mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-22 17:08:43 +00:00
105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
#if !defined(AFX_DIRECTION_ATTR_H__C906E2A2_917C_4F4A_B771_5656204914F5__INCLUDED_)
|
|
#define AFX_DIRECTION_ATTR_H__C906E2A2_917C_4F4A_B771_5656204914F5__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "edit_attrib_dlg.h"
|
|
#include "ps_wrapper.h"
|
|
#include "popup_notify.h"
|
|
|
|
namespace NL3D
|
|
{
|
|
class CPSDirection;
|
|
}
|
|
|
|
/** This dialog helps to choose from several preset directions, or to choose a custom one.
|
|
* This also allow to bind the direction to a global variable when it is supported
|
|
*/
|
|
class CDirectionAttr : public CEditAttribDlg, public IPopupNotify
|
|
{
|
|
// Construction
|
|
public:
|
|
// construct the dialog.
|
|
CDirectionAttr(const std::string &id); // standard constructor
|
|
|
|
// inherited from CEditAttribDlg
|
|
virtual void init(uint32 x, uint32 y, CWnd *pParent);
|
|
//
|
|
void setWrapper(IPSWrapper<NLMISC::CVector> *wrapper) { _Wrapper = wrapper; }
|
|
|
|
/** The CPSDirection object is used to see if a global variable can be bound to the direction.
|
|
* When set to NULL it has no effect (the default)
|
|
*/
|
|
void setDirectionWrapper(NL3D::CPSDirection *wrapper) { _DirectionWrapper = wrapper; }
|
|
|
|
BOOL EnableWindow( BOOL bEnable = TRUE );
|
|
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CDirectionAttr)
|
|
enum { IDD = IDD_DIRECTION_ATTR };
|
|
// NOTE: the ClassWizard will add data members here
|
|
//}}AFX_DATA
|
|
|
|
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CDirectionAttr)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
friend class CDirectionEdit;
|
|
|
|
// a dialog that we may create for custom direction edition
|
|
class CDirectionEdit *_DirectionDlg;
|
|
|
|
// inherited from IPopupNotify
|
|
void childPopupClosed(CWnd *);
|
|
|
|
IPSWrapper<NLMISC::CVector> *_Wrapper;
|
|
NL3D::CPSDirection *_DirectionWrapper;
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CDirectionAttr)
|
|
afx_msg void OnVectI();
|
|
afx_msg void OnVectJ();
|
|
afx_msg void OnVectK();
|
|
afx_msg void OnVectMinusI();
|
|
afx_msg void OnVectMinusJ();
|
|
afx_msg void OnVectMinusK();
|
|
afx_msg void OnCustomDirection();
|
|
afx_msg void OnDestroy();
|
|
afx_msg void OnGlobalDirection();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_DIRECTION_ATTR_H__C906E2A2_917C_4F4A_B771_5656204914F5__INCLUDED_)
|