// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef NL_GROUP_MODAL_H
#define NL_GROUP_MODAL_H
#include "nel/misc/types_nl.h"
#include "group_frame.h"
// ***************************************************************************
/**
* A group with special modal options
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CGroupModal : public CGroupFrame
{
public:
bool SpawnOnMousePos : 1;
bool ExitClickOut : 1;
bool ExitClickL : 1;
bool ExitClickR : 1;
bool ForceInsideScreen : 1;
bool ExitKeyPushed : 1;
sint32 SpawnMouseX, SpawnMouseY;
std::string Category;
std::string OnClickOut; // Launched when clicking out of the window, and BEFORE a new control has been cpatured
std::string OnClickOutParams;
std::string OnPostClickOut; // Launched when clicking out of the window, and AFTER a new control has been captured
std::string OnPostClickOutParams;
public:
/// Constructor
CGroupModal(const TCtorParam ¶m);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
void setBaseX(sint32 x) { _MouseDeltaX = x;}
void setBaseY(sint32 y) { _MouseDeltaY = y;}
REFLECT_EXPORT_START(CGroupModal, CGroupFrame)
REFLECT_EXPORT_END
// ******************
protected:
sint32 _MouseDeltaX, _MouseDeltaY;
};
#endif // NL_GROUP_MODAL_H
/* End of group_modal.h */