
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NLMISC::CVector &translation,
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bool useCmbTrivialTranslation = true);
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#endif // NL_MOULINE_H
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/* End of mouline.h */
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