#if !defined(AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_) #define AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TileList.h : header file // ///////////////////////////////////////////////////////////////////////////// // TileList window class TileList : public CListBox { // Construction public: TileList(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(TileList) virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct ); protected: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~TileList(); // Generated message map functions protected: //{{AFX_MSG(TileList) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_)