mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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274 lines
5.9 KiB
C++
274 lines
5.9 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include "nel/misc/file.h"
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#include "nel/3d/quad_tree.h"
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#include "nel/3d/zone.h"
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#include <vector>
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#include <set>
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#include <iostream>
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using namespace NL3D;
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using namespace NLMISC;
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using namespace std;
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/*******************************************************************\
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getDir()
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\*******************************************************************/
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std::string getDir (const std::string& path)
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{
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char tmpPath[512];
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strcpy (tmpPath, path.c_str());
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char* slash=strrchr (tmpPath, '/');
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if (!slash)
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{
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slash=strrchr (tmpPath, '\\');
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}
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if (!slash)
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return "";
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slash++;
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*slash=0;
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return tmpPath;
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}
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/*******************************************************************\
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getName()
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\*******************************************************************/
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std::string getName (const std::string& path)
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{
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std::string dir=getDir (path);
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char tmpPath[512];
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strcpy (tmpPath, path.c_str());
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char *name=tmpPath;
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nlassert (dir.length()<=strlen(tmpPath));
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name+=dir.length();
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char* point=strrchr (name, '.');
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if (point)
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*point=0;
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return name;
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}
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/*******************************************************************\
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getExt()
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\*******************************************************************/
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std::string getExt (const std::string& path)
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{
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std::string dir=getDir (path);
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std::string name=getName (path);
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char tmpPath[512];
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strcpy (tmpPath, path.c_str());
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char *ext=tmpPath;
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nlassert (dir.length()+name.length()<=strlen(tmpPath));
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ext+=dir.length()+name.length();
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return ext;
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}
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/*******************************************************************\
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getZoneCoordByName()
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\*******************************************************************/
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bool getZoneCoordByName(const char * name, uint16& x, uint16& y)
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{
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uint i;
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std::string zoneName(name);
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// y
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string::size_type ind1 = zoneName.find("_");
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if(ind1 == string::npos || ind1>=zoneName.length())
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{
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nlwarning("bad file name");
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return false;
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}
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std::string ystr = zoneName.substr(0,ind1);
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for(i=0; i<ystr.length(); i++)
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{
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if(!isdigit(ystr[i]))
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{
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nlwarning("y code size is not a 2 characters code");
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return false;
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}
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}
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NLMISC::fromString(ystr, y);
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// x
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x = 0;
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uint ind2 = (uint)zoneName.length();
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if((ind2-ind1-1)!=2)
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{
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nlwarning("x code size is not a 2 characters code");
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return false;
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}
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std::string xstr = zoneName.substr(ind1+1,ind2-ind1-1);
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for(i=0; i<xstr.length(); i++)
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{
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if (isalpha(xstr[i]))
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{
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x *= 26;
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x += (tolower(xstr[i])-'a');
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}
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else
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{
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nlwarning("invalid");
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return false;
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}
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}
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return true;
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}
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/*******************************************************************\
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getLettersFromNum()
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\*******************************************************************/
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void getLettersFromNum(uint16 num, std::string& code)
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{
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if(num>26*26)
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{
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nlwarning("zone index too high");
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return;
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}
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code.resize(0);
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uint16 remainder = num%26;
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code += 'A' + num/26;
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code += 'A' + remainder;
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}
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/*******************************************************************\
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getZoneNameByCoord()
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\*******************************************************************/
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void getZoneNameByCoord(uint16 x, uint16 y, std::string& zoneName)
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{
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// y str
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char stmp[10];
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sprintf(stmp,"%d",y);
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std::string ystrtmp = std::string(stmp);
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// x str
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std::string xstrtmp;
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getLettersFromNum(x, xstrtmp);
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// name
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zoneName = ystrtmp;
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zoneName +="_";
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zoneName +=xstrtmp;
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}
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/*******************************************************************\
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getAdjacentZonesName()
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\*******************************************************************/
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void getAdjacentZonesName(const std::string& zoneName, std::vector<std::string>& names)
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{
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uint16 x,y;
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int xtmp,ytmp;
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std::string nametmp;
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std::string empty("empty");
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names.reserve(8);
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getZoneCoordByName(zoneName.c_str(), x, y);
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// top left
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xtmp = x-1;
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ytmp = y-1;
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if(xtmp<0||ytmp<0)
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nametmp = empty;
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else
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// top
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xtmp = x;
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ytmp = y-1;
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if(ytmp<0)
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nametmp = empty;
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else
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// top right
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xtmp = x+1;
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ytmp = y-1;
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if(ytmp<0)
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nametmp = empty;
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else
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// left
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xtmp = x-1;
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ytmp = y;
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if(xtmp<0)
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nametmp = empty;
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else
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// right
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xtmp = x+1;
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ytmp = y;
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// bottom left
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xtmp = x-1;
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ytmp = y+1;
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if(xtmp<0)
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nametmp = empty;
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else
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// bottom
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xtmp = x;
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ytmp = y+1;
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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// bottom right
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xtmp = x+1;
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ytmp = y+1;
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getZoneNameByCoord(xtmp, ytmp, nametmp);
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names.push_back(nametmp);
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}
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/*******************************************************************\
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createZoneId()
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\*******************************************************************/
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uint16 createZoneId(std::string zoneName)
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{
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uint16 x,y;
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getZoneCoordByName(zoneName.c_str(), x, y);
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return ((y-1)<<8) + x;
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}
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