texture_mul_size = 1.5;

search_path = 
{
	"shapes",
	"map",
	"textures",
};

list_mesh = 
{
	"tree_a.shape",
	"tree_b.shape",
	"tree_c.shape",
	"tree_d.shape"
};

output_textures =
{
	"mesh_a.out.shape",
	"mesh_b.out.shape",
	"mesh_c.out.shape",
	"mesh_d.out.shape"
};