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45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/string_conversion.h"
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#include "lift_icons.h"
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namespace LIFT_ICONS
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{
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NL_BEGIN_STRING_CONVERSION_TABLE (TLiftIcon)
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NL_STRING_CONVERSION_TABLE_ENTRY(RoleMasterFight)
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NL_STRING_CONVERSION_TABLE_ENTRY(RoleMasterMagic)
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NL_STRING_CONVERSION_TABLE_ENTRY(RoleMasterCraft)
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NL_STRING_CONVERSION_TABLE_ENTRY(RoleMasterHarvest)
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NL_STRING_CONVERSION_TABLE_ENTRY(MainGuildRoom)
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NL_STRING_CONVERSION_TABLE_ENTRY(Exit)
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NL_STRING_CONVERSION_TABLE_ENTRY(PlayerRoom)
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NL_STRING_CONVERSION_TABLE_ENTRY(None)
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NL_END_STRING_CONVERSION_TABLE(TLiftIcon, LiftIconConversion, None)
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const std::string & toString( TLiftIcon icon )
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{
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return LiftIconConversion.toString( icon );
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}
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TLiftIcon toLiftIcon( const std::string & str )
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{
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return LiftIconConversion.fromString( str );
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}
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}
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