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88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef AGST_CREATURE_H
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#define AGST_CREATURE_H
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// Nel Misc
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#include "nel/misc/types_nl.h"
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#include "nel/misc/smart_ptr.h"
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#include "nel/georges/u_form.h"
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#include "nel/georges/u_form_elm.h"
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// Game share
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#include "nel/misc/sheet_id.h"
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namespace AGS_TEST
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{
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/**
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* Singleton containing database on information on creatures
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* \author Sadge
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* \author Nevrax France
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* \date 2002
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*/
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class CCreatures
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{
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public:
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class CCreatureRecord
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{
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public:
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CCreatureRecord () : _walkSpeed(1.3f), _runSpeed(6.0f) {}
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float _walkSpeed;
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float _runSpeed;
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void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &sheetId)
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{
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// the form was found so read the true values from George
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form->getRootNode ().getValueByName (_walkSpeed, "Basics.MovementSpeeds.WalkSpeed");
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form->getRootNode ().getValueByName (_runSpeed, "Basics.MovementSpeeds.RunSpeed");
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}
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void serial (NLMISC::IStream &s)
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{
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s.serial (_walkSpeed, _runSpeed);
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}
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static uint getVersion () { return 1; }
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};
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// load the creature data from the george files
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static void init();
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// display the creature data for all known creature types
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static void display();
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// get a creature data record from the database
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static const CCreatureRecord *lookup( NLMISC::CSheetId id );
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private:
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// prohibit cnstructor as this is a singleton
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CCreatures();
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static std::map<NLMISC::CSheetId,CCreatureRecord> _creatures;
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static bool _initialised;
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};
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} // end of namespace AGS_TEST
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#endif // AGST_CREATURE_H
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/* End of creatures.h */
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