// TileList.cpp : implementation file // #include "stdafx.h" #include "tile_edit.h" #include "TileList.h" #include "browse.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define SEPARE_X 5 #define SEPARE_TILE_TEXT_Y 5 #define SEPARE_TEXT_TILE_Y 5 ///////////////////////////////////////////////////////////////////////////// // TileList TileList::TileList() { } TileList::~TileList() { } BEGIN_MESSAGE_MAP(TileList, CListBox) //{{AFX_MSG_MAP(TileList) // NOTE - the ClassWizard will add and remove mapping macros here. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // TileList message handlers BOOL TileList::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Add your specialized code here and/or call the base class return CListBox::PreCreateWindow(cs); } void TileList::DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct ) { int x,y; //compute (x,y) coord of the item if (lpDrawItemStruct->itemID<0) return; int nb_tile_per_line = (lpDrawItemStruct->rcItem.right-SEPARE_X)/(SEPARE_X+sizetile_x); int nb_tile_per_column = (lpDrawItemStruct->rcItem.bottom-SEPARE_TEXT_TILE_Y)/(SEPARE_TEXT_TILE_Y+SEPARE_TILE_TEXT_Y+SIZETILE_Y); }