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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#if !defined(AFX_MULTI_TEX_DLG_H__5D160C02_0FF4_4DF3_A804_90CE96C4F448__INCLUDED_)
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#define AFX_MULTI_TEX_DLG_H__5D160C02_0FF4_4DF3_A804_90CE96C4F448__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "ps_wrapper.h"
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#include "particle_workspace.h"
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namespace NL3D
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{
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class CPSMultiTexturedParticle;
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}
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class CTextureChooser;
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struct IPopupNotify;
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/////////////////////////////////////////////////////////////////////////////
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// CMultiTexDlg dialog
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class CMultiTexDlg : public CDialog
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{
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// Construction
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public:
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CMultiTexDlg(CParticleWorkspace::CNode *ownerNode, NL3D::CPSMultiTexturedParticle *mtp, IPopupNotify* pn, CWnd *pParent); // standard constructor
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~CMultiTexDlg();
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/// create and show this dialog
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void init(CWnd *pParent);
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// Dialog Data
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//{{AFX_DATA(CMultiTexDlg)
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enum { IDD = IDD_MULTITEX };
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CButton m_UseParticleDateAltCtrl;
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CButton m_UseParticleDateCtrl;
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CButton m_ForceBasicCapsCtrl;
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CButton m_AltTexCtrl;
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CComboBox m_AlternateOpCtrl;
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CComboBox m_MainOpCtrl;
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BOOL m_ForceBasicCaps;
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BOOL m_UseParticleDateAlt;
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BOOL m_UseParticleDate;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMultiTexDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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IPopupNotify *_PN;
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// the multitextured particle being edited
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NL3D::CPSMultiTexturedParticle *_MTP;
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CParticleWorkspace::CNode *_Node;
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// Generated message map functions
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//{{AFX_MSG(CMultiTexDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnClose();
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afx_msg void OnEnableAlternate();
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afx_msg void OnUpdateSpeed();
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afx_msg void OnUpdateSpeedAlternate();
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afx_msg void OnSelchangeAlternateOp();
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afx_msg void OnSelchangeMainOp();
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afx_msg void OnForceBasicCaps();
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afx_msg void OnUseParticleDate();
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afx_msg void OnUseParticleDateAlt();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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// texture wrappers
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struct CMainTexWrapper : IPSWrapperTexture
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{
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NL3D::CPSMultiTexturedParticle *MTP;
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virtual NL3D::ITexture *get(void);
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virtual void set(NL3D::ITexture *);
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} _TexWrapper;
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struct CAlternateTexWrapper : IPSWrapperTexture
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{
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NL3D::CPSMultiTexturedParticle *MTP;
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virtual NL3D::ITexture *get(void);
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virtual void set(NL3D::ITexture *);
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} _AlternateTexWrapper;
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CTextureChooser *_MainTexDlg, *_AltTexDlg;
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void readValues(bool alternate); // get the values from the particle
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void writeValues(bool alternate);
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void updateAlternate();
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void updateTexOp();
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void updateBumpFactorEnabled();
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void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MULTI_TEX_DLG_H__5D160C02_0FF4_4DF3_A804_90CE96C4F448__INCLUDED_)
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