// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RY_BMP4IMAGE_H
#define RY_BMP4IMAGE_H
#include
#include
#include
#include
template
class CBMP4Image
{
public:
CBMP4Image(): hdr(W,H)
{
// nlassert((W&0xf)==0);
memset(Data,0,sizeof(Data));
}
void circle()
{
// a rough circle round the centre point of the grid
for (int j=0;j Line;
std::vector ColorMap;
NLMISC::COFile File;
CTGAImage() : IdLength(0), ColourMapType(0), DataTypeCode(2),
ColourMapOrigin(0), ColourMapLength(0), ColourMapDepth(0),
XOrigin(0), YOrigin(0), BitsPerPixel(16),
ImageDescriptor(0)
{
}
void setup(uint16 width, uint16 height, const std::string &filename, uint16 xorigin, uint16 yorigin)
{
Width = width;
Height = height;
XOrigin = xorigin;
YOrigin = yorigin;
Line.resize(Width);
File.open(filename);
File.serial(IdLength);
File.serial(ColourMapType);
File.serial(DataTypeCode);
File.serial(ColourMapOrigin);
File.serial(ColourMapLength);
File.serial(ColourMapDepth);
File.serial(XOrigin);
File.serial(YOrigin);
File.serial(Width);
File.serial(Height);
File.serial(BitsPerPixel);
File.serial(ImageDescriptor);
}
static uint16 getColor16(uint blue, uint green, uint red)
{
return ((red>>3)<<10) + ((green>>3)<<5) + (blue>>3);
}
static uint16 getBlue( uint16 color16 )
{
return (color16 & 31) << 3;
}
static uint16 getGreen( uint16 color16 )
{
return ((color16 & 0x3E0) >> 5) << 3;
}
static uint16 getRed( uint16 color16 )
{
return ((color16 & 0x7C00) >> 10) << 3;
}
void setupForCol()
{
ColorMap.resize(16);
ColorMap[0] = getColor16(0x00, 0x00, 0x00);
ColorMap[1] = getColor16(0x00, 0x00, 0x80);
ColorMap[2] = getColor16(0x00, 0x80, 0xFF);
ColorMap[3] = getColor16(0x00, 0xFF, 0xFF);
ColorMap[4] = getColor16(0x40, 0x00, 0x00);
ColorMap[5] = getColor16(0x40, 0x00, 0x80);
ColorMap[6] = getColor16(0x40, 0x80, 0xFF);
ColorMap[7] = getColor16(0x40, 0xFF, 0xFF);
ColorMap[8] = getColor16(0xA0, 0x00, 0x00);
ColorMap[9] = getColor16(0xA0, 0x00, 0x80);
ColorMap[10] = getColor16(0xA0, 0x80, 0xFF);
ColorMap[11] = getColor16(0xA0, 0xFF, 0xFF);
ColorMap[12] = getColor16(0xFF, 0x00, 0x00);
ColorMap[13] = getColor16(0xFF, 0x00, 0x80);
ColorMap[14] = getColor16(0xFF, 0x80, 0xFF);
ColorMap[15] = getColor16(0x00, 0x40, 0x00);
}
void setup4BitGreyScale()
{
ColorMap.clear();
for (uint32 i=0;i<0x10;++i)
{
uint32 value= 0x11*i;
ColorMap.push_back(getColor16(value, value, value));
}
}
void setup8BitGreyScale()
{
ColorMap.clear();
for (uint32 i=0;i<256;++i)
{
ColorMap.push_back(getColor16(i, i, i));
}
}
void set(uint col, uint idx)
{
nlassert(!ColorMap.empty());
Line[col] = ColorMap[idx%ColorMap.size()];
}
void set(uint col, uint r, uint g, uint b)
{
Line[col] = getColor16(r, g, b);
}
void set16(uint col, uint16 color16)
{
Line[col] = color16;
}
void writeLine()
{
File.serialBuffer((uint8*)(&(Line[0])), Line.size()*2);
}
};
class CTGAImageGrey: public CTGAImage
{
public:
struct SGreyPixel { uint8 r,g,b; };
std::vector GreyLine;
CTGAImageGrey()
{
BitsPerPixel= 24;
// ImageDescriptor= 32;
}
void set(uint32 x, uint32 greyValue)
{
if (GreyLine.size()x);
GreyLine[x].r = (uint8)greyValue;
GreyLine[x].g = (uint8)greyValue;
GreyLine[x].b = (uint8)greyValue;
}
void writeLine()
{
File.serialBuffer((uint8*)(&(GreyLine[0])), GreyLine.size()*sizeof(GreyLine[0]));
}
};
#endif // RY_BMP4IMAGE_H