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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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2fe25dcdf2
Make it so that bad text always throws a nlwarning
70 lines
No EOL
1.7 KiB
C++
70 lines
No EOL
1.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BAGE_PAGE_H
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#define BAGE_PAGE_H
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#include <afxdlgs.h>
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#include <set>
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#include "resource.h"
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namespace NLGEORGES
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{
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class CSoundDialog;
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}
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/** Base class for all property page
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*/
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class CPageBase : public CPropertyPage
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{
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DECLARE_DYNCREATE(CPageBase)
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static std::set<CPageBase*> _AllPages;
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protected:
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CPageBase(NLGEORGES::CSoundDialog *soundDialog, UINT nIDTemplate, UINT nIDCaption = 0)
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: CPropertyPage(nIDTemplate, nIDCaption),
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SoundDialog(soundDialog)
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{
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_AllPages.insert(this);
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}
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CPageBase()
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: SoundDialog(0)
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{
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_AllPages.insert(this);
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}
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~CPageBase()
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{
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_AllPages.erase(this);
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}
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/// The dialog pane call this method when the content of the doc has changed
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// void docChanged();
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NLGEORGES::CSoundDialog *SoundDialog;
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public:
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/// The master dialog call this method when the document is changed/updated
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static void docChanged();
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/// The docChanged static method call this method on each page.
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virtual void onDocChanged() {}
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};
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#endif |