// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
//
// Includes
//
#include
#include
#include
#include
#include
#include "action.h"
//
// Using
//
using namespace std;
using namespace NLMISC;
using namespace NLNET;
namespace CLFECOMMON {
//
// Classes
//
const CAction::TValue NullValue = (CAction::TValue)0;
CAction::CAction ()
{
Timeout = 100;
Code = 0;
PropertyCode = 0;
Slot = INVALID_SLOT;
_Priority = 1;
}
}