// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef CL_GROUP_COMPAS_HELP_H
#define CL_GROUP_COMPAS_HELP_H
#include "nel/misc/types_nl.h"
#include "nel/misc/vector_2f.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_menu.h"
#include "animal_position_state.h"
class CViewRadar;
// time for the compass to blink (to indicate that player has clicked on it)
const float COMPASS_BLINK_TIME = 0.3f;
/**
* Target of a compass
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
class CCompassTarget
{
public:
enum TType { North = 0, Selection, Home, Respawn, ContinentLandMark, UserLandMark, PosTracker, NumTypes };
NLMISC::CVector2f Pos; // Used for static target (ie not the current selection, a team member ...)
ucstring Name;
CCompassTarget();
TType getType() const { return _Type; }
void setType(TType type) { if (type == _Type) return; setPositionState(NULL); _Type = type; }
// returns position tracker (if type is 'PosTracker')
CPositionState *getPositionState() { return _PositionState; }
void setPositionState(CPositionState *ps) {if (ps != _PositionState) _PositionState = ps; if (ps) _Type = PosTracker; }
//
void serial(NLMISC::IStream &f);
private:
TType _Type;
NLMISC::CSmartPtr _PositionState; // use smart pointer for copy/dtor convenience
};
// helper function to build compass targets
bool buildCompassTargetFromTeamMember(CCompassTarget &ct, uint teamMemberId);
bool buildCompassTargetFromAnimalMember(CCompassTarget &ct, uint animalMemberId);
/**
* Compas group
*
* Default target is north
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2003
*/
class CGroupCompas : public CGroupContainer
{
friend class CHandlerChangeCompas;
public:
// Constructor
CGroupCompas(const TCtorParam ¶m);
~CGroupCompas();
// From CInterfaceElement
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords();
virtual void draw();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
void setTarget(const CCompassTarget &target);
const CCompassTarget &getTarget() const { return _Target; }
// force the compass to blink (for example to indicate that a new target has been selected)
void blink();
virtual bool wantSerialConfig() const;
// config serialization will save the current compass direction
virtual void serialConfig(NLMISC::IStream &f);
bool isSavedTargetValid() const { return _SavedTargetValid; }
CCompassTarget &getSavedTarget() { return _SavedTarget; }
private:
// The arrow shape
class CInterface3DShape *_ArrowShape;
CCompassTarget _Target;
bool _TargetSetOnce;
CCompassTarget _SavedTarget;
bool _SavedTargetValid;
NLMISC::CCDBNodeLeaf *_DynamicTargetPos;
uint32 _LastDynamicTargetPos;
// Color for each type of target
NLMISC::CRGBA _TargetTypeColor[CCompassTarget::NumTypes];
// Color when a new target has been selected
NLMISC::CRGBA _NewTargetSelectedColor;
bool _Blinking;
double _StartBlinkTime;
ucstring _CurrTargetName;
// The dist text
CViewText *_DistView;
ucstring _DistViewText;
CViewRadar *_RadarView;
CViewText *_RadarRangeView;
uint32 _RadarPos;
NLMISC::CVector2f getNorthPos(const NLMISC::CVector2f &userPos) const;
};
/**
* Compas menu group
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2003
*/
class CGroupCompasMenu : public CGroupMenu
{
public:
// Constructor
CGroupCompasMenu(const TCtorParam ¶m);
~CGroupCompasMenu();
// parse
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parent=NULL);
// From CInterfaceElement
virtual void setActive (bool state);
// name of the target compass for that menu
std::string _TargetCompass;
// current locations for displayed menu
std::vector Targets;
};
/**
* singleton used to store dialog compass targets
* \author Nicolas Brigand
* \author Nevrax France
* \date 2005
*/
class CCompassDialogsManager
{
public:
/// entry in the dialog
struct CCompassDialogsEntry
{
CCompassDialogsEntry(sint32 x,sint32 y, uint32 text )
:X(x), Y(y), Text(text){}
sint32 X;
sint32 Y;
uint32 Text;
};
static CCompassDialogsManager & getInstance()
{
if ( _Instance == NULL )
_Instance = new CCompassDialogsManager;
return *_Instance;
}
const std::vector & getEntries() { return _Entries; }
void addEntry( sint32 x, sint32 y, uint32 text )
{
_Entries.push_back( CCompassDialogsEntry(x,y,text) );
}
void removeEntry(uint32 text);
private:
friend class CCompassDialogsStringCallback;
CCompassDialogsManager(){}
~CCompassDialogsManager(){}
static CCompassDialogsManager * _Instance;
std::vector _Entries;
};
#endif // CL_GROUP_COMPAS_HELP_H