khanat-opennel-code/code/ryzom/server/src/server_share/command_executor.cpp

89 lines
2.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "nel/net/module.h"
#include "nel/net/module_builder_parts.h"
#include "command_executor_itf.h"
using namespace std;
using namespace NLMISC;
using namespace NLNET;
using namespace CMDEXE;
void commandExecutor_forcelink()
{
}
class CCommandExecutor: public CEmptyModuleServiceBehav<CEmptyModuleCommBehav<CEmptySocketBehav <CModuleBase> > >,
public CCommandExecutorSkel
{
public:
CCommandExecutor()
{
CCommandExecutorSkel::init(this);
}
// bool onProcessModuleMessage(IModuleProxy *sender, const CMessage &message)
// {
// if (CCommandExecutorSkel::onDispatchMessage(sender, message))
// return true;
//
// nlwarning("CCommandExecutor : Unknown message '%s' received", message.getName().c_str());
//
// return false;
// }
std::string buildModuleManifest() const
{
string ret("ServiceName=");
ret += IService::getInstance()->getServiceShortName();
return ret;
}
///////////////////////////////////////////////////////////////////////////////
///////// CCommandExecutorSkel implementation ////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void sendCommand(NLNET::IModuleProxy *sender, const std::string &commandName, const NLMISC::CEntityId &senderEId, bool haveTarget, const NLMISC::CEntityId &targetEId, const std::string &arg)
{
// rebuild the command line
string cmdLine = commandName+" "+senderEId.toString();
if (haveTarget)
{
cmdLine += " "+targetEId.toString();
}
cmdLine += " " + arg;
// execute the command
NLMISC::CCommandRegistry::getInstance().execute(cmdLine, InfoLog());
}
};
NLNET_REGISTER_MODULE_FACTORY(CCommandExecutor, "CommandExecutor");