mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 09:36:15 +00:00
127 lines
4.8 KiB
C++
127 lines
4.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_TIME_H
|
|
#define NL_TIME_H
|
|
|
|
#include "types_nl.h"
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
// automatically add the win multimedia library if you use CTime class
|
|
# pragma comment(lib, "winmm.lib")
|
|
#endif
|
|
|
|
namespace NLMISC
|
|
{
|
|
|
|
|
|
/// New time types
|
|
typedef double TGameTime; // Time according to the game (used for determining day, night...) (double in seconds)
|
|
typedef uint32 TGameCycle; // Integer game cycle count from the game (in game ticks)
|
|
typedef double TLocalTime; // Time according to the machine's local clock (double in seconds)
|
|
typedef sint64 TCPUCycle; // Integer cycle count from the CPU (for profiling in cpu ticks)
|
|
|
|
/// Old time type
|
|
typedef sint64 TTime;
|
|
typedef sint64 TTicks;
|
|
|
|
|
|
/**
|
|
* This class provide a independant local time system.
|
|
* \author Vianney Lecroart, Olivier Cado
|
|
* \author Nevrax France
|
|
* \date 2000-2005
|
|
*/
|
|
class CTime
|
|
{
|
|
public:
|
|
struct CTimerInfo
|
|
{
|
|
/// Returns if there is a high precision timer that can be used.
|
|
bool IsHighPrecisionAvailable;
|
|
/// If a CPU specific timer is used and the values are not consistent accross threads.
|
|
bool RequiresSingleCore;
|
|
/// The resolution of the high resolution timer.
|
|
TTicks HighPrecisionResolution;
|
|
};
|
|
|
|
/** Get advanced information on the used timers.
|
|
*/
|
|
static void probeTimerInfo(CTimerInfo &result);
|
|
|
|
/** Return the number of second since midnight (00:00:00), January 1, 1970,
|
|
* coordinated universal time, according to the system clock.
|
|
* The time returned is local, ie. it has the local time ajustement, including
|
|
* daylight saving if applicable.
|
|
* This values is the same on all computer if computers are synchronized (with NTP for example).
|
|
*/
|
|
static uint32 getSecondsSince1970 ();
|
|
|
|
/** Return the number of second since midnight (00:00:00), January 1, 1970,
|
|
* coordinated universal time, according to the system clock.
|
|
* The time returned is UTC (aka GMT+0), ie it does not have the local time ajustement
|
|
* nor it have the daylight saving ajustement.
|
|
* This values is the same on all computer if computers are synchronized (with NTP for example).
|
|
*/
|
|
// static uint32 getSecondsSince1970UTC ();
|
|
|
|
/** Return the local time in milliseconds.
|
|
* Use it only to measure time difference, the absolute value does not mean anything.
|
|
* On Unix, getLocalTime() will try to use the Monotonic Clock if available, otherwise
|
|
* the value can jump backwards if the system time is changed by a user or a NTP time sync process.
|
|
* The value is different on 2 different computers; use the CUniTime class to get a universal
|
|
* time that is the same on all computers.
|
|
* \warning On Win32, the value is on 32 bits only, and uses the low-res timer unless probeTimerInfo was called and a high resolution timer can be used. It wraps around to 0 every about 49.71 days.
|
|
*/
|
|
static TTime getLocalTime();
|
|
|
|
/** Return the time in processor ticks. Use it for profile purpose.
|
|
* If the performance time is not supported on this hardware, it returns 0.
|
|
* \warning On a multiprocessor system, the value returned by each processor may
|
|
* be different. The only way to workaround this is to set a processor affinity
|
|
* to the measured thread.
|
|
* \warning The speed of tick increase can vary (especially on laptops or CPUs with
|
|
* power management), so profiling several times and computing the average could be
|
|
* a wise choice.
|
|
*/
|
|
static TTicks getPerformanceTime ();
|
|
|
|
/** Convert a ticks count into second. If the performance time is not supported on this
|
|
* hardware, it returns 0.0.
|
|
*/
|
|
static double ticksToSecond (TTicks ticks);
|
|
|
|
/** Build a human readable string of a time difference in second.
|
|
* The result will be of the form '1 years 2 months 2 days 10 seconds'
|
|
*/
|
|
static std::string getHumanRelativeTime(sint32 nbSeconds);
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
/** Return the offset in 10th of micro sec between the windows base time (
|
|
* 01-01-1601 0:0:0 UTC) and the unix base time (01-01-1970 0:0:0 UTC).
|
|
* This value is used to convert windows system and file time back and
|
|
* forth to unix time (aka epoch)
|
|
*/
|
|
static uint64 getWindowsToUnixBaseTimeOffset();
|
|
#endif
|
|
|
|
};
|
|
|
|
} // NLMISC
|
|
|
|
#endif // NL_TIME_H
|
|
|
|
/* End of time_nl.h */
|