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149 lines
5 KiB
C++
149 lines
5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_ACTION_HANDLER_H
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#define NL_ACTION_HANDLER_H
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#include "nel/misc/types_nl.h"
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#include <libxml/parser.h>
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#include "nel/misc/types_nl.h"
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#include "nel/misc/debug.h"
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#include "game_share/xml_auto_ptr.h"
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#include <map>
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extern bool game_exit;
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extern bool ryzom_exit;
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extern bool game_exit_request;
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extern bool ryzom_exit_request;
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extern bool paying_account_request;
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extern bool paying_account_already_request;
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extern bool game_exit_after_paying_account_request;
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/**
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* interface for action handlers
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class IInputControl;
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class CCtrlBase;
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class IActionHandler
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{
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public:
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// Execute the answer to the action
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// Params has the following form : paramName=theParam|paramName2=theParam2|...
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virtual void execute (CCtrlBase * /* pCaller */, const std::string &/* sParams */) { }
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virtual ~IActionHandler() {}
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static std::string getParam (const std::string &Params, const std::string &ParamName);
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static void getAllParams (const std::string &Params, std::vector< std::pair<std::string,std::string> > &AllParams);
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};
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/**
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* interface for action handlers factory
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* no release in this factory : a handler must be destroyed by the control that created it
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class CActionHandlerFactoryManager
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{
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public:
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typedef std::map< std::string, IActionHandler* > TFactoryMap;
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typedef std::map< IActionHandler*, std::string > TNameMap;
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static CActionHandlerFactoryManager* getInstance()
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{
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if (_GlobalInstance == NULL)
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_GlobalInstance = new CActionHandlerFactoryManager;
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return _GlobalInstance;
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}
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/// return pointer to action handler or null if it doesn't exist
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IActionHandler *getActionHandler(const std::string &name) const
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{
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TFactoryMap::const_iterator it = FactoryMap.find(name);
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return it != FactoryMap.end() ? it->second : NULL;
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}
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/// Return the name of the action handler given its pointer
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const std::string &getActionHandlerName(IActionHandler *pAH) const
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{
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TNameMap::const_iterator it = NameMap.find(pAH);
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return it != NameMap.end() ? it->second : EmptyName;
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}
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/// map of action handler factories
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TFactoryMap FactoryMap;
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TNameMap NameMap;
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std::string EmptyName;
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private:
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CActionHandlerFactoryManager(){}
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static CActionHandlerFactoryManager *_GlobalInstance;
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};
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/// return the Action Handler 'name'. if name is of form 'ah:params', then params are filled (NB: else not changed)
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IActionHandler *getAH(const std::string &name, std::string ¶ms);
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IActionHandler *getAH(const std::string &name, class CStringShared ¶ms);
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/** common method to parse Action Handler from a xml node
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* \param ahId eg: "onclick_l"
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* \param paramId eg: "params_l".
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* \param params returned parameters.
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* NB: if paramId is NULL, empty or does not exist in the xmlNode, then the optional param in ahId (eg: "show:phrase_book")
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* is taken
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* NB: if none of the optional param in ahId, or the specified param are filled/found, then params is not changed
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*/
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void parseAH(xmlNodePtr cur, const char *ahId, const char *paramId, IActionHandler *&ahRet, std::string ¶ms);
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void parseAH(xmlNodePtr cur, const char *ahId, const char *paramId, IActionHandler *&ahRet, class CStringShared ¶ms);
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/// Get the AH name from ptr
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inline const std::string &getAHName(IActionHandler *pAH) { return CActionHandlerFactoryManager::getInstance()->getActionHandlerName(pAH); }
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/// Ah name must all be lower case
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#define REGISTER_ACTION_HANDLER(handler ,name) \
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class handler##Factory : public handler\
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{\
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public:\
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handler##Factory ()\
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{\
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nlassert(name!=NULL); \
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const char *c= name; \
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while(*c!='\0') \
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{ \
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nlassert(islower(*c) || !isalpha(*c)); \
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c++; \
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} \
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CActionHandlerFactoryManager *pAHFM = CActionHandlerFactoryManager::getInstance(); \
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pAHFM->FactoryMap.insert(CActionHandlerFactoryManager::TFactoryMap::value_type(name,this));\
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pAHFM->NameMap.insert(CActionHandlerFactoryManager::TNameMap::value_type(this,name));\
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};\
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}; \
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handler##Factory handler##FactoryInstance ;\
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\
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#endif //NL_ACTION_HANDLER_H
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