// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" // // Includes // #include #include #include #include #include #include "action.h" // // Using // using namespace std; using namespace NLMISC; using namespace NLNET; namespace CLFECOMMON { // // Classes // const CAction::TValue NullValue = (CAction::TValue)0; CAction::CAction () { Timeout = 100; Code = 0; PropertyCode = 0; Slot = INVALID_SLOT; _Priority = 1; } }