mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-25 00:26:17 +00:00
161 lines
4.1 KiB
C++
161 lines
4.1 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "stdsound.h"
|
|
|
|
#include "nel/sound/background_sound.h"
|
|
#include "nel/sound/audio_mixer_user.h"
|
|
#include "nel/misc/path.h"
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
|
|
|
|
namespace NLSOUND {
|
|
|
|
CBackgroundSound::CBackgroundSound()
|
|
: _Duration(0), _DurationValid(false)
|
|
{
|
|
}
|
|
|
|
CBackgroundSound::~CBackgroundSound()
|
|
{
|
|
}
|
|
|
|
void CBackgroundSound::serial(NLMISC::IStream &s)
|
|
{
|
|
CSound::serial(s);
|
|
|
|
s.serialCont(_Sounds);
|
|
|
|
if (s.isReading())
|
|
_DurationValid = false;
|
|
}
|
|
|
|
void CBackgroundSound::importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot)
|
|
{
|
|
NLGEORGES::UFormElm *psoundType;
|
|
std::string dfnName;
|
|
|
|
// some basic checking.
|
|
formRoot.getNodeByName(&psoundType, ".SoundType");
|
|
nlassert(psoundType != NULL);
|
|
psoundType->getDfnName(dfnName);
|
|
nlassert(dfnName == "background_sound.dfn");
|
|
|
|
// Call the base class
|
|
CSound::importForm(filename, formRoot);
|
|
|
|
// Read the array of sound with there respective filter.
|
|
{
|
|
_Sounds.clear();
|
|
|
|
NLGEORGES::UFormElm *psoundList;
|
|
|
|
formRoot.getNodeByName(&psoundList, ".SoundType.Sounds");
|
|
|
|
if (psoundList != 0 && psoundList->isArray())
|
|
{
|
|
uint size;
|
|
psoundList->getArraySize(size);
|
|
|
|
for (uint i=0; i<size; ++i)
|
|
{
|
|
TSoundInfo sound;
|
|
NLGEORGES::UFormElm *psoundItem;
|
|
|
|
psoundList->getArrayNode(&psoundItem, i);
|
|
|
|
if (psoundItem != NULL)
|
|
{
|
|
// Read the sound name.
|
|
std::string soundName;
|
|
psoundItem->getValueByName(soundName, "Sound");
|
|
sound.SoundName = CStringMapper::map(CFile::getFilenameWithoutExtension(soundName));
|
|
|
|
|
|
// Read the environnement flag.
|
|
for (uint j=0; j<UAudioMixer::TBackgroundFlags::NB_BACKGROUND_FLAGS; j++)
|
|
{
|
|
char tmp[200];
|
|
sprintf(tmp, "Filter%2.2u", j);
|
|
psoundItem->getValueByName(sound.Filter.Flags[j], tmp);
|
|
}
|
|
}
|
|
|
|
_Sounds.push_back(sound);
|
|
}
|
|
}
|
|
}
|
|
|
|
_DurationValid = false;
|
|
}
|
|
|
|
uint32 CBackgroundSound::getDuration()
|
|
{
|
|
if (_DurationValid)
|
|
return _Duration;
|
|
|
|
vector<sint32> durations;
|
|
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
|
std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
|
for (; first != last; ++first)
|
|
{
|
|
CSound *sound = mixer->getSoundId(first->SoundName);
|
|
if (sound != NULL)
|
|
durations.push_back(sound->getDuration());
|
|
}
|
|
if (durations.empty())
|
|
return 0;
|
|
_Duration = *(std::max_element(durations.begin(), durations.end()));
|
|
_DurationValid = true;
|
|
|
|
return _Duration;
|
|
}
|
|
|
|
void CBackgroundSound::getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const
|
|
{
|
|
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
|
std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
|
for (; first != last; ++first)
|
|
{
|
|
CSound *sound = mixer->getSoundId(first->SoundName);
|
|
subsounds.push_back(make_pair(CStringMapper::unmap(first->SoundName), sound));
|
|
}
|
|
}
|
|
|
|
float CBackgroundSound::getMaxDistance() const
|
|
{
|
|
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
|
float ret = 0.0f;
|
|
std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
|
for (; first != last; ++first)
|
|
{
|
|
CSound *sound = mixer->getSoundId(first->SoundName);
|
|
if (sound != 0)
|
|
{
|
|
ret = max(ret, sound->getMaxDistance());
|
|
}
|
|
}
|
|
if (ret == 0)
|
|
ret = 1;
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
|
|
} // NLSOUND
|