khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem
2010-11-01 19:58:50 +02:00
..
armor Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
crafting_tool Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
hair_and_face Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
harvesting_tool Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
inventory Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
melee_weapon Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
raw_material Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00