// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef NLGEORGES_ITEM_LOADER_H #define NLGEORGES_ITEM_LOADER_H #include "item.h" namespace NLOLDGEORGES { class CItemLoader { // std::map< CStringEx, CFormFile* >; public: CItemLoader(); virtual ~CItemLoader(); void LoadItem( CItem& _item, const CStringEx& _sxfilename ); void LoadItem( CItem& _item, const CStringEx& _sxfilename, const CStringEx& _sxdate ); void SaveItem( CItem& _item, const CStringEx& _sxfilename ); }; } // NLGEORGES #endif // NLGEORGES_ITEM_LOADER_H