# Define OSX_SDK to force a specific version such as : -DOSX_SDK=10.11 # # Example: # cmake .. -DCMAKE_TOOLCHAIN_FILE=../CMakeModules/OSXToolChain.cmake -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_LUA51=OFF -DWITH_LUA53=ON -DCMAKE_BUILD_TYPE=Release -DWITH_RYZOM_INSTALLER=OFF -DWITH_RYZOM_PATCH=ON -DWITH_NEL_TESTS=OFF -DWITH_NEL_TOOLS=OFF -DWITH_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_WARNINGS=OFF -DWITH_QT5=OFF -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_STATIC_EXTERNAL=ON -DWITH_UNIX_STRUCTURE=OFF -DWITH_INSTALL_LIBRARIES=OFF -DWITH_RYZOM_SANDBOX=OFF -DOSX_SDK=10.11 # Don't forget to define environment variables: # # export MACOSX_DEPLOYMENT_TARGET=10.7 # export OSXCROSS_GCC_NO_STATIC_RUNTIME=1 # export PATH=$PATH:/home/src/osxcross/target/bin # # To install all dependencies: # ./osxcross-macports install libxml2 jpeg curl libogg libvorbis freetype boost openssl zlib lua-5.3 IF(DEFINED CMAKE_CROSSCOMPILING) # subsequent toolchain loading is not really needed RETURN() ENDIF() # Force the compilers to Clang for iOS SET(CMAKE_C_COMPILER x86_64-apple-darwin15-clang) SET(CMAKE_CXX_COMPILER x86_64-apple-darwin15-clang++) set(CMAKE_CXX_COMPILER_ID "AppleClang") # Skip the platform compiler checks for cross compiling. SET(CMAKE_CXX_COMPILER_FORCED TRUE) SET(CMAKE_C_COMPILER_FORCED TRUE) # Check if osxcross is installed EXECUTE_PROCESS(COMMAND which ${CMAKE_CXX_COMPILER} OUTPUT_VARIABLE COMPILER_FULLPATH OUTPUT_STRIP_TRAILING_WHITESPACE) IF(NOT COMPILER_FULLPATH) MESSAGE(FATAL_ERROR "Unable to find ${CMAKE_CXX_COMPILER}, are you sure osxcross is installed and is in PATH?") ENDIF() # Default paths GET_FILENAME_COMPONENT(CMAKE_OSX_TOOLCHAIN_ROOT ${COMPILER_FULLPATH} DIRECTORY) # Parent directory GET_FILENAME_COMPONENT(CMAKE_OSX_TOOLCHAIN_ROOT ${CMAKE_OSX_TOOLCHAIN_ROOT} DIRECTORY) SET(CMAKE_OSX_SYSROOT ${CMAKE_OSX_TOOLCHAIN_ROOT}/SDK) SET(MACPORTS_ROOT_DIR ${CMAKE_OSX_TOOLCHAIN_ROOT}/macports/pkgs/opt/local) SET(EXTERNAL_OSX_PATH ${CMAKE_OSX_TOOLCHAIN_ROOT}/external) # List of all SDKs that have been found SET(OSX_SDKS) FILE(GLOB _CMAKE_OSX_SDKS "${CMAKE_OSX_SYSROOT}/MacOSX*") IF(_CMAKE_OSX_SDKS) LIST(SORT _CMAKE_OSX_SDKS) LIST(REVERSE _CMAKE_OSX_SDKS) FOREACH(_CMAKE_OSX_SDK ${_CMAKE_OSX_SDKS}) STRING(REGEX REPLACE ".+MacOSX([0-9.]+)\\.sdk" "\\1" _OSX_SDK "${_CMAKE_OSX_SDK}") LIST(APPEND OSX_SDKS ${_OSX_SDK}) ENDFOREACH() ENDIF() # Find and use the most recent OS X sdk IF(NOT OSX_SDKS) MESSAGE(FATAL_ERROR "No OS X SDK's found in default search path ${CMAKE_OSX_SYSROOT}.") ENDIF() # if a specific SDK is defined, try to use it IF(OSX_SDK) LIST(FIND OSX_SDKS "${OSX_SDK}" _INDEX) IF(_INDEX EQUAL -1) # if specified SDK doesn't exist, use the last one LIST(GET OSX_SDKS 0 OSX_SDK) ENDIF() ELSE() # use the last SDK LIST(GET OSX_SDKS 0 OSX_SDK) ENDIF() MESSAGE(STATUS "Using OS X SDK ${OSX_SDK}") # Define final OS X sysroot SET(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SYSROOT}/MacOSX${OSX_SDK}.sdk) # Standard settings SET(CMAKE_SYSTEM_NAME Darwin) set(CMAKE_SYSTEM "Darwin-15.0.0") set(CMAKE_SYSTEM_VERSION "15.0.0") set(CMAKE_SYSTEM_PROCESSOR "x86_64") SET(UNIX ON) SET(APPLE ON) # Set the find root to the iOS developer roots and to user defined paths SET(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_TOOLCHAIN_ROOT} ${CMAKE_OSX_SYSROOT} ${CMAKE_PREFIX_PATH} ${CMAKE_INSTALL_PREFIX} ${MACPORTS_ROOT_DIR} ${EXTERNAL_OSX_PATH} $ENV{EXTERNAL_OSX_PATH} CACHE STRING "OS X find search path root") # default to searching for frameworks first SET(CMAKE_FIND_FRAMEWORK FIRST) # set up the default search directories for frameworks SET(CMAKE_SYSTEM_FRAMEWORK_PATH ${CMAKE_OSX_SYSROOT}/System/Library/Frameworks ${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks ${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks ) # only search the iOS sdks, not the remainder of the host filesystem SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) # determinate location for bin utils based on CMAKE_FIND_ROOT_PATH INCLUDE(CMakeFindBinUtils)