khanat-opennel-code/code/nel/tools/3d/object_viewer/vegetable_scale_page.cpp
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
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2016-11-28 00:54:33 +01:00

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C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// vegetable_scale_page.cpp : implementation file
//
#include "std_afx.h"
#include "object_viewer.h"
#include "vegetable_scale_page.h"
#include "vegetable_edit_tools.h"
#include "vegetable_noise_value_dlg.h"
#include "vegetable_dlg.h"
#include "nel/misc/noise_value.h"
#include "nel/3d/vegetable.h"
/////////////////////////////////////////////////////////////////////////////
// CVegetableScalePage property page
IMPLEMENT_DYNCREATE(CVegetableScalePage, CPropertyPage)
CVegetableScalePage::CVegetableScalePage() : CPropertyPage(CVegetableScalePage::IDD),
_SxyDlg(NULL), _SzDlg(NULL), _BendFreqFactorDlg(NULL)
{
//{{AFX_DATA_INIT(CVegetableScalePage)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
CVegetableScalePage::~CVegetableScalePage()
{
#define REMOVE_WND(wnd) if (wnd) { wnd->DestroyWindow(); delete wnd; }
REMOVE_WND(_SxyDlg);
REMOVE_WND(_SzDlg);
REMOVE_WND(_BendFreqFactorDlg);
}
void CVegetableScalePage::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CVegetableScalePage)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CVegetableScalePage, CPropertyPage)
//{{AFX_MSG_MAP(CVegetableScalePage)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
void CVegetableScalePage::setVegetableToEdit(NL3D::CVegetable *vegetable)
{
_Vegetable= vegetable;
// If not NULL, init all controls.
if(_Vegetable)
{
// init all dlg.
// ----------
_SxyDlg->setNoiseValue(&_Vegetable->Sxy, _VegetableDlg);
_SzDlg->setNoiseValue(&_Vegetable->Sz, _VegetableDlg);
// init _BendFreqFactorDlg
// ----------
// Enable the checkBox and the slider
_BendFreqFactorDlg->setFloat(&_Vegetable->BendFrequencyFactor, _VegetableDlg);
}
}
// ***************************************************************************
// ***************************************************************************
// CVegetableScalePage message handlers
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
BOOL CVegetableScalePage::OnInitDialog()
{
CPropertyPage::OnInitDialog();
// position setup.
uint x= 5;
// Position of the density DlgBox relative to CVegetableDensityPage.
uint y= 10;
uint spaceDy= 10;
// Init _SxyDlg Dialog.
_SxyDlg = new CVegetableNoiseValueDlg (std::string("Scale X/Y"));
_SxyDlg->setDefaultRangeAbs(NL_VEGETABLE_SCALE_RANGE_MIN, NL_VEGETABLE_SCALE_RANGE_MAX);
_SxyDlg->setDefaultRangeRand(NL_VEGETABLE_SCALE_RANGE_MIN, NL_VEGETABLE_SCALE_RANGE_MAX);
_SxyDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
_SxyDlg->init(x, y, this);
y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
// Init _SzDlg Dialog.
_SzDlg = new CVegetableNoiseValueDlg (std::string("Scale Z"));
_SzDlg->setDefaultRangeAbs(NL_VEGETABLE_SCALE_RANGE_MIN, NL_VEGETABLE_SCALE_RANGE_MAX);
_SzDlg->setDefaultRangeRand(NL_VEGETABLE_SCALE_RANGE_MIN, NL_VEGETABLE_SCALE_RANGE_MAX);
_SzDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
_SzDlg->init(x, y, this);
y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
// Init BendFreqFactorDlg Dialog.
_BendFreqFactorDlg = new CDirectEditableRangeFloat (std::string("VEGET_BEND_FREQ_FACTOR"),
NL_VEGETABLE_BENDFREQ_RANGE_MIN, NL_VEGETABLE_BENDFREQ_RANGE_MAX, "FreqFactor");
_BendFreqFactorDlg->enableLowerBound(0, false);
y+= 25;
_BendFreqFactorDlg->init(x+10, y, this);
y+= CDirectEditableRangeFloat::ControlHeight + spaceDy;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}