mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-14 05:44:52 +00:00
1367 lines
41 KiB
C++
1367 lines
41 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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//
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#include "displayer_visual_entity.h"
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#include "displayer_visual_shape.h"
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#include "instance.h"
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#include "editor.h"
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#include "r2_config.h"
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//
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#include "../entity_cl.h"
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#include "../global.h"
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#include "../misc.h"
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#include "../entities.h"
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#include "../pacs_client.h"
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#include "../cdb_leaf.h"
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#include "../interface_v3/interface_manager.h"
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#include "entity_sorter.h"
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//
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#include "verbose_clock.h"
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//
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#include "nel/misc/sheet_id.h"
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#include "nel/misc/line.h"
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#include "nel/misc/i18n.h"
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#include "nel/misc/command.h"
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//
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#include "nel/3d/u_bone.h"
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#include "nel/3d/u_material.h"
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#include "nel/3d/u_particle_system_instance.h"
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//
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#include "nel/pacs/u_global_retriever.h"
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#include "nel/pacs/u_move_primitive.h"
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// tmp
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#include "nel/3d/scene_user.h"
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#include "nel/3d/skeleton_model.h"
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#include "../interface_v3/interface_3d_scene.h"
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#include "../interface_v3/character_3d.h"
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#include "../interface_v3/lua_ihm.h"
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#include "../pacs_client.h"
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#include "../time_client.h"
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//
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#include "../interface_v3/view_renderer.h"
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//
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#include "../sheet_manager.h"
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using namespace NLMISC;
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using namespace NL3D;
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extern NL3D::UMaterial GenericMat;
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namespace R2
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{
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static bool DisplayR2EntityBoxes = false;
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#define BENCH(name) CPreciseClock clock__##name(#name);
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// *********************************************************************************************************
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//////////////////////////////
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// CDisplayerVisualEntity //
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//////////////////////////////
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// *********************************************************************************************************
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CDisplayerVisualEntity::CDisplayerVisualEntity()
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{
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_Entity = NULL;
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_InvertedMatrixTouched = true;
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_Angle = 0.f;
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_SelectionDisplayMode = AutoSelection;
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_RegisteredInEditor = false;
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_ClipBlend = -1.f;
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_PlaceHolder = NULL;
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_CreationTimeSwpBufCount = Driver->getSwapBufferCounter();
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}
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// *********************************************************************************************************
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bool CDisplayerVisualEntity::isCreatedThisFrame() const
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{
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return _CreationTimeSwpBufCount == Driver->getSwapBufferCounter();
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}
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// *********************************************************************************************************
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CDisplayerVisualEntity::~CDisplayerVisualEntity()
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{
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setActive(false);
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nlassert(_PlaceHolder == NULL);
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::deletePlaceHolder()
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{
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if (_PlaceHolder)
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{
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delete _PlaceHolder;
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_PlaceHolder = NULL;
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}
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}
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// *********************************************************************************************************
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float CDisplayerVisualEntity::getSelectionDecalRadius() const
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{
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if (!_Entity) return 1.f; // place holder case
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//H_AUTO(R2_CDisplayerVisualEntity_getSelectionDecalRadius)
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float radius = getCylinderRadius();
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if (radius != -1.f) return radius;
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NLMISC::CAABBox selectBox = getSelectBox();
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return std::max(selectBox.getHalfSize().x, selectBox.getHalfSize().y);
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::onSelect(bool selected)
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{
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//H_AUTO(R2_CDisplayerVisualEntity_onSelect)
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bool alreadySelected = getDisplayFlag(FlagSelected);
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if (selected && selected != alreadySelected)
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{
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if (_Entity)
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{
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// force to snap entity to ground here, because pos is bad when calling "getSelectionDecalRadius" and
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// local bbox cache is updated with wrong value
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_Entity->snapToGround();
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}
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if (getActualSelectionDisplayMode() == CircleSelection)
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{
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getEditor().addSelectingDecal(getWorldPos(), getSelectionDecalRadius());
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}
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}
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updateMapDeco();
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CDisplayerVisual::onSelect(selected);
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::updateVisibility()
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{
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//H_AUTO(R2_CDisplayerVisualEntity_updateVisibility)
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if (!getActive() || !_Entity) return; // not active, so ignore 'VisibleFlag'
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bool visible = getActualVisibility();
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//
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_Entity->displayable(visible);
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if (!visible) _Entity->show(false);
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_Entity->enableInSceneInterface(visible);
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_MapDeco.setActive(visible);
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updateWorldMapPresence();
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::showSelected()
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{
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//H_AUTO(R2_CDisplayerVisualEntity_showSelected)
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if (!_Entity || getActualSelectionDisplayMode() == CircleSelection)
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{
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getEditor().showSelectDecal(getWorldPos(), getSelectionDecalRadius());
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}
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else
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{
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nlassert(getSelectionType() == LocalSelectBox || getSelectionType() == GroundProjected);
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getEditor().showSelectBox(getSelectBox(), getInvertedMatrix().inverted()/*, getBlinkColor(CV_SelectedInstanceColor.get())*/);
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::showHighlighted()
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{
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//H_AUTO(R2_CDisplayerVisualEntity_showHighlighted)
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if (!_Entity || getActualSelectionDisplayMode() == CircleSelection)
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{
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getEditor().showHighlightDecal(getWorldPos(), getSelectionDecalRadius());
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}
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else
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{
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getEditor().showHighlightBox(getSelectBox(), getInvertedMatrix().inverted()/*, getBlinkColor(CV_FocusedInstanceColor.get())*/);
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::setVisualSelectionBlink(bool on, NLMISC::CRGBA color)
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{
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//H_AUTO(R2_CDisplayerVisualEntity_setVisualSelectionBlink)
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if (!_Entity) return;
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_Entity->setVisualSelectionBlink(on, getBlinkColor(color));
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for(uint k = 0; k < _Entity->instances().size(); ++k)
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{
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CEntityCL::SInstanceCL &inst = _Entity->instances()[k];
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if (!inst.Current.empty())
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{
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UParticleSystemInstance ps;
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ps.cast(inst.Current);
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if (!ps.empty())
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{
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ps.setUserColor(on ? color : CRGBA::White);
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}
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::onPreRender()
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{
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if (_PlaceHolder)
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{
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_PlaceHolder->onPreRender();
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if (!_Entity)
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{
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if (getDisplayFlag(FlagSelected))
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{
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setVisualSelectionBlink(true, getBlinkColor(CV_SelectedInstanceColor.get()));
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showSelected();
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}
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else if (getDisplayFlag(FlagHasFocus))
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{
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setVisualSelectionBlink(true, getBlinkColor(CV_FocusedInstanceColor.get()));
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showHighlighted();
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}
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return;
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}
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}
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//H_AUTO(R2_CDisplayerVisualEntity_onPreRender)
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if (!_Entity) return;
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updateVisibility();
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if (!getActualVisibility()) return;
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testNeedZEval();
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// TODO nico : put this code in base class for use by CDisplayerVisualShape
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if (!_Entity->isAsyncLoading())
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{
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if (getActualDisplayMode() == DisplayModeVisible)
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{
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if (getDisplayFlag(FlagSelected))
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{
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setVisualSelectionBlink(true, getBlinkColor(CV_SelectedInstanceColor.get()));
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showSelected();
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}
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else if (getDisplayFlag(FlagHasFocus))
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{
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setVisualSelectionBlink(true, getBlinkColor(CV_FocusedInstanceColor.get()));
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showHighlighted();
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}
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else
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{
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setVisualSelectionBlink(false, getBlinkColor(CV_UnselectedInstanceColor.get()));
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}
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_Entity->setDiffuse(true, CRGBA::White);
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if (_ClipBlend != 0.f)
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{
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uint32 oldOpacity = CEntityCL::getOpacityMin();
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CEntityCL::setOpacityMin(0);
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_Entity->makeTransparent(_ClipBlend);
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CEntityCL::setOpacityMin(oldOpacity);
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}
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else
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{
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_Entity->makeTransparent(false);
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}
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}
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else
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{
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CRGBA col = getDisplayModeColorInScene();
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_Entity->setDiffuse(true, col);
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CRGBA selCol;
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if (getDisplayFlag(FlagSelected))
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{
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selCol = col;
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showSelected();
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}
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else if (getDisplayFlag(FlagHasFocus))
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{
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selCol.R = (uint8) (3 * (uint) col.R / 4);
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selCol.G = (uint8) (3 * (uint) col.G / 4);
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selCol.B = (uint8) (3 * (uint) col.B / 4);
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selCol.A = (uint8) (3 * (uint) col.A / 4);
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showHighlighted();
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}
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else
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{
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selCol.R = col.R >> 1;
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selCol.G = col.G >> 1;
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selCol.B = col.B >> 1;
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selCol.A = col.A >> 1;
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}
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col.A = (uint8) (_ClipBlend * col.A);
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setVisualSelectionBlink(true, getBlinkColor(selCol));
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uint32 oldOpacity = CEntityCL::getOpacityMin();
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CEntityCL::setOpacityMin((uint32) (DEFAULT_ENTITY_MIN_OPACITY * _ClipBlend));
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_Entity->makeTransparent(col.A != 255);
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CEntityCL::setOpacityMin(oldOpacity);
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}
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}
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//
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_MapDeco.setInvalidPosFlag(getDisplayFlag(FlagBadPos));
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::drawBBox(const NLMISC::CMatrix &modelMatrix, const NLMISC::CAABBox &bbox, NLMISC::CRGBA colOverZ, NLMISC::CRGBA colUnderZ)
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{
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//H_AUTO(R2_CDisplayerVisualEntity_drawBBox)
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//nlwarning("bbox = (%f, %f, %f) - (%f, %f, %f), color = (%d, %d, %d, %d)", bbox.getMin().x, bbox.getMin().y, bbox.getMin().z,
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// bbox.getMax().x, bbox.getMax().y, bbox.getMax().z, (int) colOverZ.R, (int) colOverZ.G, (int) colOverZ.B, (int) colOverZ.A);
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// for z-precision, work with camera at (0, 0, 0)
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static volatile bool fixMatrixPos = false;
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CMatrix oldViewMatrix = Driver->getViewMatrix();
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Driver->setModelMatrix(modelMatrix);
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CMatrix viewMat = oldViewMatrix;
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if (fixMatrixPos)
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{
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viewMat.setPos(CVector::Null);
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}
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Driver->setViewMatrix(viewMat);
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// draw below zbuffer
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UMaterial::ZFunc oldZfunc = GenericMat.getZFunc();
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bool oldZWrite = GenericMat.getZWrite();
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GenericMat.setZFunc(UMaterial::greater);
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GenericMat.setZWrite(false);
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::drawBox(bbox.getMin(), bbox.getMax(), colUnderZ );
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GenericMat.setZFunc(oldZfunc);
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GenericMat.setZWrite(oldZWrite);
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::drawBox(bbox.getMin(), bbox.getMax(), colOverZ);
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Driver->setViewMatrix(oldViewMatrix);
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::drawBBox(NLMISC::CRGBA colOverZ, NLMISC::CRGBA colUnderZ)
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{
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//H_AUTO(R2_CDisplayerVisualEntity_drawBBox)
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if (!_Entity) return;
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if (_Entity->isAsyncLoading()) return;
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NLMISC::CAABBox bbox;
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switch(getActualSelectionDisplayMode())
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{
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case CircleSelection:
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{
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// draw real local version
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CMatrix modelMatrix = _Entity->dirMatrix();
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modelMatrix.setPos(_Entity->pos().asVector());
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drawBBox(modelMatrix, getEditor().getLocalSelectBox(*_Entity), colOverZ, colUnderZ);
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// draw world version
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colOverZ.avg2(colOverZ, CRGBA::Black);
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colUnderZ.avg2(colUnderZ, CRGBA::Black);
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drawBBox(CMatrix::Identity, getEditor().getSelectBox(*_Entity), colOverZ, colUnderZ);
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}
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break;
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case BoxSelection:
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{
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// uses local version
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CMatrix modelMatrix = _Entity->dirMatrix();
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modelMatrix.setPos(_Entity->pos().asVector());
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drawBBox(modelMatrix, getEditor().getLocalSelectBox(*_Entity), colOverZ, colUnderZ);
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}
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break;
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default:
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nlassert(0);
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break;
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::onPostRender()
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{
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if (_PlaceHolder)
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{
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// _PlaceHolder->onPostRender(); // do not post render here becauseit would set transparency again, bypassing the changed in 'setClipBlend'
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}
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//H_AUTO(R2_CDisplayerVisualEntity_onPostRender)
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if (!_Entity) return;
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if (!getActualVisibility()) return;
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if (getDisplayFlag(FlagSelected))
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{
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// draw a bbox around the entity
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if (R2::DisplayR2EntityBoxes)
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{
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drawBBox(CRGBA::Green, CRGBA(127, 127, 127, 255));
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}
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}
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else if (getDisplayFlag(FlagHasFocus))
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{
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if (R2::DisplayR2EntityBoxes)
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{
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drawBBox(CRGBA::White, CRGBA(127, 127, 127, 255));
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}
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}
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static volatile bool drawBoneSphere = false;
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if (drawBoneSphere)
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{
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if (_Entity->skeleton())
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{
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CSkeletonModel *sm = _Entity->skeleton()->getObjectPtr();
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if (sm)
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{
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Driver->setModelMatrix(CMatrix::Identity);
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std::vector<CBSphere> boneSpheres;
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sm->getWorldMaxBoneSpheres(boneSpheres);
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for(uint k = 0; k < boneSpheres.size(); ++k)
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{
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drawSphere(boneSpheres[k].Center, boneSpheres[k].Radius, CRGBA::Red);
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}
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}
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}
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}
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CDisplayerVisual::onPostRender();
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::setActive(bool active)
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{
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//H_AUTO(R2_CDisplayerVisualEntity_setActive)
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if (active && !getActive())
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{
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if (getEditor().getEntitySorter())
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{
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_CreationTimeSwpBufCount = Driver->getSwapBufferCounter();
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_ClipBlend = -1.f;
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getEditor().getEntitySorter()->registerEntityDisplayer(this);
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}
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_RegisteredInEditor = true;
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updateWorldMapPresence();
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}
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if (!active && getActive())
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{
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if (getEditor().getEntitySorter())
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{
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getEditor().getEntitySorter()->unregisterEntityDisplayer(this);
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}
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eraseEntity();
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// in map
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if (_MapDeco.isAddedToMap())
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{
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CGroupMap *gm = CTool::getWorldMap();
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if (gm) gm->removeDeco(&_MapDeco);
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}
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deletePlaceHolder();
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_RegisteredInEditor = false;
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::setClipBlend(float amount)
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{
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if (_ClipBlend == amount) return;
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//CPreciseClock cl("CDisplayerVisualEntity::setClipBlend");
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_ClipBlend = amount;
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bool visible = _ClipBlend != 0.f;
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if (!_Entity && visible)
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{
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createEntity();
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}
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if (!visible)
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{
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eraseEntity();
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}
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if (amount == 1.f)
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{
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deletePlaceHolder();
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}
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else
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{
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// display the place holder
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if (!_PlaceHolder)
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{
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static volatile float scale = 1.f;
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_PlaceHolder = new CDisplayerVisualShape("r2_entity_place_holder.shape", scale, false);
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R2::setDisplayedInstance(_PlaceHolder, getDisplayedInstance());
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_PlaceHolder->onPostCreate();
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((CDisplayerVisual *) _PlaceHolder)->setActive(true);
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((CDisplayerVisual *) _PlaceHolder)->updateWorldPos();
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_PlaceHolder->onPreRender(); // force to create the instance so we can make it transparent at start
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}
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if (_PlaceHolder && !_PlaceHolder->getMesh().empty())
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{
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makeInstanceTransparent(_PlaceHolder->getMesh(), (uint8) (255.f * (1.f - amount)), amount > 0.5f);
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}
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}
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}
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// *********************************************************************************************************
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void CDisplayerVisualEntity::createEntity()
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{
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//H_AUTO(R2_CDisplayerVisualEntity_createEntity)
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// in scene
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nlassert(!_Entity); // framework should never call this twice in a row
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// assume that pos & rot have been set
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uint k = 2;
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for (; k < 255; ++k) // find an empty slot
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{
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if (!EntitiesMngr.entity(k))
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{
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nlwarning("Creating entity in slot %d with sheet %s at position %s with angle %f",
|
|
(int) k,
|
|
getSheet().c_str(),
|
|
toString(getPos().asVector()).c_str(),
|
|
getAngle());
|
|
_Entity = CEditor::createEntity(k, NLMISC::CSheetId(getSheet()), getWorldPos(), getAngle(), getPermanentStatutIcon());
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!_Entity)
|
|
{
|
|
nlwarning("Entity creation failed. This would normally not happeneds. Sheet '%s', slot %u ", getSheet().c_str(), k);
|
|
return;
|
|
}
|
|
//
|
|
updateName();
|
|
updateEntity();
|
|
_Entity->updateVisible(T1, NULL);
|
|
_Entity->updatePos(T1, NULL);
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateWorldMapPresence()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateWorldMapPresence)
|
|
if (!getActive()) return;
|
|
// if not in current map then remove
|
|
// if entity not in that map then ignore
|
|
bool inIsland = false;
|
|
CIslandCollision &col = getEditor().getIslandCollision();
|
|
R2::CScenarioEntryPoints::CCompleteIsland *currIsland = col.getCurrIslandDesc();
|
|
if (currIsland)
|
|
{
|
|
inIsland = currIsland->isIn(getWorldPos2f());
|
|
}
|
|
// in map (displayed only if selectable for now)
|
|
if (getDisplayedInstance()->getSelectable() && inIsland)
|
|
{
|
|
if (!_MapDeco.isAddedToMap())
|
|
{
|
|
CGroupMap *gm = CTool::getWorldMap();
|
|
if (gm)
|
|
{
|
|
_MapDeco.setDisplayedInstance(getDisplayedInstance(), true);
|
|
// retrieve icon from the displayed object (lua code)
|
|
CLuaState &ls = getEditor().getLua();
|
|
std::string texName = "";
|
|
{
|
|
CLuaStackChecker lsc(&ls);
|
|
if (getDisplayedInstance()->getLuaProjection().callMethodByNameNoThrow("getSelectBarIcon", 0, 1))
|
|
{
|
|
texName = ls.toString(-1);
|
|
ls.pop();
|
|
}
|
|
}
|
|
gm->addDeco(&_MapDeco);
|
|
_MapDeco.setCloseTexture(texName);
|
|
_MapDeco.invalidateCoords();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (_MapDeco.isAddedToMap())
|
|
{
|
|
CGroupMap *gm = CTool::getWorldMap();
|
|
if (gm)
|
|
{
|
|
gm->removeDeco(&_MapDeco);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisualEntity::getActive() const
|
|
{
|
|
return _RegisteredInEditor;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateWorldPos()
|
|
{
|
|
if (_PlaceHolder)
|
|
{
|
|
((CDisplayerVisual *) _PlaceHolder)->updateWorldPos();
|
|
}
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateWorldPos)
|
|
CDisplayerVisual::updateWorldPos();
|
|
updateEntityWorldPos();
|
|
snapToGround();
|
|
updateMapDeco();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
/*void CDisplayerVisualEntity::updateValidPosFlag()
|
|
{
|
|
// eval if current pos is valid pacs pos
|
|
if (!GR)
|
|
{
|
|
return;
|
|
}
|
|
NLPACS::UGlobalPosition gpos = GR->retrievePosition(getWorldPos().asVector());
|
|
setDisplayFlag(FlagBadPos, gpos.InstanceId == -1);
|
|
}*/
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateMapDeco()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateMapDeco)
|
|
if (_MapDeco.isAddedToMap())
|
|
{
|
|
CGroupMap *gm = CTool::getWorldMap();
|
|
if (gm)
|
|
{
|
|
_MapDeco.onUpdate(*gm);
|
|
_MapDeco.invalidateCoords();
|
|
}
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onFocus(bool focused)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_onFocus)
|
|
CDisplayerVisual::onFocus(focused);
|
|
updateMapDeco();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::eraseEntity()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_eraseEntity)
|
|
// in scene
|
|
if (_Entity)
|
|
{
|
|
EntitiesMngr.remove(_Entity->slot(), true);
|
|
_Entity = NULL;
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onCreate()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_onCreate)
|
|
CDisplayerVisual::onCreate();
|
|
retrieveAngle();
|
|
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onPostCreate()
|
|
{
|
|
CDisplayerVisual::onPostCreate();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisualEntity::isUserCreated() const
|
|
{
|
|
return getDisplayedInstance()->getLuaProjection()["User"]["Select"].toBoolean() == true;
|
|
}
|
|
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onAttrModified(const std::string &name, sint32 index)
|
|
{
|
|
if (_PlaceHolder)
|
|
{
|
|
_PlaceHolder->onAttrModified(name, index);
|
|
}
|
|
//H_AUTO(R2_CDisplayerVisualEntity_onAttrModified)
|
|
CDisplayerVisual::onAttrModified(name, index);
|
|
if (name == "Angle")
|
|
{
|
|
retrieveAngle();
|
|
updateEntityRot();
|
|
updateMapDeco();
|
|
}
|
|
else
|
|
if (name == "Name")
|
|
{
|
|
updateName();
|
|
}
|
|
else if (name == "GabaritHeight" || name == "GabaritTorsoWidth" || name == "GabaritArmsWidth"
|
|
|| name == "GabaritLegsWidth" || name == "GabaritBreastSize"
|
|
|| name == "HairType" || name == "HairColor" || name == "Tattoo" || name == "EyesColor"
|
|
|| name == "MorphTarget1" || name == "MorphTarget2" || name == "MorphTarget3" || name == "MorphTarget4"
|
|
|| name == "MorphTarget5" || name == "MorphTarget6" || name == "MorphTarget7" || name == "MorphTarget8"
|
|
|| name == "JacketModel" || name == "TrouserModel" || name == "FeetModel" || name == "HandsModel"
|
|
|| name == "ArmModel" || name == "WeaponRightHand" || name == "WeaponLeftHand"
|
|
|| name == "JacketColor" || name == "ArmColor" || name == "HandsColor"
|
|
|| name == "TrouserColor" || name == "FeetColor")
|
|
|
|
{
|
|
updateEntity();
|
|
}
|
|
else if (name == "SheetClient")
|
|
{
|
|
updateRaceAndSex();
|
|
}
|
|
else if (name == "Selectable")
|
|
{
|
|
updateWorldMapPresence();
|
|
}
|
|
/*else if (name == "DisplayMode")
|
|
{
|
|
updateMapDeco();
|
|
}*/
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::setDisplayMode(sint32 mode)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_setDisplayMode)
|
|
CDisplayerVisual::setDisplayMode(mode);
|
|
updateMapDeco();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onParentDisplayModeChanged()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_onParentDisplayModeChanged)
|
|
updateMapDeco();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
|
|
void CDisplayerVisualEntity::updateRaceAndSex()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateRaceAndSex)
|
|
std::string sheetClient = (std::string) getString(&getProps(), "SheetClient");
|
|
|
|
_Entity = getEditor().createEntity(_Entity->slot(), CSheetId(sheetClient), getPos().asVector(), getAngle());
|
|
updateEntity();
|
|
|
|
// update sex
|
|
SPropVisualA vA;
|
|
const string propNameA = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPA);
|
|
CCDBNodeLeaf *leafA = CInterfaceManager::getInstance()->getDbProp(propNameA);
|
|
if (!leafA)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameA.c_str());
|
|
return;
|
|
}
|
|
vA.PropertyA = leafA->getValue64();
|
|
|
|
string::size_type loc = sheetClient.find("female", 0);
|
|
vA.PropertySubData.Sex = (uint)(loc != string::npos);
|
|
|
|
EntitiesMngr.updateVisualProperty(0, _Entity->slot(), CLFECOMMON::PROPERTY_VPA);
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
|
|
void CDisplayerVisualEntity::updateEntity()
|
|
{
|
|
{
|
|
//BENCH(updateName)
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateEntity)
|
|
updateName();
|
|
}
|
|
|
|
CCDBNodeLeaf *leafA;
|
|
CCDBNodeLeaf *leafB;
|
|
CCDBNodeLeaf *leafC;
|
|
SPropVisualA vA;
|
|
SPropVisualB vB;
|
|
SPropVisualC vC;
|
|
{
|
|
//BENCH(entitySetup)
|
|
|
|
const string propNameA = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPA);
|
|
const string propNameB = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPB);
|
|
const string propNameC = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPC);
|
|
leafA = CInterfaceManager::getInstance()->getDbProp(propNameA);
|
|
leafB = CInterfaceManager::getInstance()->getDbProp(propNameB);
|
|
leafC = CInterfaceManager::getInstance()->getDbProp(propNameC);
|
|
if (!leafA)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameA.c_str());
|
|
return;
|
|
}
|
|
if (!leafB)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameB.c_str());
|
|
return;
|
|
}
|
|
if (!leafC)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameC.c_str());
|
|
return;
|
|
}
|
|
|
|
vA.PropertyA = leafA->getValue64();
|
|
vB.PropertyB = leafB->getValue64();
|
|
vC.PropertyC = leafC->getValue64();
|
|
|
|
vC.PropertySubData.CharacterHeight = (uint) getNumber(&getProps(), "GabaritHeight");
|
|
vC.PropertySubData.ArmsWidth = (uint) getNumber(&getProps(), "GabaritArmsWidth");
|
|
vC.PropertySubData.TorsoWidth = (uint) getNumber(&getProps(), "GabaritTorsoWidth");
|
|
vC.PropertySubData.LegsWidth = (uint) getNumber(&getProps(), "GabaritLegsWidth");
|
|
vC.PropertySubData.BreastSize = (uint) getNumber(&getProps(), "GabaritBreastSize");
|
|
|
|
int itemNb = (int) getNumber(&getProps(), "HairType");
|
|
std::string itemFileName;
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.HatModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::HEAD_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.HatModel = 0;
|
|
}
|
|
vA.PropertySubData.HatColor = (uint) getNumber(&getProps(), "HairColor");
|
|
vC.PropertySubData.Tattoo = (uint) getNumber(&getProps(), "Tattoo");
|
|
vC.PropertySubData.EyesColor = (uint) getNumber(&getProps(), "EyesColor");
|
|
|
|
vC.PropertySubData.MorphTarget1 = (uint) getNumber(&getProps(), "MorphTarget1");
|
|
vC.PropertySubData.MorphTarget2 = (uint) getNumber(&getProps(), "MorphTarget2");
|
|
vC.PropertySubData.MorphTarget3 = (uint) getNumber(&getProps(), "MorphTarget3");
|
|
vC.PropertySubData.MorphTarget4 = (uint) getNumber(&getProps(), "MorphTarget4");
|
|
vC.PropertySubData.MorphTarget5 = (uint) getNumber(&getProps(), "MorphTarget5");
|
|
vC.PropertySubData.MorphTarget6 = (uint) getNumber(&getProps(), "MorphTarget6");
|
|
vC.PropertySubData.MorphTarget7 = (uint) getNumber(&getProps(), "MorphTarget7");
|
|
vC.PropertySubData.MorphTarget8 = (uint) getNumber(&getProps(), "MorphTarget8");
|
|
|
|
itemNb = (int) getNumber(&getProps(), "JacketModel");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.JacketModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::CHEST_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.JacketModel = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "TrouserModel");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.TrouserModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::LEGS_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.TrouserModel = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "FeetModel");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vB.PropertySubData.FeetModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::FEET_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vB.PropertySubData.FeetModel = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "HandsModel");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vB.PropertySubData.HandsModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::HANDS_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vB.PropertySubData.HandsModel = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "ArmModel");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.ArmModel = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::ARMS_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.ArmModel = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "WeaponRightHand");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.WeaponRightHand = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::RIGHT_HAND_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.WeaponRightHand = 0;
|
|
}
|
|
|
|
itemNb = (int) getNumber(&getProps(), "WeaponLeftHand");
|
|
if(itemNb>0)
|
|
{
|
|
itemFileName = CSheetId(itemNb).toString();
|
|
vA.PropertySubData.WeaponLeftHand = (uint) SheetMngr.getVSIndex(itemFileName, SLOTTYPE::LEFT_HAND_SLOT);
|
|
}
|
|
else
|
|
{
|
|
vA.PropertySubData.WeaponLeftHand = 0;
|
|
}
|
|
|
|
vA.PropertySubData.JacketColor = (uint) getNumber(&getProps(), "JacketColor");
|
|
vA.PropertySubData.TrouserColor = (uint) getNumber(&getProps(), "TrouserColor");
|
|
vB.PropertySubData.FeetColor = (uint) getNumber(&getProps(), "FeetColor");
|
|
vB.PropertySubData.HandsColor = (uint) getNumber(&getProps(), "HandsColor");
|
|
vA.PropertySubData.ArmColor = (uint) getNumber(&getProps(), "ArmColor");
|
|
}
|
|
|
|
{
|
|
//BENCH(entityApply)
|
|
// Set the database
|
|
leafA->setValue64(vA.PropertyA);
|
|
leafB->setValue64(vB.PropertyB);
|
|
leafC->setValue64(vC.PropertyC);
|
|
|
|
// Force to update properties
|
|
EntitiesMngr.updateVisualProperty(0, _Entity->slot(), CLFECOMMON::PROPERTY_VPA);
|
|
EntitiesMngr.updateVisualProperty(0, _Entity->slot(), CLFECOMMON::PROPERTY_VPB);
|
|
EntitiesMngr.updateVisualProperty(0, _Entity->slot(), CLFECOMMON::PROPERTY_VPC);
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateEntityWorldPos()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateEntityWorldPos)
|
|
_InvertedMatrixTouched = true;
|
|
if (!_Entity) return;
|
|
_Entity->pacsPos(getWorldPos());
|
|
_Entity->updatePos(T1, NULL);
|
|
_Entity->updateVisible(T1, NULL);
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateName()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateName)
|
|
if (!_Entity) return;
|
|
|
|
std::string name = getString(&getProps(), "Name");
|
|
ucstring ucName;
|
|
ucName.fromUtf8(name);
|
|
if (ucName.empty())
|
|
{
|
|
ucName = CI18N::get("uiR2EDNoName");
|
|
}
|
|
|
|
std::string actName=std::string("");
|
|
|
|
// If entity is in an additionnal act, then postfix its name with the name of the act
|
|
if (getDisplayedInstance()->getParentAct() != getEditor().getBaseAct())
|
|
{
|
|
R2::CObjectTable* act = getDisplayedInstance()->getParentAct()->getObjectTable();
|
|
R2::CObjectTable* acts = (CObjectTable *)(act->getParent());
|
|
sint actNb = -1;
|
|
for(uint i=0; i<acts->getSize(); i++)
|
|
{
|
|
if(acts->getValue(i)->equal(act))
|
|
{
|
|
actNb = i;
|
|
break;
|
|
}
|
|
}
|
|
std::string firstPart = "";
|
|
if(actNb>0)
|
|
firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + NLMISC::toString(actNb);
|
|
|
|
if (act->isString("Name"))
|
|
actName = act->toString("Name");
|
|
else
|
|
actName = act->toString("Title"); //obsolete
|
|
|
|
if(actName!=firstPart && actName!="")
|
|
actName = firstPart+":"+actName;
|
|
}
|
|
else
|
|
{
|
|
actName = CI18N::get("uiR2EDBaseAct").toString();
|
|
}
|
|
|
|
actName = NLMISC::toString(" [%s]", actName.c_str());
|
|
|
|
ucstring ucActName;
|
|
ucActName.fromUtf8(actName);
|
|
ucName += ucActName;
|
|
|
|
{
|
|
//BENCH(setEntityName)
|
|
_Entity->setEntityName(ucName);
|
|
}
|
|
{
|
|
//BENCH(buildInSceneInterface)
|
|
_Entity->buildInSceneInterface();
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updatePermanentStatutIcon(const string & textureName)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updatePermanentStatutIcon)
|
|
if (!_Entity) return;
|
|
setPermanentStatutIcon(textureName);
|
|
_Entity->setPermanentStatutIcon(textureName);
|
|
_Entity->buildInSceneInterface();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::onPostHrcMove()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_onPostHrcMove)
|
|
CDisplayerVisual::onPostHrcMove();
|
|
// update the name, because act may have changed
|
|
updateName();
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::updateEntityRot()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_updateEntityRot)
|
|
_InvertedMatrixTouched = true;
|
|
if (!_Entity) return;
|
|
float angle = getAngle();
|
|
_Entity->front(CVector((float)cos(angle), (float)sin(angle), 0.f), true, true, true);
|
|
_Entity->dir(_Entity->front(), false, false);
|
|
NLPACS::UMovePrimitive *prim = _Entity->getPrimitive();
|
|
if (prim && prim->getPrimitiveType() == NLPACS::UMovePrimitive::_2DOrientedBox)
|
|
{
|
|
prim->setOrientation(angle, dynamicWI);
|
|
}
|
|
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::retrieveAngle()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_retrieveAngle)
|
|
_Angle = (float) getNumber(&getProps(), "Angle");
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
std::string CDisplayerVisualEntity::getSheet() const
|
|
{
|
|
//H_AUTO(R2_std_getSheet)
|
|
std::string sheet = getString(&getProps(), "SheetClient");
|
|
if (sheet.empty())
|
|
{
|
|
nlwarning("Sheet not found, defaulting to fyros.race_stats");
|
|
return "fyros.race_stats";
|
|
}
|
|
return sheet;
|
|
}
|
|
|
|
|
|
// *********************************************************************************************************
|
|
std::string CDisplayerVisualEntity::getVisualProperties() const
|
|
{
|
|
//H_AUTO(R2_std_getVisualProperties)
|
|
if( !_Entity )
|
|
return "";
|
|
|
|
const std::string propNameA = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPA);
|
|
const std::string propNameB = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPB);
|
|
const std::string propNameC = toString("SERVER:Entities:E%d:P%d", _Entity->slot(), CLFECOMMON::PROPERTY_VPC);
|
|
|
|
CCDBNodeLeaf *leafA = CInterfaceManager::getInstance()->getDbProp(propNameA);
|
|
CCDBNodeLeaf *leafB = CInterfaceManager::getInstance()->getDbProp(propNameB);
|
|
CCDBNodeLeaf *leafC = CInterfaceManager::getInstance()->getDbProp(propNameC);
|
|
if (!leafA)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameA.c_str());
|
|
return "";
|
|
}
|
|
if (!leafB)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameB.c_str());
|
|
return "";
|
|
}
|
|
if (!leafC)
|
|
{
|
|
nlwarning("Can't find DB leaf %s", propNameC.c_str());
|
|
return "";
|
|
}
|
|
|
|
uint64 uVPA = leafA->getValue64();
|
|
uint64 uVPB = leafB->getValue64();
|
|
uint64 uVPC = leafC->getValue64();
|
|
|
|
const std::string strVPABC = NLMISC::toString( "VPA:%016.16"NL_I64"x\nVPB:%016.16"NL_I64"x\nVPC:%016.16"NL_I64"x", uVPA, uVPB, uVPC );
|
|
|
|
return strVPABC;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
/*NLMISC::CVector CDisplayerVisualEntity::evalLinkPoint(bool leader) const
|
|
{*/
|
|
//if (!_Entity) return CVector::Null;
|
|
/*
|
|
static volatile bool alwaysSnap = false;
|
|
if (_Entity->getLastClip() || alwaysSnap)
|
|
{
|
|
_Entity->snapToGround();
|
|
}
|
|
if (_Entity->skeleton())
|
|
{
|
|
sint boneId = _Entity->skeleton()->getBoneIdByName(leader ? "Bip01 Head" : "Bip01 Spine1");
|
|
if (boneId != -1)
|
|
{
|
|
if (!_Entity->skeleton()->isBoneComputed(boneId))
|
|
{
|
|
_Entity->skeleton()->forceComputeBone(boneId);
|
|
}
|
|
NL3D::UBone bone = _Entity->skeleton()->getBone(boneId);
|
|
const NLMISC::CMatrix &worldMat = bone.getLastWorldMatrixComputed();
|
|
return worldMat.getPos();
|
|
}
|
|
}
|
|
*/
|
|
//TMP : must solve this : bone pos isn't good until entity is fully loaded
|
|
/* return _Entity->pos();
|
|
}*/
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisualEntity::getLastClip() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_getLastClip)
|
|
if (!_Entity)
|
|
{
|
|
return _PlaceHolder == NULL; // is there's a place holder consider entity to be not clipped
|
|
}
|
|
if (getActualSelectionDisplayMode() == BoxSelection) return false;
|
|
return _Entity->getLastClip();
|
|
}
|
|
|
|
|
|
// *********************************************************************************************************
|
|
NLMISC::CAABBox CDisplayerVisualEntity::getSelectBox() const
|
|
{
|
|
//H_AUTO(R2_NLMISC_CAABBox )
|
|
if (!_Entity)
|
|
{
|
|
if (_PlaceHolder)
|
|
{
|
|
return _PlaceHolder->getSelectBox();
|
|
}
|
|
return CDisplayerVisual::getSelectBox();
|
|
}
|
|
if (getSelectionType() == ISelectableObject::LocalSelectBox ||
|
|
getSelectionType() == ISelectableObject::GroundProjected
|
|
)
|
|
{
|
|
if (_Entity->isAsyncLoading())
|
|
{
|
|
NLMISC::CAABBox result;
|
|
result.setCenter(CVector::Null);
|
|
result.setHalfSize(CVector::Null);
|
|
return result;
|
|
}
|
|
return getEditor().getLocalSelectBox(*_Entity);
|
|
}
|
|
else
|
|
{
|
|
return getEditor().getSelectBox(*_Entity);
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
float CDisplayerVisualEntity::preciseIntersectionTest(const NLMISC::CVector &worldRayStart, const NLMISC::CVector &worldRayDir) const
|
|
{
|
|
if (!_Entity)
|
|
{
|
|
if (_PlaceHolder)
|
|
{
|
|
return _PlaceHolder->preciseIntersectionTest(worldRayStart, worldRayDir);
|
|
}
|
|
return 0.f;
|
|
}
|
|
//H_AUTO(R2_CDisplayerVisualEntity_preciseIntersectionTest)
|
|
return CEditor::preciseEntityIntersectionTest(*_Entity, worldRayStart, worldRayDir);
|
|
}
|
|
|
|
|
|
// *********************************************************************************************************
|
|
void CDisplayerVisualEntity::snapToGround()
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_snapToGround)
|
|
if (!_Entity) return;
|
|
_Entity->snapToGround();
|
|
// change local z
|
|
_WorldPos.z = _Entity->pos().z;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
const NLMISC::CMatrix &CDisplayerVisualEntity::getInvertedMatrix() const
|
|
{
|
|
//H_AUTO(R2_NLMISC_CMatrix )
|
|
if (!_InvertedMatrixTouched) return _InvertedMatrix;
|
|
if (_Entity)
|
|
{
|
|
_InvertedMatrix = _Entity->dirMatrix();
|
|
_InvertedMatrix.setPos(_Entity->pos());
|
|
_InvertedMatrix.invert();
|
|
_InvertedMatrixTouched = false;
|
|
}
|
|
else if (_PlaceHolder)
|
|
{
|
|
return _PlaceHolder->getInvertedMatrix();
|
|
}
|
|
return _InvertedMatrix;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
sint32 CDisplayerVisualEntity::getSlotEntity() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_getSlotEntity)
|
|
if(_Entity)
|
|
{
|
|
return (sint32)_Entity->slot();
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
int CDisplayerVisualEntity::luaUpdateName(CLuaState &ls)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_luaUpdateName)
|
|
const char *funcName = "updateName";
|
|
CLuaIHM::checkArgCount(ls, funcName, 0);
|
|
updateName();
|
|
return 0;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
int CDisplayerVisualEntity::luaUpdatePermanentStatutIcon(CLuaState &ls)
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_luaUpdatePermanentStatutIcon)
|
|
const char *funcName = "updatePermanentStatutIcon";
|
|
CLuaIHM::checkArgCount(ls, funcName, 1);
|
|
updatePermanentStatutIcon(ls.toString(1));
|
|
return 0;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisualEntity::isInProjection(const NLMISC::CVector2f &pos) const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_isInProjection)
|
|
if (getActualSelectionDisplayMode() == CircleSelection) return false;
|
|
nlassert(getSelectionType() == LocalSelectBox || getSelectionType() == GroundProjected);
|
|
CVector localPos = getInvertedMatrix() * pos;
|
|
NLMISC::CAABBox selectBox = getSelectBox();
|
|
CVector pmin = selectBox.getMin();
|
|
CVector pmax = selectBox.getMax();
|
|
if (localPos.x < pmin.x || localPos.x > pmax.x ||
|
|
localPos.y < pmin.y || localPos.y > pmax.y) return false;
|
|
return true;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
ISelectableObject::TSelectionType CDisplayerVisualEntity::getSelectionType() const
|
|
{
|
|
if (!_Entity && _PlaceHolder) return _PlaceHolder->getSelectionType();
|
|
//H_AUTO(R2_ISelectableObject_TSelectionType )
|
|
// If box selection was explicitly asked (not auto mode), uses ground selection only
|
|
if (_SelectionDisplayMode == BoxSelection) return ISelectableObject::GroundProjected;
|
|
// if there's a cylinder primitive, use world box selection, else use local box (for obstacle like barriers)
|
|
return getActualSelectionDisplayMode() == BoxSelection ? ISelectableObject::LocalSelectBox : ISelectableObject::WorldSelectBox;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
float CDisplayerVisualEntity::getCylinderRadius() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_getCylinderRadius)
|
|
if (!_Entity) return -1.f;
|
|
const NLPACS::UMovePrimitive *prim = _Entity->getPrimitive();
|
|
if (!prim) return -1;
|
|
if (prim->getPrimitiveType() == NLPACS::UMovePrimitive::_2DOrientedCylinder)
|
|
{
|
|
return prim->getRadius();
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
CDisplayerVisualEntity::TSelectionDisplayMode CDisplayerVisualEntity::getActualSelectionDisplayMode() const
|
|
{
|
|
//H_AUTO(R2_CDisplayerVisualEntity_TSelectionDisplayMode )
|
|
// unless the display mode was explicitly given, uses the following rule
|
|
// If the collision primitive is a rectangle, always display selection as a rectangle on ground
|
|
// If the collision primitive is a cylinder, use that cylinder to display that selection on the ground, unless
|
|
// it is too big. In this case ,uses a box instead
|
|
static volatile float maxRadiusForCircleSelection = 2.f;
|
|
switch(_SelectionDisplayMode)
|
|
{
|
|
case AutoSelection:
|
|
{
|
|
float radius = getCylinderRadius();
|
|
if (radius == -1.f || radius >= maxRadiusForCircleSelection) return BoxSelection;
|
|
return CircleSelection;
|
|
}
|
|
break;
|
|
case BoxSelection:
|
|
return BoxSelection;
|
|
break;
|
|
case CircleSelection:
|
|
return CircleSelection;
|
|
break;
|
|
default:
|
|
nlassert(0);
|
|
break;
|
|
}
|
|
return CircleSelection;
|
|
}
|
|
|
|
// *********************************************************************************************************
|
|
bool CDisplayerVisualEntity::maxVisibleEntityExceeded() const
|
|
{
|
|
return _ClipBlend != 1.f && _ClipBlend >= 0.f;
|
|
}
|
|
|
|
|
|
} // R2
|
|
|
|
NLMISC_COMMAND(toggleR2EntityBoxes, "toggle display bounding boxes for selected R2 entities", "")
|
|
{
|
|
if (!args.empty()) return false;
|
|
R2::DisplayR2EntityBoxes = !R2::DisplayR2EntityBoxes;
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(showR2EntityBoxes, "display bounding boxes for selected R2 entities", "")
|
|
{
|
|
if (!args.empty()) return false;
|
|
R2::DisplayR2EntityBoxes = true;
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(hideR2EntityBoxes, "display bounding boxes for selected R2 entities", "")
|
|
{
|
|
if (!args.empty()) return false;
|
|
R2::DisplayR2EntityBoxes = false;
|
|
return true;
|
|
}
|