khanat-opennel-code/code/nel/tools/3d/object_viewer/snapshot_tool_dlg.h
2016-01-24 17:08:32 +01:00

154 lines
3.9 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_)
#define AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// snapshot_tool_dlg.h : header file
//
namespace NL3D
{
class CCamera;
}
class CObjectViewer;
/**
* Snapshot tool dialog
*
*/
class CSnapshotToolDlg : public CDialog
{
// Construction
public:
enum
{
OutputFormat_Tga = 0,
OutputFormat_Jpg
};
enum
{
OutputPath_Custom = 0,
OutputPath_SameAsInput,
OutputPath_CurrShapeDirectory,
};
enum
{
SnapshotAngle_Front = 0,
SnapshotAngle_Right,
SnapshotAngle_Left,
SnapshotAngle_Top,
SnapshotAngle_Bottom,
SnapshotAngle_Back
};
CSnapshotToolDlg(CObjectViewer *ov, CWnd* pParent = NULL); // standard constructor
~CSnapshotToolDlg();
// Dialog Data
//{{AFX_DATA(CSnapshotToolDlg)
enum { IDD = IDD_SNAPSHOT_TOOL };
CListBox m_Log;
CListBox m_Filters;
CString m_OutputPath;
CString m_InputPath;
BOOL m_RecurseSubFolder;
UINT m_OutputHeight;
UINT m_OutputWidth;
int m_Format;
int m_OutputPathOption;
BOOL m_DumpTextureSets;
BOOL m_ViewBack;
BOOL m_ViewBottom;
BOOL m_ViewFront;
BOOL m_ViewLeft;
BOOL m_ViewRight;
BOOL m_ViewTop;
BOOL m_PostFixViewName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSnapshotToolDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSnapshotToolDlg)
afx_msg void OnBrowseInputPath();
afx_msg void OnBrowseOutputPath();
afx_msg void OnGo();
afx_msg void OnAddFilter();
afx_msg void OnRemoveFilter();
afx_msg void OnEditFilter();
virtual BOOL OnInitDialog();
afx_msg void OnClose();
afx_msg void OnChangeWidth();
afx_msg void OnKillfocusHeight();
afx_msg void OnKillfocusWidth();
afx_msg void OnSelchangeOutputpathOption();
afx_msg void OnSelchangeFormat();
afx_msg void OnCloseButton();
afx_msg void OnTimer(UINT_PTR nIDEvent);
afx_msg void OnStopSnapshots();
afx_msg void OnViewFront();
afx_msg void OnViewLeft();
afx_msg void OnViewRight();
afx_msg void OnViewTop();
afx_msg void OnViewAll();
afx_msg void OnViewNone();
afx_msg void OnPostFixViewName();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
std::deque<std::string> _FilteredFiles;
// Retrieve the options chosen in the snapshot tool ui from the registry.
void fromRegistry();
// Save the options chosen in the snapshot tool ui into the registry.
void toRegistry();
void stringFromRegistry(HKEY hKey, const char *name, CString &dest, const CString &defaultStr);
void updateUIEnabledState();
static void setCamFromView(uint view, NL3D::CCamera *cam, const NLMISC::CAABBox &bbox);
uint getSelectedViewCount();
static std::string viewToString(uint view);
private:
CObjectViewer *_ObjectViewer;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_)