khanat-opennel-code/code/nel/tools/3d/object_viewer/scene_rot_dlg.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

64 lines
2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_)
#define AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// scene_rot_dlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSceneRotDlg dialog
class CSceneRotDlg : public CDialog
{
// Construction
public:
CSceneRotDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSceneRotDlg)
enum { IDD = IDD_SCENE_ROT };
CString RotX;
CString RotY;
CString RotZ;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSceneRotDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSceneRotDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_)