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270 lines
11 KiB
C++
270 lines
11 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_CTRL_BASE_BUTTON_H
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#define NL_CTRL_BASE_BUTTON_H
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#include "nel/gui/ctrl_base.h"
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#include "nel/gui/action_handler.h"
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namespace NLGUI
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{
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// ***************************************************************************
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/**
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* Base Class For Buttons.
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date 2003
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*/
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class CCtrlBaseButton : public CCtrlBase
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{
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public:
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enum EType { PushButton = 0, ToggleButton, RadioButton, ButtonTypeCount };
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/// Constructor
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CCtrlBaseButton(const TCtorParam ¶m);
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std::string getProperty( const std::string &name ) const;
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void setProperty( const std::string &name, const std::string &value );
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xmlNodePtr serialize( xmlNodePtr parentNode, const char *type ) const;
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virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
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virtual bool handleEvent (const NLGUI::CEventDescriptor& event);
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/// \name Misc
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// @{
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void setType (EType t) { _Type = t; }
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EType getType() { return _Type; }
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std::string getTypeString() const;
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void setTypeFromString( const std::string &type );
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void setClickWhenPushed(bool click) { _ClickWhenPushed = click; }
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bool getClickWhenPushed() const { return _ClickWhenPushed; }
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void setPushed (bool state);
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bool getPushed () const { return _Pushed; }
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void setFrozen (bool state);
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bool getFrozen () const { return _Frozen; }
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// Set half tone mode for the display of frozen buttons. Default is true.
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void setFrozenHalfTone(bool enabled);
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bool getFrozenHalfTone() const { return _FrozenHalfTone; }
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// if the radio is a radio button, then all radio button are unselected
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void unselect();
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// @}
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/// \name Colors
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// @{
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void setColor(NLMISC::CRGBA col) { _ColorNormal = col; }
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void setColorPushed(NLMISC::CRGBA col) { _ColorPushed = col; }
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void setColorOver(NLMISC::CRGBA col) { _ColorOver = col; }
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NLMISC::CRGBA getColor() const { return _ColorNormal; }
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NLMISC::CRGBA getColorPushed() const { return _ColorPushed; }
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NLMISC::CRGBA getColorOver() const { return _ColorOver; }
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// Override because mustupdate 3 states
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void setModulateGlobalColorAll(bool state);
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void setModulateGlobalColorNormal(bool state) {_ModulateGlobalColorNormal= state;}
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void setModulateGlobalColorPushed(bool state) {_ModulateGlobalColorPushed= state;}
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void setModulateGlobalColorOver(bool state) {_ModulateGlobalColorOver= state;}
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virtual sint32 getAlpha() const { return _ColorNormal.A; }
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virtual void setAlpha (sint32 a) { _ColorOver.A = _ColorNormal.A = _ColorPushed.A = (uint8)a; }
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std::string getColorAsString() const
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{ return NLMISC::toString(_ColorNormal.R) + " " + NLMISC::toString(_ColorNormal.G) + " " +
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NLMISC::toString(_ColorNormal.B) + " " + NLMISC::toString(_ColorNormal.A); }
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std::string getColorOverAsString() const
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{ return NLMISC::toString(_ColorOver.R) + " " + NLMISC::toString(_ColorOver.G) + " " +
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NLMISC::toString(_ColorOver.B) + " " + NLMISC::toString(_ColorOver.A); }
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std::string getColorPushedAsString() const
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{ return NLMISC::toString(_ColorPushed.R) + " " + NLMISC::toString(_ColorPushed.G) + " " +
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NLMISC::toString(_ColorPushed.B) + " " + NLMISC::toString(_ColorPushed.A); }
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void setColorAsString(const std::string &col) { _ColorNormal = convertColor (col.c_str()); }
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void setColorOverAsString(const std::string &col) { _ColorOver = convertColor (col.c_str()); }
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void setColorPushedAsString(const std::string &col) { _ColorPushed = convertColor (col.c_str()); }
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// @}
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///\name radio button specific
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//@{
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/** Initialize radio button reference
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* Advanced:
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* NB: must call initRBRef() for radio button if button is created without parse().
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* NB: setParent() must be called before (else assert)
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*/
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void initRBRef();
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//@}
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void initRBRefFromRadioButton(CCtrlBaseButton * pBut);
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/// \name Handlers
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// @{
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// Event part
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void setActionOnLeftClick (const std::string &actionHandlerName) { _AHOnLeftClickString = actionHandlerName; _AHOnLeftClick = CAHManager::getInstance()->getAH(actionHandlerName, _AHLeftClickParams); }
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void setActionOnLeftClickParams(const std::string ¶ms) { _AHOnLeftClickStringParams = params; }
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void setActionOnRightClick (const std::string &actionHandlerName) { _AHOnRightClick = CAHManager::getInstance()->getAH(actionHandlerName, _AHRightClickParams); }
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void setActionOnClockTick (const std::string &ahName) { _AHOnClockTick = CAHManager::getInstance()->getAH(ahName, _AHClockTickParams); }
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void setParamsOnLeftClick (const std::string ¶msHandlerName) { _AHLeftClickParams = paramsHandlerName; }
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void setParamsOnRightClick (const std::string ¶msHandlerName) { _AHRightClickParams = paramsHandlerName; }
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void setParamsOnClockTick (const std::string &ahParamsName) { _AHClockTickParams = ahParamsName; }
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// get Event part
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std::string _getActionOnOver() const{ return CAHManager::getInstance()->getAHName( _AHOnOver ); }
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std::string _getActionOnLeftClick() const { return CAHManager::getInstance()->getAHName( _AHOnLeftClick ); }
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std::string _getActionOnLeftLongClick() const { return CAHManager::getInstance()->getAHName( _AHOnLeftLongClick ); }
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std::string _getActionOnDblLeftClick() const { return CAHManager::getInstance()->getAHName( _AHOnLeftDblClick ); }
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std::string _getActionOnRightClick() const { return CAHManager::getInstance()->getAHName( _AHOnRightClick ); }
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std::string _getActionOnClockTick() const { return CAHManager::getInstance()->getAHName( _AHOnClockTick ); }
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IActionHandler *getActionOnLeftClick () const { return _AHOnLeftClick; }
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IActionHandler *getActionOnRightClick () const { return _AHOnRightClick; }
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IActionHandler *getActionOnClockTick () const { return _AHOnClockTick; }
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std::string _getParamsOnOver() const{ return _AHOverParams.toString(); }
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std::string _getParamsOnLeftClick () const { return _AHLeftClickParams.toString(); }
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const std::string &getParamsOnLeftClick () const { return _AHLeftClickParams; }
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const std::string &getParamsOnRightClick () const { return _AHRightClickParams; }
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const std::string &getParamsOnClockTick () const { return _AHClockTickParams; }
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// run action on left click
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void runLeftClickAction();
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// Context menu accessor/ One for each button
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void setListMenuLeft (const std::string &cm) { _ListMenuLeft = cm; }
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void setListMenuRight (const std::string &cm) { _ListMenuRight = cm; }
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void setListMenuBoth (const std::string &cm) { _ListMenuLeft= _ListMenuRight= cm; }
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std::string getListMenuLeft () { return _ListMenuLeft.toString(); }
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std::string getListMenuRight () { return _ListMenuRight.toString(); }
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// @}
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int luaRunLeftClickAction(CLuaState &ls);
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REFLECT_EXPORT_START(CCtrlBaseButton, CCtrlBase)
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REFLECT_BOOL("pushed", getPushed, setPushed);
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REFLECT_STRING("col_normal", getColorAsString, setColorAsString);
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REFLECT_STRING("col_over", getColorOverAsString, setColorOverAsString);
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REFLECT_STRING("col_pushed", getColorPushedAsString, setColorPushedAsString);
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REFLECT_RGBA("col_normal_rgba", getColor, setColor);
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REFLECT_RGBA("col_over_rgba", getColorOver, setColorOver);
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REFLECT_RGBA("col_pushed_rgba", getColorPushed, setColorPushed);
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REFLECT_BOOL("frozen", getFrozen, setFrozen);
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REFLECT_BOOL("frozen_half_tone", getFrozenHalfTone, setFrozenHalfTone);
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REFLECT_STRING("onclick_l", _getActionOnLeftClick, setActionOnLeftClick);
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REFLECT_STRING("params_l", _getParamsOnLeftClick, setParamsOnLeftClick);
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REFLECT_LUA_METHOD("runLeftClickAction", luaRunLeftClickAction);
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REFLECT_EXPORT_END
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protected:
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EType _Type;
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// State
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bool _Pushed : 1;
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bool _Over : 1;
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bool _OverWhenPushed : 1;
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bool _Frozen : 1;
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bool _FrozenHalfTone : 1;
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bool _ClickWhenPushed : 1;
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bool _ModulateGlobalColorNormal : 1;
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bool _ModulateGlobalColorPushed : 1;
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bool _ModulateGlobalColorOver : 1;
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bool _LeftLongClickHandled : 1; // Is it already handled ?
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bool _LeftDblClickHandled : 1;
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///\name radio button specific
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//@{
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CCtrlBaseButton *_RBRefBut; // The reference button. If NULL the control do not own the reference
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// There is only one radio button per group that own the reference (the first one)
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CCtrlBaseButton **_RBRef; // The pointer onto the reference button
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//@}
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// Colors
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NLMISC::CRGBA _ColorNormal;
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NLMISC::CRGBA _ColorPushed;
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NLMISC::CRGBA _ColorOver;
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///\name Long click specific
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//@{
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sint64 _LeftLongClickDate; // Time we left click down
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//@}
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// for double click : last date at which last left click occurred
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static sint64 _LastLeftClickDate;
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static NLMISC::CRefPtr<CCtrlBaseButton> _LastLeftClickButton;
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///\name Action Handler
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//@{
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IActionHandler *_AHOnOver;
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CStringShared _AHOverParams;
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std::string _AHOnLeftClickString;
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std::string _AHOnLeftClickStringParams;
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IActionHandler *_AHOnLeftClick;
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CStringShared _AHLeftClickParams;
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IActionHandler *_AHOnLeftDblClick;
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CStringShared _AHLeftDblClickParams;
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IActionHandler *_AHOnRightClick;
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CStringShared _AHRightClickParams;
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IActionHandler *_AHOnClockTick;
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CStringShared _AHClockTickParams;
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IActionHandler *_AHOnLeftLongClick;
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CStringShared _AHLeftLongClickParams;
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//@}
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CStringShared _ListMenuLeft;
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CStringShared _ListMenuRight;
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// get the colors modulated on request
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NLMISC::CRGBA getCurrentColorNormal(NLMISC::CRGBA globalColor) const
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{
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NLMISC::CRGBA rgba = _ColorNormal;
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if(_ModulateGlobalColorNormal)
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rgba.modulateFromColor(rgba, globalColor);
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return rgba;
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}
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NLMISC::CRGBA getCurrentColorPushed(NLMISC::CRGBA globalColor) const
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{
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NLMISC::CRGBA rgba = _ColorPushed;
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if(_ModulateGlobalColorPushed)
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rgba.modulateFromColor(rgba, globalColor);
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return rgba;
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}
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NLMISC::CRGBA getCurrentColorOver(NLMISC::CRGBA globalColor) const
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{
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NLMISC::CRGBA rgba = _ColorOver;
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if(_ModulateGlobalColorOver)
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rgba.modulateFromColor(rgba, globalColor);
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return rgba;
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}
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// call it at draw
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void updateOver(bool &lastOver);
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virtual void elementCaptured(CCtrlBase *capturedElement);
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};
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}
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#endif // NL_CTRL_BASE_BUTTON_H
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/* End of ctrl_base_button.h */
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