FILE(GLOB SRC *.cpp time_weather_season/*.cpp) FILE(GLOB PRIV_H *.h time_weather_season/*.h) SOURCE_GROUP(headers FILES ${PRIV_H}) # Filter out the source files not actually compiled. LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp) LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h) NL_TARGET_LIB(ryzom_gameshare ${PRIV_H} ${SRC}) INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}) TARGET_LINK_LIBRARIES(ryzom_gameshare nelmisc nelnet nelligo nelgeorges ${LIBXML2_LIBRARIES} ${ZLIB_LIBRARIES}) NL_DEFAULT_PROPS(ryzom_gameshare "Ryzom, Library: Game Share") NL_ADD_RUNTIME_FLAGS(ryzom_gameshare) NL_ADD_LIB_SUFFIX(ryzom_gameshare) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS}) IF(WITH_PCH) ADD_NATIVE_PRECOMPILED_HEADER(ryzom_gameshare ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp) ENDIF(WITH_PCH) INSTALL(TARGETS ryzom_gameshare LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)