// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdnet.h" #include "nel/misc/hierarchical_timer.h" #include "nel/net/buf_server.h" #include "nel/net/net_log.h" #ifdef NL_OS_WINDOWS # define NOMINMAX # include #elif defined NL_OS_UNIX # include # include # include # include #endif /* * On Linux, the default limit of descriptors is usually 1024, you can increase it with ulimit */ using namespace NLMISC; using namespace std; namespace NLNET { uint32 NbServerListenTask = 0; uint32 NbServerReceiveTask = 0; /*************************************************************************************************** * User main thread (initialization) **************************************************************************************************/ /* * Constructor */ CBufServer::CBufServer( TThreadStategy strategy, uint16 max_threads, uint16 max_sockets_per_thread, bool nodelay, bool replaymode, bool initPipeForDataAvailable ) : #ifdef NL_OS_UNIX CBufNetBase( initPipeForDataAvailable ), #else CBufNetBase(), #endif _ThreadStrategy( strategy ), _MaxThreads( max_threads ), _MaxSocketsPerThread( max_sockets_per_thread ), _ListenTask( NULL ), _ListenThread( NULL ), _ThreadPool("CBufServer::_ThreadPool"), _ConnectionCallback( NULL ), _ConnectionCbArg( NULL ), _BytesPushedOut( 0 ), _BytesPoppedIn( 0 ), _PrevBytesPoppedIn( 0 ), _PrevBytesPushedOut( 0 ), _NbConnections (0), _NoDelay( nodelay ), _ReplayMode( replaymode ) { nlnettrace( "CBufServer::CBufServer" ); if ( ! _ReplayMode ) { _ListenTask = new CListenTask( this ); _ListenThread = IThread::create( _ListenTask, 1024*4*4 ); } /*{ CSynchronized::CAccessor syncbpi ( &_BytesPushedIn ); syncbpi.value() = 0; }*/ } /* * Listens on the specified port */ void CBufServer::init( uint16 port ) { nlnettrace( "CBufServer::init" ); if ( ! _ReplayMode ) { _ListenTask->init( port, maxExpectedBlockSize() ); _ListenThread->start(); } else { LNETL1_DEBUG( "LNETL1: Binding listen socket to any address, port %hu", port ); } } /* * Begins to listen on the specified port (call before running thread) */ void CListenTask::init( uint16 port, sint32 maxExpectedBlockSize ) { nlnettrace( "CListenTask::init" ); _ListenSock.init( port ); _MaxExpectedBlockSize = maxExpectedBlockSize; } /*************************************************************************************************** * User main thread (running) **************************************************************************************************/ /* * Constructor */ CServerTask::CServerTask() : NbLoop (0), _ExitRequired(false) { #ifdef NL_OS_UNIX if (pipe( _WakeUpPipeHandle ) == -1) { nlwarning("LNETL1: pipe() failed: code=%d '%s'", errno, strerror(errno)); } #endif } #ifdef NL_OS_UNIX /* * Wake the thread up, when blocked in select (Unix only) */ void CServerTask::wakeUp() { uint8 b; if ( write( _WakeUpPipeHandle[PipeWrite], &b, 1 ) == -1 ) { LNETL1_DEBUG( "LNETL1: In CServerTask::wakeUp(): write() failed" ); } } #endif /* * Destructor */ CServerTask::~CServerTask() { #ifdef NL_OS_UNIX close( _WakeUpPipeHandle[PipeRead] ); close( _WakeUpPipeHandle[PipeWrite] ); #endif } /* * Destructor */ CBufServer::~CBufServer() { nlnettrace( "CBufServer::~CBufServer" ); // Clean listen thread exit if ( ! _ReplayMode ) { ((CListenTask*)(_ListenThread->getRunnable()))->requireExit(); ((CListenTask*)(_ListenThread->getRunnable()))->close(); #ifdef NL_OS_UNIX _ListenTask->wakeUp(); #endif _ListenThread->wait(); delete _ListenThread; delete _ListenTask; // Clean receive thread exits CThreadPool::iterator ipt; { LNETL1_DEBUG( "LNETL1: Waiting for end of threads..." ); CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // Tell the threads to exit and wake them up CServerReceiveTask *task = receiveTask(ipt); nlnettrace( "Requiring exit" ); task->requireExit(); // Wake the threads up #ifdef NL_OS_UNIX task->wakeUp(); #else CConnections::iterator ipb; nlnettrace( "Disconnecting sockets (Win32)" ); { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { (*ipb)->Sock->disconnect(); } } #endif } nlnettrace( "Waiting" ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // Wait until the threads have exited (*ipt)->wait(); } LNETL1_DEBUG( "LNETL1: Deleting sockets, tasks and threads..." ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // Delete the socket objects CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { delete (*ipb); // closes and deletes the socket } } // Delete the task objects delete task; // Delete the thread objects delete (*ipt); } } } nlnettrace( "Exiting CBufServer::~CBufServer" ); } /* * Disconnect the specified host * Set hostid to NULL to disconnect all connections. * If hostid is not null and the socket is not connected, the method does nothing. * If quick is true, any pending data will not be sent before disconnecting. */ void CBufServer::disconnect( TSockId hostid, bool quick ) { nlnettrace( "CBufServer::disconnect" ); if ( hostid != InvalidSockId ) { if (_ConnectedClients.find(hostid) == _ConnectedClients.end()) { // this host is not connected return; } // Disconnect only if physically connected if ( hostid->Sock->connected() ) { if ( ! quick ) { hostid->flush(); } hostid->Sock->disconnect(); // the connection will be removed by the next call of update() } } else { // Disconnect all CThreadPool::iterator ipt; { CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { if ( (*ipb)->Sock->connected() ) { if ( ! quick ) { (*ipb)->flush(); } (*ipb)->Sock->disconnect(); } } } } } } } /* * Send a message to the specified host */ void CBufServer::send( const CMemStream& buffer, TSockId hostid ) { nlnettrace( "CBufServer::send" ); nlassert( buffer.length() > 0 ); nlassertex( buffer.length() <= maxSentBlockSize(), ("length=%u max=%u", buffer.length(), maxSentBlockSize()) ); // slow down the layer H_AUTO (CBufServer_send); if ( hostid != InvalidSockId ) { if (_ConnectedClients.find(hostid) == _ConnectedClients.end()) { // this host is not connected return; } pushBufferToHost( buffer, hostid ); } else { // Push into all send queues CThreadPool::iterator ipt; { CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { // Send only if the socket is logically connected if ( (*ipb)->connectedState() ) { pushBufferToHost( buffer, *ipb ); } } } } } } } /* * Checks if there are some data to receive */ bool CBufServer::dataAvailable() { // slow down the layer H_AUTO (CBufServer_dataAvailable); { /* If no data available, enter the 'while' loop and return false (1 volatile test) * If there are user data available, enter the 'while' and return true immediately (1 volatile test + 1 short locking) * If there is a connection/disconnection event (rare), call the callback and loop */ while ( dataAvailableFlag() ) { // Because _DataAvailable is true, the receive queue is not empty at this point vector buffer; uint8 val; { CFifoAccessor recvfifo( &receiveQueue() ); val = recvfifo.value().frontLast(); if ( val != CBufNetBase::User ) { recvfifo.value().front( buffer ); } } /*sint32 mbsize = recvfifo.value().size() / 1048576; if ( mbsize > 0 ) { nlwarning( "The receive queue size exceeds %d MB", mbsize ); }*/ /*vector buffer; recvfifo.value().front( buffer );*/ #ifdef NL_OS_UNIX uint8 b; if ( read( _DataAvailablePipeHandle[PipeRead], &b, 1 ) == -1 ) nlwarning( "LNETL1: Read pipe failed in dataAvailable" ); //nldebug( "Pipe: 1 byte read (server %p)", this ); #endif // Test if it the next block is a system event //switch ( buffer[buffer.size()-1] ) switch ( val ) { // Normal message available case CBufNetBase::User: { return true; // return immediately, do not extract the message } // Process disconnection event case CBufNetBase::Disconnection: { TSockId sockid = *((TSockId*)(&*buffer.begin())); LNETL1_DEBUG( "LNETL1: Disconnection event for %p %s", sockid, sockid->asString().c_str()); sockid->setConnectedState( false ); // Call callback if needed if ( disconnectionCallback() != NULL ) { disconnectionCallback()( sockid, argOfDisconnectionCallback() ); } // remove from the list of valid client nlverify(_ConnectedClients.erase(sockid) == 1); // Add socket object into the synchronized remove list LNETL1_DEBUG( "LNETL1: Adding the connection to the remove list" ); nlassert( ((CServerBufSock*)sockid)->ownerTask() != NULL ); ((CServerBufSock*)sockid)->ownerTask()->addToRemoveSet( sockid ); break; } // Process connection event case CBufNetBase::Connection: { TSockId sockid = *((TSockId*)(&*buffer.begin())); LNETL1_DEBUG( "LNETL1: Connection event for %p %s", sockid, sockid->asString().c_str()); // add this socket in the list of client nlverify(_ConnectedClients.insert(sockid).second); sockid->setConnectedState( true ); // Call callback if needed if ( connectionCallback() != NULL ) { connectionCallback()( sockid, argOfConnectionCallback() ); } break; } default: // should not occur LNETL1_INFO( "LNETL1: Invalid block type: %hu (should be = to %hu", (uint16)(buffer[buffer.size()-1]), (uint16)(val) ); LNETL1_INFO( "LNETL1: Buffer (%d B): [%s]", buffer.size(), stringFromVector(buffer).c_str() ); LNETL1_INFO( "LNETL1: Receive queue:" ); { CFifoAccessor recvfifo( &receiveQueue() ); recvfifo.value().display(); } nlerror( "LNETL1: Invalid system event type in server receive queue" ); } // Extract system event { CFifoAccessor recvfifo( &receiveQueue() ); recvfifo.value().pop(); setDataAvailableFlag( ! recvfifo.value().empty() ); } } // _DataAvailable is false here return false; } } #ifdef NL_OS_UNIX /* Wait until the receive queue contains something to read (implemented with a select()). * This is where the connection/disconnection callbacks can be called. * \param usecMax Max time to wait in microsecond (up to 1 sec) */ void CBufServer::sleepUntilDataAvailable( uint usecMax ) { // Prevent looping infinitely if the system time was changed if ( usecMax > 999999 ) // limit not told in Linux man but here: http://docs.hp.com/en/B9106-90009/select.2.html usecMax = 999999; fd_set readers; timeval tv; do { FD_ZERO( &readers ); FD_SET( _DataAvailablePipeHandle[PipeRead], &readers ); tv.tv_sec = 0; tv.tv_usec = usecMax; int res = ::select( _DataAvailablePipeHandle[PipeRead]+1, &readers, NULL, NULL, &tv ); if ( res == -1 ) nlerror( "LNETL1: Select failed in sleepUntilDataAvailable (code %u)", CSock::getLastError() ); } while ( ! dataAvailable() ); // will loop if only a connection/disconnection event was read } #endif /* * Receives next block of data in the specified. The length and hostid are output arguments. * Precond: dataAvailable() has returned true, phostid not null */ void CBufServer::receive( CMemStream& buffer, TSockId* phostid ) { nlnettrace( "CBufServer::receive" ); //nlassert( dataAvailable() ); nlassert( phostid != NULL ); { CFifoAccessor recvfifo( &receiveQueue() ); nlassert( ! recvfifo.value().empty() ); recvfifo.value().front( buffer ); recvfifo.value().pop(); setDataAvailableFlag( ! recvfifo.value().empty() ); } // Extract hostid (and event type) *phostid = *((TSockId*)&(buffer.buffer()[buffer.size()-sizeof(TSockId)-1])); nlassert( buffer.buffer()[buffer.size()-1] == CBufNetBase::User ); // debug features, we number all packet to be sure that they are all sent and received // \todo remove this debug feature when ok #ifdef NL_BIG_ENDIAN uint32 val = NLMISC_BSWAP32(*(uint32*)buffer.buffer()); #else uint32 val = *(uint32*)buffer.buffer(); #endif buffer.resize( buffer.size()-sizeof(TSockId)-1 ); // TODO OPTIM remove the nldebug for speed //commented for optimisation LNETL1_DEBUG( "LNETL1: Read buffer (%d+%d B) from %s", buffer.size(), sizeof(TSockId)+1, /*stringFromVector(buffer).c_str(), */(*phostid)->asString().c_str() ); // Statistics _BytesPoppedIn += buffer.size() + sizeof(TBlockSize); } /* * Update the network (call this method evenly) */ void CBufServer::update() { //nlnettrace( "CBufServer::update-BEGIN" ); _NbConnections = 0; // For each thread CThreadPool::iterator ipt; { //nldebug( "UPD: Acquiring the Thread Pool" ); CSynchronized::CAccessor poolsync( &_ThreadPool ); //nldebug( "UPD: Acquired." ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // For each thread of the pool CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { // For each socket of the thread, update sending if ( ! ((*ipb)->Sock->connected() && (*ipb)->update()) ) { // Update did not work or the socket is not connected anymore LNETL1_DEBUG( "LNETL1: Socket %s is disconnected", (*ipb)->asString().c_str() ); // Disconnection event if disconnected (known either from flush (in update) or when receiving data) (*ipb)->advertiseDisconnection( this, *ipb ); /*if ( (*ipb)->advertiseDisconnection( this, *ipb ) ) { // Now the connection removal is in dataAvailable() // POLL6 }*/ } else { _NbConnections++; } } } } } //nlnettrace( "CBufServer::update-END" ); } uint32 CBufServer::getSendQueueSize( TSockId destid ) { if ( destid != InvalidSockId ) { if (_ConnectedClients.find(destid) == _ConnectedClients.end()) { // this host is not connected return 0; } return destid->SendFifo.size(); } else { // add all client buffers uint32 total = 0; // For each thread CThreadPool::iterator ipt; { CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // For each thread of the pool CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { // For each socket of the thread, update sending total = (*ipb)->SendFifo.size (); } } } } return total; } } void CBufServer::displayThreadStat (NLMISC::CLog *log) { // For each thread CThreadPool::iterator ipt; { CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // For each thread of the pool CServerReceiveTask *task = receiveTask(ipt); // For each socket of the thread, update sending log->displayNL ("server receive thread %p nbloop %d", task, task->NbLoop); } } log->displayNL ("server listen thread %p nbloop %d", _ListenTask, _ListenTask->NbLoop); } void CBufServer::setTimeFlushTrigger( TSockId destid, sint32 ms ) { nlassert( destid != InvalidSockId ); if (_ConnectedClients.find(destid) != _ConnectedClients.end()) destid->setTimeFlushTrigger( ms ); } void CBufServer::setSizeFlushTrigger( TSockId destid, sint32 size ) { nlassert( destid != InvalidSockId ); if (_ConnectedClients.find(destid) != _ConnectedClients.end()) destid->setSizeFlushTrigger( size ); } bool CBufServer::flush( TSockId destid, uint *nbBytesRemaining) { nlassert( destid != InvalidSockId ); if (_ConnectedClients.find(destid) != _ConnectedClients.end()) return destid->flush( nbBytesRemaining ); else return true; } const CInetAddress& CBufServer::hostAddress( TSockId hostid ) { nlassert( hostid != InvalidSockId ); if (_ConnectedClients.find(hostid) != _ConnectedClients.end()) return hostid->Sock->remoteAddr(); static CInetAddress nullAddr; return nullAddr; } void CBufServer::displaySendQueueStat (NLMISC::CLog *log, TSockId destid) { if ( destid != InvalidSockId ) { if (_ConnectedClients.find(destid) == _ConnectedClients.end()) { // this host is not connected return; } destid->SendFifo.displayStats(log); } else { // add all client buffers // For each thread CThreadPool::iterator ipt; { CSynchronized::CAccessor poolsync( &_ThreadPool ); for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { // For each thread of the pool CServerReceiveTask *task = receiveTask(ipt); CConnections::iterator ipb; { CSynchronized::CAccessor connectionssync( &task->_Connections ); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { // For each socket of the thread, update sending (*ipb)->SendFifo.displayStats(log); } } } } } } /* * Returns the number of bytes received since the previous call to this method */ uint64 CBufServer::newBytesReceived() { uint64 b = bytesReceived(); uint64 nbrecvd = b - _PrevBytesPoppedIn; //nlinfo( "b: %"NL_I64"u new: %"NL_I64"u", b, nbrecvd ); _PrevBytesPoppedIn = b; return nbrecvd; } /* * Returns the number of bytes sent since the previous call to this method */ uint64 CBufServer::newBytesSent() { uint64 b = bytesSent(); uint64 nbsent = b - _PrevBytesPushedOut; //nlinfo( "b: %"NL_I64"u new: %"NL_I64"u", b, nbsent ); _PrevBytesPushedOut = b; return nbsent; } /*************************************************************************************************** * Listen thread **************************************************************************************************/ /* * Code of listening thread */ void CListenTask::run() { NbNetworkTask++; NbServerListenTask++; nlnettrace( "CListenTask::run" ); fd_set readers; #ifdef NL_OS_UNIX SOCKET descmax; descmax = _ListenSock.descriptor()>_WakeUpPipeHandle[PipeRead]?_ListenSock.descriptor():_WakeUpPipeHandle[PipeRead]; #endif // Accept connections while ( ! exitRequired() ) { try { LNETL1_DEBUG( "LNETL1: Waiting incoming connection..." ); // Get and setup the new socket #ifdef NL_OS_UNIX FD_ZERO( &readers ); FD_SET( _ListenSock.descriptor(), &readers ); FD_SET( _WakeUpPipeHandle[PipeRead], &readers ); int res = ::select( descmax+1, &readers, NULL, NULL, NULL ); /// Wait indefinitely switch ( res ) { //case 0 : continue; // time-out expired, no results case -1 : // we'll ignore message (Interrupted system call) caused by a CTRL-C if (CSock::getLastError() == 4) { LNETL1_DEBUG ("LNETL1: Select failed (in listen thread): %s (code %u) but IGNORED", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError()); continue; } nlerror( "LNETL1: Select failed (in listen thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() ); } if ( FD_ISSET( _WakeUpPipeHandle[PipeRead], &readers ) ) { uint8 b; if ( read( _WakeUpPipeHandle[PipeRead], &b, 1 ) == -1 ) // we were woken-up by the wake-up pipe { LNETL1_DEBUG( "LNETL1: In CListenTask::run(): read() failed" ); } LNETL1_DEBUG( "LNETL1: listen thread select woken-up" ); continue; } #elif defined (NL_OS_WINDOWS) FD_ZERO( &readers ); FD_SET( _ListenSock.descriptor(), &readers ); int res = ::select( 1, &readers, NULL, NULL, NULL ); /// Wait indefinitely if ( res == -1) { nlerror( "LNETL1: Select failed (in listen thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() ); continue; } #endif LNETL1_DEBUG( "LNETL1: Accepting an incoming connection..." ); CTcpSock *newSock = _ListenSock.accept(); if (newSock != NULL) { CServerBufSock *bufsock = new CServerBufSock( newSock ); LNETL1_DEBUG( "LNETL1: New connection : %s", bufsock->asString().c_str() ); bufsock->setNonBlocking(); bufsock->setMaxExpectedBlockSize( _MaxExpectedBlockSize ); if ( _Server->noDelay() ) { bufsock->Sock->setNoDelay( true ); } // Notify the new connection bufsock->advertiseConnection( _Server ); // Dispatch the socket into the thread pool _Server->dispatchNewSocket( bufsock ); } NbLoop++; } catch ( ESocket& e ) { LNETL1_INFO( "LNETL1: Exception in listen thread: %s", e.what() ); // It can occur when too many sockets are open (e.g. 885 connections) } } nlnettrace( "Exiting CListenTask::run" ); NbServerListenTask--; NbNetworkTask--; } /// Close listening socket void CListenTask::close() { _ListenSock.close(); // _ListenSock.disconnect(); } /* * Binds a new socket and send buffer to an existing or a new thread * Note: this method is called in the listening thread. */ void CBufServer::dispatchNewSocket( CServerBufSock *bufsock ) { nlnettrace( "CBufServer::dispatchNewSocket" ); CSynchronized::CAccessor poolsync( &_ThreadPool ); if ( _ThreadStrategy == SpreadSockets ) { // Find the thread with the smallest number of connections and check if all // threads do not have the same number of connections uint min = 0xFFFFFFFF; uint max = 0; CThreadPool::iterator ipt, iptmin, iptmax; for ( iptmin=iptmax=ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { uint noc = receiveTask(ipt)->numberOfConnections(); if ( noc < min ) { min = noc; iptmin = ipt; } if ( noc > max ) { max = noc; iptmax = ipt; } } // Check if we make the pool of threads grow (if we have not found vacant room // and if it is allowed to) if ( (poolsync.value().empty()) || ((min == max) && (poolsync.value().size() < _MaxThreads)) ) { addNewThread( poolsync.value(), bufsock ); } else { // Dispatch socket to an existing thread of the pool CServerReceiveTask *task = receiveTask(iptmin); bufsock->setOwnerTask( task ); task->addNewSocket( bufsock ); #ifdef NL_OS_UNIX task->wakeUp(); #endif if ( min >= (uint)_MaxSocketsPerThread ) { nlwarning( "LNETL1: Exceeding the maximum number of sockets per thread" ); } LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", iptmin-poolsync.value().begin() ); } } else // _ThreadStrategy == FillThreads { CThreadPool::iterator ipt; for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt ) { uint noc = receiveTask(ipt)->numberOfConnections(); if ( noc < _MaxSocketsPerThread ) { break; } } // Check if we have to make the thread pool grow (if we have not found vacant room) if ( ipt == poolsync.value().end() ) { if ( poolsync.value().size() == _MaxThreads ) { nlwarning( "LNETL1: Exceeding the maximum number of threads" ); } addNewThread( poolsync.value(), bufsock ); } else { // Dispatch socket to an existing thread of the pool CServerReceiveTask *task = receiveTask(ipt); bufsock->setOwnerTask( task ); task->addNewSocket( bufsock ); #ifdef NL_OS_UNIX task->wakeUp(); #endif LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", ipt-poolsync.value().begin() ); } } } /* * Creates a new task and run a new thread for it * Precond: bufsock not null */ void CBufServer::addNewThread( CThreadPool& threadpool, CServerBufSock *bufsock ) { nlnettrace( "CBufServer::addNewThread" ); nlassert( bufsock != NULL ); // Create new task and dispatch the socket to it CServerReceiveTask *task = new CServerReceiveTask( this ); bufsock->setOwnerTask( task ); task->addNewSocket( bufsock ); // Add a new thread to the pool, with this task IThread *thr = IThread::create( task, 1024*4*4 ); { threadpool.push_back( thr ); thr->start(); LNETL1_DEBUG( "LNETL1: Added a new thread; pool size is %d", threadpool.size() ); LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", threadpool.size()-1 ); } } /*************************************************************************************************** * Receive threads **************************************************************************************************/ /* * Code of receiving threads for servers */ void CServerReceiveTask::run() { NbNetworkTask++; NbServerReceiveTask++; nlnettrace( "CServerReceiveTask::run" ); SOCKET descmax; fd_set readers; #if defined NL_OS_UNIX // POLL7 if (nice( 2 ) == -1) // is this really useful as long as select() sleeps? { nlwarning("LNETL1: nice() failed: code=%d '%s'", errno, strerror(errno)); } #endif // NL_OS_UNIX // Copy of _Connections vector connections_copy; while ( ! exitRequired() ) { // 1. Remove closed connections clearClosedConnections(); // POLL8 // 2-SELECT-VERSION : select() on the sockets handled in the present thread descmax = 0; FD_ZERO( &readers ); bool skip; bool alldisconnected = true; CConnections::iterator ipb; { // Lock _Connections CSynchronized::CAccessor connectionssync( &_Connections ); // Prepare to avoid select if there is no connection skip = connectionssync.value().empty(); // Fill the select array and copy _Connections connections_copy.clear(); for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb ) { if ( (*ipb)->Sock->connected() ) // exclude disconnected sockets that are not deleted { alldisconnected = false; // Copy _Connections element connections_copy.push_back( *ipb ); // Add socket descriptor to the select array FD_SET( (*ipb)->Sock->descriptor(), &readers ); // Calculate descmax for select if ( (*ipb)->Sock->descriptor() > descmax ) { descmax = (*ipb)->Sock->descriptor(); } } } #ifdef NL_OS_UNIX // Add the wake-up pipe into the select array FD_SET( _WakeUpPipeHandle[PipeRead], &readers ); if ( _WakeUpPipeHandle[PipeRead]>descmax ) { descmax = _WakeUpPipeHandle[PipeRead]; } #endif // Unlock _Connections, use connections_copy instead } #ifndef NL_OS_UNIX // Avoid select if there is no connection (Windows only) if ( skip || alldisconnected ) { nlSleep( 1 ); // nice continue; } #endif #ifdef NL_OS_WINDOWS TIMEVAL tv; tv.tv_sec = 0; // short time because the newly added connections can't be added to the select fd_set tv.tv_usec = 10000; // Call select int res = ::select( descmax+1, &readers, NULL, NULL, &tv ); #elif defined NL_OS_UNIX // Call select int res = ::select( descmax+1, &readers, NULL, NULL, NULL ); #endif // NL_OS_WINDOWS // POLL9 // 3. Test the result switch ( res ) { #ifdef NL_OS_WINDOWS case 0 : continue; // time-out expired, no results #endif case -1 : // we'll ignore message (Interrupted system call) caused by a CTRL-C /*if (CSock::getLastError() == 4) { LNETL1_DEBUG ("LNETL1: Select failed (in receive thread): %s (code %u) but IGNORED", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError()); continue; }*/ //nlerror( "LNETL1: Select failed (in receive thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() ); LNETL1_DEBUG( "LNETL1: Select failed (in receive thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() ); goto end; } // 4. Get results vector::iterator ic; for ( ic=connections_copy.begin(); ic!=connections_copy.end(); ++ic ) { if ( FD_ISSET( (*ic)->Sock->descriptor(), &readers ) != 0 ) { CServerBufSock *serverbufsock = static_cast(static_cast(*ic)); try { // 4. Receive data if ( serverbufsock->receivePart( sizeof(TSockId) + 1 ) ) // +1 for the event type { serverbufsock->fillSockIdAndEventType( *ic ); // Push message into receive queue //uint32 bufsize; //sint32 mbsize; _Server->pushMessageIntoReceiveQueue( serverbufsock->receivedBuffer() ); //recvfifo.value().display(); //bufsize = serverbufsock->receivedBuffer().size(); //mbsize = recvfifo.value().size() / 1048576; //nldebug( "RCV: Released." ); /*if ( mbsize > 1 ) { nlwarning( "The receive queue size exceeds %d MB", mbsize ); }*/ /* // Statistics { CSynchronized::CAccessor syncbpi ( &_Server->syncBytesPushedIn() ); syncbpi.value() += bufsize; } */ } } // catch ( ESocketConnectionClosed& ) // { // LNETL1_DEBUG( "LNETL1: Connection %s closed", serverbufsock->asString().c_str() ); // // The socket went to _Connected=false when throwing the exception // } catch ( ESocket& ) { LNETL1_DEBUG( "LNETL1: Connection %s broken", serverbufsock->asString().c_str() ); (*ic)->Sock->disconnect(); } /* #ifdef NL_OS_UNIX skip = true; // don't check _WakeUpPipeHandle (yes, check it to read any written byte) #endif */ } } #ifdef NL_OS_UNIX // Test wake-up pipe if ( (!skip) && (FD_ISSET( _WakeUpPipeHandle[PipeRead], &readers )) ) { uint8 b; if ( read( _WakeUpPipeHandle[PipeRead], &b, 1 ) == -1 ) // we were woken-up by the wake-up pipe { LNETL1_DEBUG( "LNETL1: In CServerReceiveTask::run(): read() failed" ); } LNETL1_DEBUG( "LNETL1: Receive thread select woken-up" ); } #endif NbLoop++; } end: nlnettrace( "Exiting CServerReceiveTask::run" ); NbServerReceiveTask--; NbNetworkTask--; } /* * Delete all connections referenced in the remove list (double-mutexed) */ void CServerReceiveTask::clearClosedConnections() { CConnections::iterator ic; { NLMISC::CSynchronized::CAccessor removesetsync( &_RemoveSet ); { if ( ! removesetsync.value().empty() ) { // Delete closed connections NLMISC::CSynchronized::CAccessor connectionssync( &_Connections ); for ( ic=removesetsync.value().begin(); ic!=removesetsync.value().end(); ++ic ) { LNETL1_DEBUG( "LNETL1: Removing a connection" ); TSockId sid = (*ic); // Remove from the connection list connectionssync.value().erase( *ic ); // Delete the socket object delete sid; } // Clear remove list removesetsync.value().clear(); } } } } NLMISC_CATEGORISED_VARIABLE(nel, uint32, NbServerListenTask, "Number of server listen thread"); NLMISC_CATEGORISED_VARIABLE(nel, uint32, NbServerReceiveTask, "Number of server receive thread"); } // NLNET