mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYAI_GRP_PET_H
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#define RYAI_GRP_PET_H
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#include "ai_mgr_pet.h"
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#include "ai_grp.h"
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#include "time_interface.h"
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#include "path_behaviors.h"
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#include "service_dependencies.h"
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class CMgrPet;
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class CPetOwner;
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//////////////////////////////////////////////////////////////////////////////
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// CSpawnGroupPet //
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//////////////////////////////////////////////////////////////////////////////
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/// This is the base class for PET groups
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class CSpawnGroupPet
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: public CSpawnGroup
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{
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public:
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CSpawnGroupPet(CPersistent<CSpawnGroup>& owner)
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: CSpawnGroup(owner)
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, _PathCont(NLMISC::safe_cast<CGroup*>(&owner)->getAStarFlag())
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{
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_LastUpdate = CTimeInterface::gameCycle();
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_IsPlayerSpawned = true;
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}
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CGrpPet& getPersistent() const;
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void spawnBots() { }
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void despawnBots (bool immediately) { }
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void update();
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CPathCont& getPathCont() { return _PathCont; }
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CAIVector const& getPos() const { return _PathCont.getDestination(); }
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private:
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CPathCont _PathCont; // this path container is share by all player pets .. (thats accelerate our computing).
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uint32 _LastUpdate;
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bool _IsPlayerSpawned;
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};
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//////////////////////////////////////////////////////////////////////////////
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// CGrpPet //
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//////////////////////////////////////////////////////////////////////////////
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class CGrpPet
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: public CGroup
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{
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public:
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CGrpPet(CMgrPet* mgr, NLMISC::CEntityId const& owner, CAIAliasDescriptionNode* aliasTree = NULL);
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CDynGrpBase* getGrpDynBase() { return NULL; }
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RYZOMID::TTypeId getRyzomType() { return RYZOMID::pack_animal; }
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CAIS::CCounter& getSpawnCounter();
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/// @name Service events
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//@{
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void serviceUp(uint32 serviceId, std::string const& serviceName);
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void serviceDown(uint32 serviceId, std::string const& serviceName);
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//@}
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void init() { }
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void release() { }
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void setEvent(uint eventId);
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NLMISC::CSmartPtr<CSpawnGroup> createSpawnGroup();
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CPersistentStateInstance* getPersistentStateInstance();
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NLMISC::CEntityId const& getPetOwner() const { return _PetOwner; }
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CMgrPet& getPetManager() { return *(NLMISC::safe_cast<CMgrPet*>(getOwner())); }
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CCont<CBot>& bots() { return _Bots; }
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virtual std::string getOneLineInfoString() const { return std::string("Pet group '") + getName() + "'"; }
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private:
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NLMISC::CEntityId const _PetOwner;
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};
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/****************************************************************************/
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/* Inlined methods */
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/****************************************************************************/
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//////////////////////////////////////////////////////////////////////////////
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// CSpawnGroupPet //
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//////////////////////////////////////////////////////////////////////////////
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inline
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CGrpPet& CSpawnGroupPet::getPersistent() const
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{
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return static_cast<CGrpPet&>(CSpawnGroup::getPersistent());
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}
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//////////////////////////////////////////////////////////////////////////////
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// CGrpPet //
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//////////////////////////////////////////////////////////////////////////////
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inline
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CGrpPet::CGrpPet(CMgrPet* mgr, NLMISC::CEntityId const& owner, CAIAliasDescriptionNode* aliasTree)
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: CGroup(mgr, RYAI_MAP_CRUNCH::Nothing, aliasTree)
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, _PetOwner(owner)
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{
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_Bots.setChildSize(4);
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}
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inline
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void CGrpPet::setEvent(uint eventId)
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{
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nlwarning("Can't set event on a CGrpPet object !");
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}
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inline
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NLMISC::CSmartPtr<CSpawnGroup> CGrpPet::createSpawnGroup()
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{
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return new CSpawnGroupPet(*this);
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}
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inline
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CPersistentStateInstance* CGrpPet::getPersistentStateInstance()
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{
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// WE NEVER HAVE TO GO HERE AS PET ARE NOT DERIVED FROM STATE_INSTANCE STUFF !
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nldebug("State instance stuff called on a pet group");
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return (CPersistentStateInstance*)NULL;
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}
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#endif
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