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210 lines
5.2 KiB
C++
210 lines
5.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdnet.h"
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#include "nel/net/tcp_sock.h"
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#include "nel/net/net_log.h"
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#ifdef NL_OS_WINDOWS
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# if defined(NL_COMP_VC7) || defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
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# include <winsock2.h>
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# endif
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# define NOMINMAX
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# include <windows.h>
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# define socklen_t int
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# define ERROR_NUM WSAGetLastError()
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#elif defined NL_OS_UNIX
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# include <unistd.h>
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# include <sys/types.h>
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# include <sys/time.h>
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# include <sys/socket.h>
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# include <netinet/in.h>
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# include <netinet/tcp.h>
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# include <arpa/inet.h>
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# include <netdb.h>
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# include <cerrno>
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# define SOCKET_ERROR -1
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# define INVALID_SOCKET -1
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# define ERROR_NUM errno
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# define ERROR_MSG strerror(errno)
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typedef int SOCKET;
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#endif
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using namespace NLMISC;
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namespace NLNET {
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/*
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* Constructor
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*/
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CTcpSock::CTcpSock( bool logging ) :
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CSock( logging )
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{}
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/*
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* Construct a CTcpSocket object using an already connected socket
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*/
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CTcpSock::CTcpSock( SOCKET sock, const CInetAddress& remoteaddr ) :
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CSock( sock, remoteaddr )
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{}
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/* Connection. You can reconnect a socket after being disconnected.
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* This method does not return a boolean, otherwise a programmer could ignore the result and no
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* exception would be thrown if connection fails :
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* - If addr is not valid, an exception ESocket is thrown
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* - If connect() fails for another reason, an exception ESocketConnectionFailed is thrown
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*/
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void CTcpSock::connect( const CInetAddress& addr )
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{
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// Create a new socket
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if ( _Sock != INVALID_SOCKET )
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{
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if ( _Logging )
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{
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// LNETL0_DEBUG( "LNETL0: Closing socket %d before reconnecting", _Sock );
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}
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close();
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}
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createSocket( SOCK_STREAM, IPPROTO_TCP );
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// activate keep alive
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setKeepAlive(true);
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// Connection
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CSock::connect( addr );
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}
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/*
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* Active disconnection. After disconnecting, you can't connect back with the same socket.
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*/
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void CTcpSock::disconnect()
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{
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LNETL0_DEBUG( "LNETL0: Socket %d disconnecting from %s...", _Sock, _RemoteAddr.asString().c_str() );
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// This shutdown resets the connection immediately (not a graceful closure)
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#ifdef NL_OS_WINDOWS
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::shutdown( _Sock, SD_BOTH );
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#elif defined NL_OS_UNIX
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::shutdown( _Sock, SHUT_RDWR );
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#endif
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/*CSynchronized<bool>::CAccessor sync( &_SyncConnected );
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sync.value() = false;*/
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_Connected = false;
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}
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/*
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* Active disconnection for download way only
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*/
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void CTcpSock::shutdownReceiving()
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{
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#ifdef NL_OS_WINDOWS
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::shutdown( _Sock, SD_RECEIVE );
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#elif defined NL_OS_UNIX
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::shutdown( _Sock, SHUT_RD );
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#endif
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}
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/*
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* Active disconnection for upload way only
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*/
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void CTcpSock::shutdownSending()
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{
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#ifdef NL_OS_WINDOWS
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::shutdown( _Sock, SD_SEND );
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#elif defined NL_OS_UNIX
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::shutdown( _Sock, SHUT_WR );
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#endif
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}
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void CTcpSock::setKeepAlive( bool keepAlive)
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{
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nlassert(_Sock != INVALID_SOCKET);
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int b = keepAlive?1:0;
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if ( setsockopt( _Sock, SOL_SOCKET, SO_KEEPALIVE, (char*)&b, sizeof(b) ) != 0 )
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{
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throw ESocket( "setKeepAlive failed" );
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}
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}
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/*
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* Sets/unsets TCP_NODELAY
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*/
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void CTcpSock::setNoDelay( bool value )
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{
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int b = value?1:0;
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if ( setsockopt( _Sock, IPPROTO_TCP, TCP_NODELAY, (char*)&b, sizeof(b) ) != 0 )
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{
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throw ESocket( "setNoDelay failed" );
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}
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}
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/* Sets a custom TCP Window size (SO_RCVBUF and SO_SNDBUF).
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* You must close the socket is necessary, before calling this method.
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*
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* See http://www.ncsa.uiuc.edu/People/vwelch/net_perf/tcp_windows.html
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*/
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void CTcpSock::connectWithCustomWindowSize( const CInetAddress& addr, int windowsize )
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{
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// Create socket
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if ( _Sock != INVALID_SOCKET )
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{
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nlerror( "Cannot connect with custom window size when already connected" );
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}
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createSocket( SOCK_STREAM, IPPROTO_TCP );
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// Change window size
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if ( setsockopt( _Sock, SOL_SOCKET, SO_SNDBUF, (char*)&windowsize, sizeof(windowsize) ) != 0
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|| setsockopt( _Sock, SOL_SOCKET, SO_RCVBUF, (char*)&windowsize, sizeof(windowsize) ) != 0 )
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{
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throw ESocket( "setWindowSize failed" );
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}
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// Connection
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CSock::connect( addr );
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}
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/*
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* Returns the TCP Window Size for the current socket
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*/
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uint32 CTcpSock::getWindowSize()
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{
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int windowsize = 0;
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socklen_t len = sizeof( windowsize );
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/* send buffer -- query for buffer size */
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if ( getsockopt( _Sock, SOL_SOCKET, SO_SNDBUF, (char*) &windowsize, &len ) == 0 )
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{
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return windowsize;
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}
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else
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{
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return 0;
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}
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}
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} // NLNET
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