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0876456a22
Further GUI Editor improvements
91 lines
No EOL
2.9 KiB
C++
91 lines
No EOL
2.9 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// save_options_dlg.cpp : implementation file
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//
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#include "std_afx.h"
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#include "object_viewer.h"
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#include "save_options_dlg.h"
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//*************************************************************************************************
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CSaveOptionsDlg::CSaveOptionsDlg(const CString &caption, const CString &message, CWnd* pParent /*=NULL*/)
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: CDialog(CSaveOptionsDlg::IDD, pParent)
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{
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_Choice = Stop;
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_Caption = caption;
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_Message = message;
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//{{AFX_DATA_INIT(CSaveOptionsDlg)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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//*************************************************************************************************
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void CSaveOptionsDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CSaveOptionsDlg)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CSaveOptionsDlg, CDialog)
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//{{AFX_MSG_MAP(CSaveOptionsDlg)
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ON_BN_CLICKED(ID_SAVEALL, OnSaveAll)
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ON_BN_CLICKED(ID_NO, OnNo)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//*************************************************************************************************
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void CSaveOptionsDlg::OnOK()
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{
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_Choice = Yes;
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CDialog::OnOK();
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}
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//*************************************************************************************************
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void CSaveOptionsDlg::OnSaveAll()
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{
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_Choice = SaveAll;
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CDialog::OnOK();
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}
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//*************************************************************************************************
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void CSaveOptionsDlg::OnCancel()
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{
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_Choice = Stop;
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CDialog::OnCancel();
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}
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//*************************************************************************************************
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void CSaveOptionsDlg::OnNo()
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{
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_Choice = No;
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CDialog::OnOK();
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}
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//*************************************************************************************************
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BOOL CSaveOptionsDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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SetWindowText((LPCTSTR)_Caption);
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GetDlgItem(IDC_MB_TEXT)->SetWindowText((LPCTSTR) _Message);
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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} |