khanat-opennel-code/code/nel/tools/build_gamedata/processes
2011-09-28 09:55:59 +02:00
..
_dummy Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
ai_wmap Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
anim Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
cegui Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
clodbank Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
copy Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
displace Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
farbank Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
font Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
ig Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
ig_light Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
interface Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
ligo Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
map Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
pacs_prim Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
pacs_prim_list Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
properties Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
ps Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
rbank Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
shape Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
sheet_id Changed: #1093 Also use mirror sheets directory in sheet id bin build. 2011-09-26 21:50:16 +02:00
sheets Changed: #1093 Move the visual_slot.tab to the right place after running sheets packer. 2011-09-26 22:10:48 +02:00
skel Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
smallbank Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
sound Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
swt Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
tiles Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
veget Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
vegetset Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
zone Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
zone_light Changed: #1323 Applied Molator's QtMain patch. 2011-08-20 11:54:55 -05:00
0_setup.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
1_export.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
2_build.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
3_install.py Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00