// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef FILEXTRACTOR_H #define FILEXTRACTOR_H class IOperationProgressListener; /** * Files extractor * * \author Cedric 'Kervala' OCHS * \date 2016 */ class CFilesExtractor { public: CFilesExtractor(IOperationProgressListener *listener); virtual ~CFilesExtractor(); void setSourceFile(const QString &src); void setDestinationDirectory(const QString &src); bool exec(); protected: bool extract7z(); bool extractZip(); bool extractBnp(); bool progress(const std::string &filename, uint32 currentFile, uint32 totalFiles); IOperationProgressListener *m_listener; QString m_sourceFile; QString m_destinationDirectory; }; #endif