// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef NL_CFG_FILE_H #define NL_CFG_FILE_H // *************************************************************************** bool LoadConfigFile (); // *************************************************************************** bool SaveConfigFile (); // *************************************************************************** void GetFromConfigFile (); // *************************************************************************** void SetToConfigFile (); // *************************************************************************** void InvalidateConfig (); // *************************************************************************** void ResetConfigFile (); // *************************************************************************** void MergeConfigFile (NLMISC::CConfigFile &configFile); // *************************************************************************** void ResetConfigFileToDefault (); // *************************************************************************** std::string GetString (const char *var); // *************************************************************************** sint GetInt (const char *var); // *************************************************************************** bool GetBool (const char *var); // *************************************************************************** void backupWindowHandleRec (CWnd *cwnd = NULL); // *************************************************************************** void removeWindowHandleRec (CWnd *cwnd); // *************************************************************************** void localizeWindowsRec (CWnd *cwnd=NULL, bool useMap=true); // *************************************************************************** // Special Vars that must not pop up a window if not present in the CFG (because coder features) std::string GetStringDriverSound(); void SetStringDriverSound(const char *value); sint GetIntForceLanguage(); sint GetIntTestConfig(); // *************************************************************************** #endif // NL_CFG_FILE_H /* End of database.h */