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54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef MODULE_SECURITY_H
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#define MODULE_SECURITY_H
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#include "nel/misc/entity_id.h"
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#include "nel/net/module.h"
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enum TRyzomModuleSecurityTag
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{
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rmst_client_info,
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};
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struct TClientInfo : public NLNET::TSecurityData
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{
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TClientInfo(const NLNET::TSecurityData::TCtorParam ¶m)
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: TSecurityData(param)
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{
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}
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uint32 UserId;
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NLMISC::CEntityId ClientEid;
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std::string UserPriv;
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std::string ExtendedPriv;
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void serial(NLMISC::CMemStream &s)
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{
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s.serial(UserId);
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s.serial(ClientEid);
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s.serial(UserPriv);
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s.serial(ExtendedPriv);
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}
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};
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NLMISC_REGISTER_OBJECT(NLNET::TSecurityData, TClientInfo, uint8, rmst_client_info);
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#endif // MODULE_SECURITY_H
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